*/
aapoint = draw_aapoint_stage( draw );
if (aapoint == NULL)
- goto fail;
+ return FALSE;
aapoint->pipe = pipe;
draw->pipeline.aapoint = &aapoint->stage;
return TRUE;
-
- fail:
- if (aapoint)
- aapoint->stage.destroy( &aapoint->stage );
-
- return FALSE;
}