struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
+
+ const uint32_t *vs_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
+ int num_vs_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
};
enum {
DRAW_JIT_CTX_VIEWPORT = 3,
DRAW_JIT_CTX_TEXTURES = 4,
DRAW_JIT_CTX_SAMPLERS = 5,
+ DRAW_JIT_CTX_SSBOS = 6,
+ DRAW_JIT_CTX_NUM_SSBOS = 7,
DRAW_JIT_CTX_NUM_FIELDS
};
#define draw_jit_context_samplers(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SAMPLERS, "samplers")
+#define draw_jit_context_vs_ssbos(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SSBOS, "vs_ssbos")
+
+#define draw_jit_context_num_vs_ssbos(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_NUM_SSBOS, "num_vs_ssbos")
+
+
#define draw_jit_header_id(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
int **prim_lengths;
int *emitted_vertices;
int *emitted_prims;
+ const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
+ int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
+
};
enum {
DRAW_GS_JIT_CTX_PRIM_LENGTHS = 6,
DRAW_GS_JIT_CTX_EMITTED_VERTICES = 7,
DRAW_GS_JIT_CTX_EMITTED_PRIMS = 8,
- DRAW_GS_JIT_CTX_NUM_FIELDS = 9
+ DRAW_GS_JIT_CTX_SSBOS = 9,
+ DRAW_GS_JIT_CTX_NUM_SSBOS = 10,
+ DRAW_GS_JIT_CTX_NUM_FIELDS = 11
};
#define draw_gs_jit_context_constants(_gallivm, _ptr) \
#define draw_gs_jit_emitted_prims(_gallivm, _ptr) \
lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_PRIMS, "emitted_prims")
+#define draw_gs_jit_context_ssbos(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SSBOS, "ssbos")
+#define draw_gs_jit_context_num_ssbos(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_NUM_SSBOS, "num_ssbos")
typedef boolean
(*draw_jit_vert_func)(struct draw_jit_context *context,