#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_sample.h"
{
struct lp_sampler_dynamic_state base;
- const struct lp_sampler_static_state *static_state;
-
- LLVMValueRef context_ptr;
+ const struct draw_sampler_static_state *static_state;
};
struct lp_build_sampler_soa base;
struct draw_llvm_sampler_dynamic_state dynamic_state;
+
+ unsigned nr_samplers;
+};
+
+struct draw_llvm_image_dynamic_state
+{
+ struct lp_sampler_dynamic_state base;
+
+ const struct draw_image_static_state *static_state;
};
+struct draw_llvm_image_soa
+{
+ struct lp_build_image_soa base;
+
+ struct draw_llvm_image_dynamic_state dynamic_state;
+
+ unsigned nr_images;
+};
/**
* Fetch the specified member of the lp_jit_texture structure.
*/
static LLVMValueRef
draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
- LLVMBuilderRef builder,
- unsigned unit,
+ struct gallivm_state *gallivm,
+ LLVMValueRef context_ptr,
+ unsigned texture_unit,
+ LLVMValueRef texture_unit_offset,
unsigned member_index,
const char *member_name,
boolean emit_load)
{
- struct draw_llvm_sampler_dynamic_state *state =
- (struct draw_llvm_sampler_dynamic_state *)base;
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef indices[4];
LLVMValueRef ptr;
LLVMValueRef res;
- debug_assert(unit < PIPE_MAX_VERTEX_SAMPLERS);
+ debug_assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
/* context[0] */
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
/* context[0].textures */
- indices[1] = LLVMConstInt(LLVMInt32Type(), DRAW_JIT_CTX_TEXTURES, 0);
+ indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_TEXTURES);
/* context[0].textures[unit] */
- indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0);
+ indices[2] = lp_build_const_int32(gallivm, texture_unit);
+ if (texture_unit_offset) {
+ indices[2] = LLVMBuildAdd(gallivm->builder, indices[2], texture_unit_offset, "");
+ LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntULT, indices[2], lp_build_const_int32(gallivm, PIPE_MAX_SHADER_SAMPLER_VIEWS), "");
+ indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, texture_unit), "");
+ }
/* context[0].textures[unit].member */
- indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0);
+ indices[3] = lp_build_const_int32(gallivm, member_index);
- ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
+ ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
if (emit_load)
res = LLVMBuildLoad(builder, ptr, "");
else
res = ptr;
- lp_build_name(res, "context.texture%u.%s", unit, member_name);
+ lp_build_name(res, "context.texture%u.%s", texture_unit, member_name);
return res;
}
+/**
+ * Fetch the specified member of the lp_jit_sampler structure.
+ * \param emit_load if TRUE, emit the LLVM load instruction to actually
+ * fetch the field's value. Otherwise, just emit the
+ * GEP code to address the field.
+ *
+ * @sa http://llvm.org/docs/GetElementPtr.html
+ */
+static LLVMValueRef
+draw_llvm_sampler_member(const struct lp_sampler_dynamic_state *base,
+ struct gallivm_state *gallivm,
+ LLVMValueRef context_ptr,
+ unsigned sampler_unit,
+ unsigned member_index,
+ const char *member_name,
+ boolean emit_load)
+{
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[4];
+ LLVMValueRef ptr;
+ LLVMValueRef res;
+
+ debug_assert(sampler_unit < PIPE_MAX_SAMPLERS);
+
+ /* context[0] */
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ /* context[0].samplers */
+ indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_SAMPLERS);
+ /* context[0].samplers[unit] */
+ indices[2] = lp_build_const_int32(gallivm, sampler_unit);
+ /* context[0].samplers[unit].member */
+ indices[3] = lp_build_const_int32(gallivm, member_index);
+
+ ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
+
+ if (emit_load)
+ res = LLVMBuildLoad(builder, ptr, "");
+ else
+ res = ptr;
+
+ lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name);
+
+ return res;
+}
+
+/**
+ * Fetch the specified member of the lp_jit_texture structure.
+ * \param emit_load if TRUE, emit the LLVM load instruction to actually
+ * fetch the field's value. Otherwise, just emit the
+ * GEP code to address the field.
