draw/llvmpipe: fix transform feedback position + enable other extensions
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe_validate.c
index f34c68728ef1f4bf58bcccd6fd5a3ba45a0cd083..4b0ed148129f2c3a01c2a1bf4fd918c9db57b4a2 100644 (file)
  */
 
 #include "util/u_memory.h"
+#include "util/u_math.h"
 #include "pipe/p_defines.h"
 #include "draw_private.h"
 #include "draw_pipe.h"
 #include "draw_context.h"
+#include "draw_vbuf.h"
 
 static boolean points( unsigned prim )
 {
@@ -52,16 +54,28 @@ static boolean triangles( unsigned prim )
 }
 
 /**
- * Check if we need any special pipeline stages, or whether
- * prims/verts can go through untouched.  Don't test for bypass
- * clipping or vs modes, this function is just about the primitive
- * pipeline stages.
+ * Default version of a function to check if we need any special
+ * pipeline stages, or whether prims/verts can go through untouched.
+ * Don't test for bypass clipping or vs modes, this function is just
+ * about the primitive pipeline stages.
+ *
+ * This can be overridden by the driver.
  */
 boolean
 draw_need_pipeline(const struct draw_context *draw,
                    const struct pipe_rasterizer_state *rasterizer,
                    unsigned int prim )
 {
+   /* If the driver has overridden this, use that version: 
+    */
+   if (draw->render &&
+       draw->render->need_pipeline) 
+   {
+      return draw->render->need_pipeline( draw->render,
+                                          rasterizer,
+                                          prim );
+   }
+
    /* Don't have to worry about triangles turning into lines/points
     * and triggering the pipeline, because we have to trigger the
     * pipeline *anyway* if unfilled mode is active.
@@ -73,7 +87,7 @@ draw_need_pipeline(const struct draw_context *draw,
          return TRUE;
 
       /* wide lines */
-      if (rasterizer->line_width > draw->pipeline.wide_line_threshold)
+      if (roundf(rasterizer->line_width) > draw->pipeline.wide_line_threshold)
          return TRUE;
 
       /* AA lines */
@@ -87,12 +101,17 @@ draw_need_pipeline(const struct draw_context *draw,
       if (rasterizer->point_size > draw->pipeline.wide_point_threshold)
          return TRUE;
 
+      /* sprite points */
+      if (rasterizer->point_quad_rasterization
+          && draw->pipeline.wide_point_sprites)
+         return TRUE;
+
       /* AA points */
       if (rasterizer->point_smooth && draw->pipeline.aapoint)
          return TRUE;
 
       /* point sprites */
-      if (rasterizer->point_sprite && draw->pipeline.point_sprite)
+      if (rasterizer->sprite_coord_enable && draw->pipeline.point_sprite)
          return TRUE;
    }
 
@@ -104,12 +123,14 @@ draw_need_pipeline(const struct draw_context *draw,
          return TRUE;
 
       /* unfilled polygons */
-      if (rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL ||
-          rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL)
+      if (rasterizer->fill_front != PIPE_POLYGON_MODE_FILL ||
+          rasterizer->fill_back != PIPE_POLYGON_MODE_FILL)
          return TRUE;
       
       /* polygon offset */
-      if (rasterizer->offset_cw || rasterizer->offset_ccw)
+      if (rasterizer->offset_point ||
+          rasterizer->offset_line ||
+          rasterizer->offset_tri)
          return TRUE;
 
       /* two-side lighting */
@@ -138,9 +159,10 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
 {
    struct draw_context *draw = stage->draw;
    struct draw_stage *next = draw->pipeline.rasterize;
-   int need_det = 0;
-   int precalc_flat = 0;
+   boolean need_det = FALSE;
+   boolean precalc_flat = FALSE;
    boolean wide_lines, wide_points;
+   const struct pipe_rasterizer_state *rast = draw->rasterizer;
 
    /* Set the validate's next stage to the rasterize stage, so that it
     * can be found later if needed for flushing.
@@ -148,15 +170,17 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
    stage->next = next;
 
    /* drawing wide lines? */
-   wide_lines = (draw->rasterizer->line_width > draw->pipeline.wide_line_threshold
-                 && !draw->rasterizer->line_smooth);
+   wide_lines = (roundf(rast->line_width) > draw->pipeline.wide_line_threshold
+                 && !rast->line_smooth);
 
