{
struct lp_sampler_dynamic_state base;
- const struct lp_sampler_static_state *static_state;
-
- LLVMValueRef context_ptr;
+ const struct draw_sampler_static_state *static_state;
};
struct draw_llvm_sampler_dynamic_state dynamic_state;
};
+struct draw_llvm_image_dynamic_state
+{
+ struct lp_sampler_dynamic_state base;
+
+ const struct draw_image_static_state *static_state;
+};
+
+struct draw_llvm_image_soa
+{
+ struct lp_build_image_soa base;
+
+ struct draw_llvm_image_dynamic_state dynamic_state;
+};
/**
* Fetch the specified member of the lp_jit_texture structure.
static LLVMValueRef
draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
struct gallivm_state *gallivm,
- unsigned unit,
+ LLVMValueRef context_ptr,
+ unsigned texture_unit,
unsigned member_index,
const char *member_name,
boolean emit_load)
{
LLVMBuilderRef builder = gallivm->builder;
- struct draw_llvm_sampler_dynamic_state *state =
- (struct draw_llvm_sampler_dynamic_state *)base;
LLVMValueRef indices[4];
LLVMValueRef ptr;
LLVMValueRef res;
- debug_assert(unit < PIPE_MAX_SAMPLERS);
+ debug_assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
/* context[0] */
indices[0] = lp_build_const_int32(gallivm, 0);
/* context[0].textures */
indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_TEXTURES);
/* context[0].textures[unit] */
- indices[2] = lp_build_const_int32(gallivm, unit);
+ indices[2] = lp_build_const_int32(gallivm, texture_unit);
/* context[0].textures[unit].member */
indices[3] = lp_build_const_int32(gallivm, member_index);
- ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
+ ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
if (emit_load)
res = LLVMBuildLoad(builder, ptr, "");
else
res = ptr;
- lp_build_name(res, "context.texture%u.%s", unit, member_name);
+ lp_build_name(res, "context.texture%u.%s", texture_unit, member_name);
return res;
}
+/**
+ * Fetch the specified member of the lp_jit_sampler structure.
+ * \param emit_load if TRUE, emit the LLVM load instruction to actually
+ * fetch the field's value. Otherwise, just emit the
+ * GEP code to address the field.
+ *
+ * @sa http://llvm.org/docs/GetElementPtr.html
+ */
+static LLVMValueRef
+draw_llvm_sampler_member(const struct lp_sampler_dynamic_state *base,
+ struct gallivm_state *gallivm,
+ LLVMValueRef context_ptr,
+ unsigned sampler_unit,
+ unsigned member_index,
+ const char *member_name,
+ boolean emit_load)
+{
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[4];
+ LLVMValueRef ptr;
+ LLVMValueRef res;
+
+ debug_assert(sampler_unit < PIPE_MAX_SAMPLERS);
+
+ /* context[0] */
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ /* context[0].samplers */
+ indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_SAMPLERS);
+ /* context[0].samplers[unit] */
+ indices[2] = lp_build_const_int32(gallivm, sampler_unit);
+ /* context[0].samplers[unit].member */
+ indices[3] = lp_build_const_int32(gallivm, member_index);
+
+ ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
+
+ if (emit_load)
+ res = LLVMBuildLoad(builder, ptr, "");
+ else
+ res = ptr;
+
+ lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name);
+
+ return res;
+}
+
+/**
+ * Fetch the specified member of the lp_jit_texture structure.
+ * \param emit_load if TRUE, emit the LLVM load instruction to actually
+ * fetch the field's value. Otherwise, just emit the
+ * GEP code to address the field.
