/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
*/
#ifndef DRAW_PIPE_H
#include "pipe/p_compiler.h"
#include "draw_private.h" /* for sizeof(vertex_header) */
+#include "draw_context.h"
/**
struct draw_context *draw; /**< parent context */
struct draw_stage *next; /**< next stage in pipeline */
+ const char *name; /**< for debugging */
struct vertex_header **tmp; /**< temp vert storage, such as for clipping */
unsigned nr_tmps;
extern struct draw_stage *draw_wide_point_stage( struct draw_context *context );
extern struct draw_stage *draw_validate_stage( struct draw_context *context );
-
extern void draw_free_temp_verts( struct draw_stage *stage );
extern boolean draw_alloc_temp_verts( struct draw_stage *stage, unsigned nr );
void draw_pipe_passthrough_line(struct draw_stage *stage, struct prim_header *header);
void draw_pipe_passthrough_point(struct draw_stage *stage, struct prim_header *header);
-
+void draw_aapoint_prepare_outputs(struct draw_context *context,
+ struct draw_stage *stage);
+void draw_aaline_prepare_outputs(struct draw_context *context,
+ struct draw_stage *stage);
+void draw_unfilled_prepare_outputs(struct draw_context *context,
+ struct draw_stage *stage);
/**
* Get a writeable copy of a vertex.
* \param idx index into stage's tmp[] array to put the copy (dest)
* \return pointer to the copied vertex
*/
-static INLINE struct vertex_header *
+static inline struct vertex_header *
dup_vert( struct draw_stage *stage,
const struct vertex_header *vert,
unsigned idx )
{
struct vertex_header *tmp = stage->tmp[idx];
const uint vsize = sizeof(struct vertex_header)
- + stage->draw->vs.num_vs_outputs * 4 * sizeof(float);
+ + draw_num_shader_outputs(stage->draw) * 4 * sizeof(float);
memcpy(tmp, vert, vsize);
tmp->vertex_id = UNDEFINED_VERTEX_ID;
return tmp;