tgsi/ureg: make the dst register match the src indirection
[mesa.git] / src / gallium / auxiliary / draw / draw_llvm.c
index 8e3ea8897d0297a93c83bc73763969ad7daa30c1..d2821a1463389674e0daa57ac4a7239b110d1251 100644 (file)
@@ -593,7 +593,6 @@ generate_vs(struct draw_llvm_variant *variant,
                      NULL /*struct lp_build_mask_context *mask*/,
                      consts_ptr,
                      system_values,
-                     NULL /*pos*/,
                      inputs,
                      outputs,
                      sampler,
@@ -997,18 +996,19 @@ generate_viewport(struct draw_llvm_variant *variant,
    int i;
    struct gallivm_state *gallivm = variant->gallivm;
    struct lp_type f32_type = vs_type;
+   const unsigned pos = draw_current_shader_position_output(variant->llvm->draw);
    LLVMTypeRef vs_type_llvm = lp_build_vec_type(gallivm, vs_type);
-   LLVMValueRef out3 = LLVMBuildLoad(builder, outputs[0][3], ""); /*w0 w1 .. wn*/
+   LLVMValueRef out3 = LLVMBuildLoad(builder, outputs[pos][3], ""); /*w0 w1 .. wn*/
    LLVMValueRef const1 = lp_build_const_vec(gallivm, f32_type, 1.0);       /*1.0 1.0 1.0 1.0*/
    LLVMValueRef vp_ptr = draw_jit_context_viewport(gallivm, context_ptr);
 
    /* for 1/w convention*/
    out3 = LLVMBuildFDiv(builder, const1, out3, "");
-   LLVMBuildStore(builder, out3, outputs[0][3]);
+   LLVMBuildStore(builder, out3, outputs[pos][3]);
 
    /* Viewport Mapping */
    for (i=0; i<3; i++) {
-      LLVMValueRef out = LLVMBuildLoad(builder, outputs[0][i], ""); /*x0 x1 .. xn*/
+      LLVMValueRef out = LLVMBuildLoad(builder, outputs[pos][i], ""); /*x0 x1 .. xn*/
       LLVMValueRef scale;
       LLVMValueRef trans;
       LLVMValueRef scale_i;
@@ -1034,7 +1034,7 @@ generate_viewport(struct draw_llvm_variant *variant,
       out = LLVMBuildFAdd(builder, out, trans, "");
 
       /* store transformed outputs */
-      LLVMBuildStore(builder, out, outputs[0][i]);
+      LLVMBuildStore(builder, out, outputs[pos][i]);
    }
 
 }
@@ -1411,14 +1411,15 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
    struct lp_build_sampler_soa *sampler = 0;
    LLVMValueRef ret, clipmask_bool_ptr;
    const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
+   struct draw_llvm_variant_key *key = &variant->key;
    /* If geometry shader is present we need to skip both the viewport
     * transformation and clipping otherwise the inputs to the geometry
     * shader will be incorrect.
     */
-   const boolean bypass_viewport = gs || variant->key.bypass_viewport;
-   const boolean enable_cliptest = !gs && (variant->key.clip_xy ||
-                                           variant->key.clip_z  ||
-                                           variant->key.clip_user);
+   const boolean bypass_viewport = gs || key->bypass_viewport;
+   const boolean enable_cliptest = !gs && (key->clip_xy ||
+                                           key->clip_z  ||
+                                           key->clip_user);
    LLVMValueRef variant_func;
    const unsigned pos = draw_current_shader_position_output(llvm->draw);
    const unsigned cv = draw_current_shader_clipvertex_output(llvm->draw);
@@ -1508,7 +1509,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
 
    /* code generated texture sampling */
    sampler = draw_llvm_sampler_soa_create(
-      draw_llvm_variant_key_samplers(&variant->key),
+      draw_llvm_variant_key_samplers(key),
       context_ptr);
 
    if (elts) {
@@ -1585,7 +1586,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
                   &system_values,
                   context_ptr,
                   sampler,
-                  variant->key.clamp_vertex_color);
+                  key->clamp_vertex_color);
 
       if (pos != -1 && cv != -1) {
          /* store original positions in clip before further manipulation */
@@ -1600,11 +1601,11 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
                                          gallivm,
                                          vs_type,
                                          outputs,
-                                         variant->key.clip_xy,
-                                         variant->key.clip_z,
-                                         variant->key.clip_user,
-                                         variant->key.clip_halfz,
-                                         variant->key.ucp_enable,
+                                         key->clip_xy,
+                                         key->clip_z,
+                                         key->clip_user,
+                                         key->clip_halfz,
+                                         key->ucp_enable,
                                          context_ptr, &have_clipdist);
             temp = LLVMBuildOr(builder, clipmask, temp, "");
             /* store temporary clipping boolean value */
@@ -1670,7 +1671,7 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
    key->clip_z = llvm->draw->clip_z;
    key->clip_user = llvm->draw->clip_user;
    key->bypass_viewport = llvm->draw->identity_viewport;
-   key->clip_halfz = !llvm->draw->rasterizer->gl_rasterization_rules;
+   key->clip_halfz = llvm->draw->rasterizer->clip_halfz;
    key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE);
    key->ucp_enable = llvm->draw->rasterizer->clip_plane_enable;
    key->has_gs = llvm->draw->gs.geometry_shader != NULL;
@@ -2023,7 +2024,6 @@ draw_gs_llvm_generate(struct draw_llvm *llvm,
                      &mask,
                      consts_ptr,
                      &system_values,
-                     NULL /*pos*/,
                      NULL,
                      outputs,
                      sampler,