+ *
+ * @sa http://llvm.org/docs/GetElementPtr.html
+ */
+static LLVMValueRef
+draw_llvm_image_member(const struct lp_sampler_dynamic_state *base,
+ struct gallivm_state *gallivm,
+ LLVMValueRef context_ptr,
+ unsigned image_unit,
+ unsigned member_index,
+ const char *member_name,
+ boolean emit_load)
+{
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[4];
+ LLVMValueRef ptr;
+ LLVMValueRef res;
+
+ debug_assert(image_unit < PIPE_MAX_SHADER_IMAGES);
+
+ /* context[0] */
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ /* context[0].textures */
+ indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_IMAGES);
+ /* context[0].textures[unit] */
+ indices[2] = lp_build_const_int32(gallivm, image_unit);
+ /* context[0].textures[unit].member */
+ indices[3] = lp_build_const_int32(gallivm, member_index);
+
+ ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
+
+ if (emit_load)
+ res = LLVMBuildLoad(builder, ptr, "");
+ else
+ res = ptr;
+
+ lp_build_name(res, "context.image%u.%s", image_unit, member_name);
+
+ return res;
+}
+
/**
* Helper macro to instantiate the functions that generate the code to
* fetch the members of lp_jit_texture to fulfill the sampler code
static LLVMValueRef \
draw_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
struct gallivm_state *gallivm, \
- unsigned unit) \
+ LLVMValueRef context_ptr, \
+ unsigned texture_unit) \
{ \
- return draw_llvm_texture_member(base, gallivm, unit, _index, #_name, _emit_load ); \
+ return draw_llvm_texture_member(base, gallivm, context_ptr, \
+ texture_unit, _index, #_name, _emit_load ); \
}
DRAW_LLVM_TEXTURE_MEMBER(row_stride, DRAW_JIT_TEXTURE_ROW_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER(img_stride, DRAW_JIT_TEXTURE_IMG_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER(mip_offsets, DRAW_JIT_TEXTURE_MIP_OFFSETS, FALSE)
-DRAW_LLVM_TEXTURE_MEMBER(min_lod, DRAW_JIT_TEXTURE_MIN_LOD, TRUE)
-DRAW_LLVM_TEXTURE_MEMBER(max_lod, DRAW_JIT_TEXTURE_MAX_LOD, TRUE)
-DRAW_LLVM_TEXTURE_MEMBER(lod_bias, DRAW_JIT_TEXTURE_LOD_BIAS, TRUE)
-DRAW_LLVM_TEXTURE_MEMBER(border_color, DRAW_JIT_TEXTURE_BORDER_COLOR, FALSE)
+#define DRAW_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \
+ static LLVMValueRef \
+ draw_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \
+ struct gallivm_state *gallivm, \
+ LLVMValueRef context_ptr, \
+ unsigned sampler_unit) \
+ { \
+ return draw_llvm_sampler_member(base, gallivm, context_ptr, \
+ sampler_unit, _index, #_name, _emit_load ); \
+ }
+
+
+DRAW_LLVM_SAMPLER_MEMBER(min_lod, DRAW_JIT_SAMPLER_MIN_LOD, TRUE)
+DRAW_LLVM_SAMPLER_MEMBER(max_lod, DRAW_JIT_SAMPLER_MAX_LOD, TRUE)
+DRAW_LLVM_SAMPLER_MEMBER(lod_bias, DRAW_JIT_SAMPLER_LOD_BIAS, TRUE)
+DRAW_LLVM_SAMPLER_MEMBER(border_color, DRAW_JIT_SAMPLER_BORDER_COLOR, FALSE)
+
+#define DRAW_LLVM_IMAGE_MEMBER(_name, _index, _emit_load) \
+ static LLVMValueRef \
+ draw_llvm_image_##_name( const struct lp_sampler_dynamic_state *base, \
+ struct gallivm_state *gallivm, \
+ LLVMValueRef context_ptr, \
+ unsigned image_unit) \
+ { \
+ return draw_llvm_image_member(base, gallivm, context_ptr, \
+ image_unit, _index, #_name, _emit_load ); \
+ }
+
+
+DRAW_LLVM_IMAGE_MEMBER(width, DRAW_JIT_IMAGE_WIDTH, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(height, DRAW_JIT_IMAGE_HEIGHT, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(depth, DRAW_JIT_IMAGE_DEPTH, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(base_ptr, DRAW_JIT_IMAGE_BASE, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(row_stride, DRAW_JIT_IMAGE_ROW_STRIDE, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(img_stride, DRAW_JIT_IMAGE_IMG_STRIDE, TRUE)
+
static void
draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
{
static void
draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
struct gallivm_state *gallivm,
- struct lp_type type,
- unsigned unit,
- unsigned num_coords,
- const LLVMValueRef *coords,
- const struct lp_derivatives *derivs,
- LLVMValueRef lod_bias, /* optional */
- LLVMValueRef explicit_lod, /* optional */
- LLVMValueRef *texel)
+ const struct lp_sampler_params *params)
{
struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;
+ unsigned texture_index = params->texture_index;
+ unsigned sampler_index = params->sampler_index;
- assert(unit < PIPE_MAX_SAMPLERS);
+ assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS);
+ assert(sampler_index < PIPE_MAX_SAMPLERS);
- lp_build_sample_soa(gallivm,
- &sampler->dynamic_state.static_state[unit],
+ lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state,
+ &sampler->dynamic_state.static_state[sampler_index].sampler_state,
&sampler->dynamic_state.base,
- type,
- unit,
- num_coords, coords,
- derivs,
- lod_bias, explicit_lod,
- texel);
+ gallivm, params);
}
static void
draw_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base,
struct gallivm_state *gallivm,
- struct lp_type type,
- unsigned unit,
- LLVMValueRef explicit_lod, /* optional */
- LLVMValueRef *sizes_out)
+ const struct lp_sampler_size_query_params *params)
{
struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;
- assert(unit < PIPE_MAX_SAMPLERS);
+ assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
lp_build_size_query_soa(gallivm,
- &sampler->dynamic_state.static_state[unit],
+ &sampler->dynamic_state.static_state[params->texture_unit].texture_state,
&sampler->dynamic_state.base,
- type,
- unit,
- explicit_lod,
- sizes_out);
+ params);
}
struct lp_build_sampler_soa *
-draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
- LLVMValueRef context_ptr)
+draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state)
{
struct draw_llvm_sampler_soa *sampler;
sampler = CALLOC_STRUCT(draw_llvm_sampler_soa);
- if(!sampler)
+ if (!sampler)
return NULL;
sampler->base.destroy = draw_llvm_sampler_soa_destroy;
- sampler->base.emit_fetch_texel = draw_llvm_sampler_soa_emit_fetch_texel;
+ sampler->base.emit_tex_sample = draw_llvm_sampler_soa_emit_fetch_texel;
sampler->base.emit_size_query = draw_llvm_sampler_soa_emit_size_query;
sampler->dynamic_state.base.width = draw_llvm_texture_width;
sampler->dynamic_state.base.height = draw_llvm_texture_height;
sampler->dynamic_state.base.img_stride = draw_llvm_texture_img_stride;
sampler->dynamic_state.base.base_ptr = draw_llvm_texture_base_ptr;
sampler->dynamic_state.base.mip_offsets = draw_llvm_texture_mip_offsets;
- sampler->dynamic_state.base.min_lod = draw_llvm_texture_min_lod;
- sampler->dynamic_state.base.max_lod = draw_llvm_texture_max_lod;
- sampler->dynamic_state.base.lod_bias = draw_llvm_texture_lod_bias;
- sampler->dynamic_state.base.border_color = draw_llvm_texture_border_color;
+ sampler->dynamic_state.base.min_lod = draw_llvm_sampler_min_lod;
+ sampler->dynamic_state.base.max_lod = draw_llvm_sampler_max_lod;
+ sampler->dynamic_state.base.lod_bias = draw_llvm_sampler_lod_bias;
+ sampler->dynamic_state.base.border_color = draw_llvm_sampler_border_color;
sampler->dynamic_state.static_state = static_state;
- sampler->dynamic_state.context_ptr = context_ptr;
return &sampler->base;
}
+static void
+draw_llvm_image_soa_emit_op(const struct lp_build_image_soa *base,
+ struct gallivm_state *gallivm,
+ const struct lp_img_params *params)
+{
+ struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base;
+ unsigned image_index = params->image_index;
+ assert(image_index < PIPE_MAX_SHADER_IMAGES);
+
+ lp_build_img_op_soa(&image->dynamic_state.static_state[image_index].image_state,
+ &image->dynamic_state.base,
+ gallivm, params);
+}
+/**
+ * Fetch the texture size.
+ */
+static void
+draw_llvm_image_soa_emit_size_query(const struct lp_build_image_soa *base,
+ struct gallivm_state *gallivm,
+ const struct lp_sampler_size_query_params *params)
+{
+ struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base;
+
+ assert(params->texture_unit < PIPE_MAX_SHADER_IMAGES);
+
+ lp_build_size_query_soa(gallivm,
+ &image->dynamic_state.static_state[params->texture_unit].image_state,
+ &image->dynamic_state.base,
+ params);
+}
+static void
+draw_llvm_image_soa_destroy(struct lp_build_image_soa *image)
+{
+ FREE(image);
+}
+
+struct lp_build_image_soa *
+draw_llvm_image_soa_create(const struct draw_image_static_state *static_state)
+{
+ struct draw_llvm_image_soa *image;
+
+ image = CALLOC_STRUCT(draw_llvm_image_soa);
+ if (!image)
+ return NULL;
+
+ image->base.destroy = draw_llvm_image_soa_destroy;
+ image->base.emit_op = draw_llvm_image_soa_emit_op;
+ image->base.emit_size_query = draw_llvm_image_soa_emit_size_query;
+
+ image->dynamic_state.base.width = draw_llvm_image_width;
+ image->dynamic_state.base.height = draw_llvm_image_height;
+
+ image->dynamic_state.base.depth = draw_llvm_image_depth;
+ image->dynamic_state.base.base_ptr = draw_llvm_image_base_ptr;
+ image->dynamic_state.base.row_stride = draw_llvm_image_row_stride;
+ image->dynamic_state.base.img_stride = draw_llvm_image_img_stride;
+
+ image->dynamic_state.static_state = static_state;
+
+ return &image->base;
+}