+ *
+ * @sa http://llvm.org/docs/GetElementPtr.html
+ */
+static LLVMValueRef
+draw_llvm_image_member(const struct lp_sampler_dynamic_state *base,
+ struct gallivm_state *gallivm,
+ LLVMValueRef context_ptr,
+ unsigned image_unit,
+ LLVMValueRef image_unit_offset,
+ unsigned member_index,
+ const char *member_name,
+ boolean emit_load)
+{
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[4];
+ LLVMValueRef ptr;
+ LLVMValueRef res;
+
+ debug_assert(image_unit < PIPE_MAX_SHADER_IMAGES);
+
+ /* context[0] */
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ /* context[0].textures */
+ indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_IMAGES);
+ /* context[0].textures[unit] */
+ indices[2] = lp_build_const_int32(gallivm, image_unit);
+ if (image_unit_offset) {
+ indices[2] = LLVMBuildAdd(gallivm->builder, indices[2], image_unit_offset, "");
+ LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntULT, indices[2], lp_build_const_int32(gallivm, PIPE_MAX_SHADER_IMAGES), "");
+ indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, image_unit), "");
+ }
+ /* context[0].textures[unit].member */
+ indices[3] = lp_build_const_int32(gallivm, member_index);
+
+ ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
+
+ if (emit_load)
+ res = LLVMBuildLoad(builder, ptr, "");
+ else
+ res = ptr;
+
+ lp_build_name(res, "context.image%u.%s", image_unit, member_name);
+
+ return res;
+}
+
/**
* Helper macro to instantiate the functions that generate the code to
* fetch the members of lp_jit_texture to fulfill the sampler code
#define DRAW_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
static LLVMValueRef \
draw_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
- LLVMBuilderRef builder, \
- unsigned unit) \
+ struct gallivm_state *gallivm, \
+ LLVMValueRef context_ptr, \
+ unsigned texture_unit, \
+ LLVMValueRef texture_unit_offset) \
{ \
- return draw_llvm_texture_member(base, builder, unit, _index, #_name, _emit_load ); \
+ return draw_llvm_texture_member(base, gallivm, context_ptr, \
+ texture_unit, texture_unit_offset, \
+ _index, #_name, _emit_load ); \
}
DRAW_LLVM_TEXTURE_MEMBER(width, DRAW_JIT_TEXTURE_WIDTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(height, DRAW_JIT_TEXTURE_HEIGHT, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(depth, DRAW_JIT_TEXTURE_DEPTH, TRUE)
+DRAW_LLVM_TEXTURE_MEMBER(first_level,DRAW_JIT_TEXTURE_FIRST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(last_level, DRAW_JIT_TEXTURE_LAST_LEVEL, TRUE)
+DRAW_LLVM_TEXTURE_MEMBER(base_ptr, DRAW_JIT_TEXTURE_BASE, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(row_stride, DRAW_JIT_TEXTURE_ROW_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER(img_stride, DRAW_JIT_TEXTURE_IMG_STRIDE, FALSE)
-DRAW_LLVM_TEXTURE_MEMBER(data_ptr, DRAW_JIT_TEXTURE_DATA, FALSE)
-DRAW_LLVM_TEXTURE_MEMBER(min_lod, DRAW_JIT_TEXTURE_MIN_LOD, TRUE)
-DRAW_LLVM_TEXTURE_MEMBER(max_lod, DRAW_JIT_TEXTURE_MAX_LOD, TRUE)
-DRAW_LLVM_TEXTURE_MEMBER(lod_bias, DRAW_JIT_TEXTURE_LOD_BIAS, TRUE)
-DRAW_LLVM_TEXTURE_MEMBER(border_color, DRAW_JIT_TEXTURE_BORDER_COLOR, FALSE)
+DRAW_LLVM_TEXTURE_MEMBER(mip_offsets, DRAW_JIT_TEXTURE_MIP_OFFSETS, FALSE)
+DRAW_LLVM_TEXTURE_MEMBER(num_samples, DRAW_JIT_TEXTURE_NUM_SAMPLES, TRUE)
+DRAW_LLVM_TEXTURE_MEMBER(sample_stride, DRAW_JIT_TEXTURE_SAMPLE_STRIDE, TRUE)
+
+#define DRAW_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \
+ static LLVMValueRef \
+ draw_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \
+ struct gallivm_state *gallivm, \
+ LLVMValueRef context_ptr, \
+ unsigned sampler_unit) \
+ { \
+ return draw_llvm_sampler_member(base, gallivm, context_ptr, \
+ sampler_unit, _index, #_name, _emit_load ); \
+ }
+
+
+DRAW_LLVM_SAMPLER_MEMBER(min_lod, DRAW_JIT_SAMPLER_MIN_LOD, TRUE)
+DRAW_LLVM_SAMPLER_MEMBER(max_lod, DRAW_JIT_SAMPLER_MAX_LOD, TRUE)
+DRAW_LLVM_SAMPLER_MEMBER(lod_bias, DRAW_JIT_SAMPLER_LOD_BIAS, TRUE)
+DRAW_LLVM_SAMPLER_MEMBER(border_color, DRAW_JIT_SAMPLER_BORDER_COLOR, FALSE)
+
+#define DRAW_LLVM_IMAGE_MEMBER(_name, _index, _emit_load) \
+ static LLVMValueRef \
+ draw_llvm_image_##_name( const struct lp_sampler_dynamic_state *base, \
+ struct gallivm_state *gallivm, \
+ LLVMValueRef context_ptr, \
+ unsigned image_unit, LLVMValueRef image_unit_offset) \
+ { \
+ return draw_llvm_image_member(base, gallivm, context_ptr, \
+ image_unit, image_unit_offset, \
+ _index, #_name, _emit_load ); \
+ }
+DRAW_LLVM_IMAGE_MEMBER(width, DRAW_JIT_IMAGE_WIDTH, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(height, DRAW_JIT_IMAGE_HEIGHT, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(depth, DRAW_JIT_IMAGE_DEPTH, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(base_ptr, DRAW_JIT_IMAGE_BASE, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(row_stride, DRAW_JIT_IMAGE_ROW_STRIDE, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(img_stride, DRAW_JIT_IMAGE_IMG_STRIDE, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(num_samples, DRAW_JIT_IMAGE_NUM_SAMPLES, TRUE)
+DRAW_LLVM_IMAGE_MEMBER(sample_stride, DRAW_JIT_IMAGE_SAMPLE_STRIDE, TRUE)
+
static void
draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
{
*/
static void
draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
- LLVMBuilderRef builder,
- struct lp_type type,
- unsigned unit,
- unsigned num_coords,
- const LLVMValueRef *coords,
- const LLVMValueRef *ddx,
- const LLVMValueRef *ddy,
- LLVMValueRef lod_bias, /* optional */
- LLVMValueRef explicit_lod, /* optional */
- LLVMValueRef *texel)
+ struct gallivm_state *gallivm,
+ const struct lp_sampler_params *params)
{
struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;
-
- assert(unit < PIPE_MAX_VERTEX_SAMPLERS);
-
- lp_build_sample_soa(builder,
- &sampler->dynamic_state.static_state[unit],
- &sampler->dynamic_state.base,
- type,
- unit,
- num_coords, coords,
- ddx, ddy,
- lod_bias, explicit_lod,
- texel);
+ unsigned texture_index = params->texture_index;
+ unsigned sampler_index = params->sampler_index;
+
+ assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS);
+ assert(sampler_index < PIPE_MAX_SAMPLERS);
+
+ if (params->texture_index_offset) {
+ struct lp_build_sample_array_switch switch_info;
+ memset(&switch_info, 0, sizeof(switch_info));
+ LLVMValueRef unit = LLVMBuildAdd(gallivm->builder, params->texture_index_offset,
+ lp_build_const_int32(gallivm, texture_index), "");
+ lp_build_sample_array_init_soa(&switch_info, gallivm, params, unit,
+ 0, sampler->nr_samplers);
+
+ for (unsigned i = 0; i < sampler->nr_samplers; i++) {
+ lp_build_sample_array_case_soa(&switch_info, i,
+ &sampler->dynamic_state.static_state[i].texture_state,
+ &sampler->dynamic_state.static_state[i].sampler_state,
+ &sampler->dynamic_state.base);
+ }
+ lp_build_sample_array_fini_soa(&switch_info);
+ } else {
+ lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state,
+ &sampler->dynamic_state.static_state[sampler_index].sampler_state,
+ &sampler->dynamic_state.base,
+ gallivm, params);
+ }
}
+/**
+ * Fetch the texture size.
