const boolean quads_flatshade_last = FALSE; \
const boolean last_vertex_last = !gs->draw->rasterizer->flatshade_first; \
do { \
- debug_assert(input_prims->primitive_count == 1); \
switch (prim) { \
case PIPE_PRIM_QUADS: \
case PIPE_PRIM_QUAD_STRIP: \