-   /* drawing large points? */
-   if (draw->rasterizer->point_sprite && draw->pipeline.point_sprite)
+   /* drawing large/sprite points (but not AA points)? */
+   if (rast->sprite_coord_enable && draw->pipeline.point_sprite)
       wide_points = TRUE;
-   else if (draw->rasterizer->point_smooth && draw->pipeline.aapoint)
+   else if (rast->point_smooth && draw->pipeline.aapoint)
       wide_points = FALSE;
-   else if (draw->rasterizer->point_size > draw->pipeline.wide_point_threshold)
+   else if (rast->point_size > draw->pipeline.wide_point_threshold)
+      wide_points = TRUE;
+   else if (rast->point_quad_rasterization && draw->pipeline.wide_point_sprites)
       wide_points = TRUE;
    else
       wide_points = FALSE;
@@ -168,12 +192,13 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
     * shorter pipelines for lines & points.
     */
 
-   if (draw->rasterizer->line_smooth && draw->pipeline.aaline) {
+   if (rast->line_smooth && draw->pipeline.aaline) {
       draw->pipeline.aaline->next = next;
       next = draw->pipeline.aaline;
+      precalc_flat = TRUE;
    }
 
-   if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) {
+   if (rast->point_smooth && draw->pipeline.aapoint) {
       draw->pipeline.aapoint->next = next;
       next = draw->pipeline.aapoint;
    }
@@ -181,50 +206,51 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
    if (wide_lines) {
       draw->pipeline.wide_line->next = next;
       next = draw->pipeline.wide_line;
-      precalc_flat = 1;
+      precalc_flat = TRUE;
    }
 
-   if (wide_points || draw->rasterizer->point_sprite) {
+   if (wide_points) {
       draw->pipeline.wide_point->next = next;
       next = draw->pipeline.wide_point;
    }
 
-   if (draw->rasterizer->line_stipple_enable && draw->pipeline.line_stipple) {
+   if (rast->line_stipple_enable && draw->pipeline.line_stipple) {
       draw->pipeline.stipple->next = next;
       next = draw->pipeline.stipple;
-      precalc_flat = 1;                /* only needed for lines really */
+      precalc_flat = TRUE;             /* only needed for lines really */
    }
 
-   if (draw->rasterizer->poly_stipple_enable
+   if (rast->poly_stipple_enable
        && draw->pipeline.pstipple) {
       draw->pipeline.pstipple->next = next;
       next = draw->pipeline.pstipple;
    }
 
-   if (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL ||
-       draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) {
+   if (rast->fill_front != PIPE_POLYGON_MODE_FILL ||
+       rast->fill_back != PIPE_POLYGON_MODE_FILL) {
       draw->pipeline.unfilled->next = next;
       next = draw->pipeline.unfilled;
-      precalc_flat = 1;                /* only needed for triangles really */
-      need_det = 1;
+      precalc_flat = TRUE;             /* only needed for triangles really */
+      need_det = TRUE;
    }
 
-   if (draw->rasterizer->flatshade && precalc_flat) {
+   if (rast->flatshade && precalc_flat) {
       draw->pipeline.flatshade->next = next;
       next = draw->pipeline.flatshade;
    }
         
-   if (draw->rasterizer->offset_cw ||
-       draw->rasterizer->offset_ccw) {
+   if (rast->offset_point ||
+       rast->offset_line ||
+       rast->offset_tri) {
       draw->pipeline.offset->next = next;
       next = draw->pipeline.offset;
-      need_det = 1;
+      need_det = TRUE;
    }
 
-   if (draw->rasterizer->light_twoside) {
+   if (rast->light_twoside) {
       draw->pipeline.twoside->next = next;
       next = draw->pipeline.twoside;
-      need_det = 1;
+      need_det = TRUE;
    }
 
    /* Always run the cull stage as we calculate determinant there
@@ -234,14 +260,14 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
     * to less work emitting vertices, smaller vertex buffers, etc.
     * It's difficult to say whether this will be true in general.
     */
-   if (need_det || draw->rasterizer->cull_mode) {
+   if (need_det || rast->cull_face != PIPE_FACE_NONE) {
       draw->pipeline.cull->next = next;
       next = draw->pipeline.cull;
    }
 
    /* Clip stage
     */
-   if (!draw->bypass_clipping)
+   if (draw->clip_xy || draw->clip_z || draw->clip_user)
    {
       draw->pipeline.clip->next = next;
       next = draw->pipeline.clip;
@@ -249,7 +275,15 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
 
    
    draw->pipeline.first = next;
-   return next;
+
+   if (0) {
+      debug_printf("draw pipeline:\n");
+      for (next = draw->pipeline.first; next ; next = next->next ) 
+         debug_printf("   %s\n", next->name);
+      debug_printf("\n");
+   }
+   
+   return draw->pipeline.first;
 }
 
 static void validate_tri( struct draw_stage *stage, 
@@ -305,6 +339,7 @@ struct draw_stage *draw_validate_stage( struct draw_context *draw )
       return NULL;
 
    stage->draw = draw;
+   stage->name = "validate";
    stage->next = NULL;
    stage->point = validate_point;
    stage->line = validate_line;