+ */
+static void
+draw_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base,
+ struct gallivm_state *gallivm,
+ const struct lp_sampler_size_query_params *params)
+{
+ struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;
+
+ assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
+
+ lp_build_size_query_soa(gallivm,
+ &sampler->dynamic_state.static_state[params->texture_unit].texture_state,
+ &sampler->dynamic_state.base,
+ params);
+}
+
struct lp_build_sampler_soa *
-draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
- LLVMValueRef context_ptr)
+draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state,
+ unsigned nr_samplers)
{
struct draw_llvm_sampler_soa *sampler;
sampler = CALLOC_STRUCT(draw_llvm_sampler_soa);
- if(!sampler)
+ if (!sampler)
return NULL;
sampler->base.destroy = draw_llvm_sampler_soa_destroy;
- sampler->base.emit_fetch_texel = draw_llvm_sampler_soa_emit_fetch_texel;
+ sampler->base.emit_tex_sample = draw_llvm_sampler_soa_emit_fetch_texel;
+ sampler->base.emit_size_query = draw_llvm_sampler_soa_emit_size_query;
sampler->dynamic_state.base.width = draw_llvm_texture_width;
sampler->dynamic_state.base.height = draw_llvm_texture_height;
sampler->dynamic_state.base.depth = draw_llvm_texture_depth;
+ sampler->dynamic_state.base.first_level = draw_llvm_texture_first_level;
sampler->dynamic_state.base.last_level = draw_llvm_texture_last_level;
sampler->dynamic_state.base.row_stride = draw_llvm_texture_row_stride;
sampler->dynamic_state.base.img_stride = draw_llvm_texture_img_stride;
- sampler->dynamic_state.base.data_ptr = draw_llvm_texture_data_ptr;
- sampler->dynamic_state.base.min_lod = draw_llvm_texture_min_lod;
- sampler->dynamic_state.base.max_lod = draw_llvm_texture_max_lod;
- sampler->dynamic_state.base.lod_bias = draw_llvm_texture_lod_bias;
- sampler->dynamic_state.base.border_color = draw_llvm_texture_border_color;
+ sampler->dynamic_state.base.base_ptr = draw_llvm_texture_base_ptr;
+ sampler->dynamic_state.base.mip_offsets = draw_llvm_texture_mip_offsets;
+ sampler->dynamic_state.base.num_samples = draw_llvm_texture_num_samples;
+ sampler->dynamic_state.base.sample_stride = draw_llvm_texture_sample_stride;
+ sampler->dynamic_state.base.min_lod = draw_llvm_sampler_min_lod;
+ sampler->dynamic_state.base.max_lod = draw_llvm_sampler_max_lod;
+ sampler->dynamic_state.base.lod_bias = draw_llvm_sampler_lod_bias;
+ sampler->dynamic_state.base.border_color = draw_llvm_sampler_border_color;
sampler->dynamic_state.static_state = static_state;
- sampler->dynamic_state.context_ptr = context_ptr;
+ sampler->nr_samplers = nr_samplers;
return &sampler->base;
}
+static void
+draw_llvm_image_soa_emit_op(const struct lp_build_image_soa *base,
+ struct gallivm_state *gallivm,
+ const struct lp_img_params *params)
+{
+ struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base;
+ unsigned image_index = params->image_index;
+ assert(image_index < PIPE_MAX_SHADER_IMAGES);
+
+ lp_build_img_op_soa(&image->dynamic_state.static_state[image_index].image_state,
+ &image->dynamic_state.base,
+ gallivm, params, params->outdata);
+}
+/**
+ * Fetch the texture size.
+ */
+static void
+draw_llvm_image_soa_emit_size_query(const struct lp_build_image_soa *base,
+ struct gallivm_state *gallivm,
+ const struct lp_sampler_size_query_params *params)
+{
+ struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base;
+
+ assert(params->texture_unit < PIPE_MAX_SHADER_IMAGES);
+
+ lp_build_size_query_soa(gallivm,
+ &image->dynamic_state.static_state[params->texture_unit].image_state,
+ &image->dynamic_state.base,
+ params);
+}
+static void
+draw_llvm_image_soa_destroy(struct lp_build_image_soa *image)
+{
+ FREE(image);
+}
+
+struct lp_build_image_soa *
+draw_llvm_image_soa_create(const struct draw_image_static_state *static_state,
+ unsigned nr_images)
+{
+ struct draw_llvm_image_soa *image;
+
+ image = CALLOC_STRUCT(draw_llvm_image_soa);
+ if (!image)
+ return NULL;
+
+ image->base.destroy = draw_llvm_image_soa_destroy;
+ image->base.emit_op = draw_llvm_image_soa_emit_op;
+ image->base.emit_size_query = draw_llvm_image_soa_emit_size_query;
+
+ image->dynamic_state.base.width = draw_llvm_image_width;
+ image->dynamic_state.base.height = draw_llvm_image_height;
+
+ image->dynamic_state.base.depth = draw_llvm_image_depth;
+ image->dynamic_state.base.base_ptr = draw_llvm_image_base_ptr;
+ image->dynamic_state.base.row_stride = draw_llvm_image_row_stride;
+ image->dynamic_state.base.img_stride = draw_llvm_image_img_stride;
+ image->dynamic_state.base.num_samples = draw_llvm_image_num_samples;
+ image->dynamic_state.base.sample_stride = draw_llvm_image_sample_stride;
+
+ image->dynamic_state.static_state = static_state;
+
+ image->nr_images = nr_images;
+ return &image->base;
+}