/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "draw_vs.h"
goto fail;
twoside->stage.draw = draw;
+ twoside->stage.name = "twoside";
twoside->stage.next = NULL;
twoside->stage.point = draw_pipe_passthrough_point;
twoside->stage.line = draw_pipe_passthrough_line;