#define FUNC_ENTER \
/* declare more local vars */ \
- struct draw_context *draw = gs->draw; \
const unsigned prim = input_prims->prim; \
+ const unsigned prim_flags = input_prims->flags; \
const unsigned count = input_prims->count; \
- const boolean last_vertex_last = \
- !(draw->rasterizer->flatshade && \
- draw->rasterizer->flatshade_first); \
+ const boolean quads_flatshade_last = FALSE; \
+ const boolean last_vertex_last = !gs->draw->rasterizer->flatshade_first; \
do { \
- debug_assert(input_prims->primitive_count == 1); \
switch (prim) { \
case PIPE_PRIM_QUADS: \
case PIPE_PRIM_QUAD_STRIP: \
default: \
break; \
} \
- } while (0) \
+ } while (0)
#define POINT(i0) gs_point(gs,i0)
#define LINE(flags,i0,i1) gs_line(gs,i0,i1)