/* Note: we really do want data[0] here, not data[pos]:
*/
vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0);
- vbuf->translate->run(vbuf->translate, 0, 1, vbuf->vertex_ptr);
+ vbuf->translate->run(vbuf->translate, 0, 1, 0, vbuf->vertex_ptr);
if (0) draw_dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr);
check_space( vbuf, 3 );
- for (i = 0; i < 3; i++) {
- vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] );
+ if (vbuf->stage.draw->rasterizer->flatshade_first) {
+ /* Put provoking vertex in position expected by the driver.
+ * Emit last provoking vertex in first pos.
+ * Swap verts 0 & 1 to preserve polygon winding.
+ */
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[2] );
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[0] );
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[1] );
+ }
+ else {
+ for (i = 0; i < 3; i++) {
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] );
+ }
}
}
src_offset = 0;
break;
case EMIT_4UB:
- output_format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ output_format = PIPE_FORMAT_A8R8G8B8_UNORM;
emit_sz = 4 * sizeof(ubyte);
break;
default:
emit_sz = 0;
break;
}
-
+
+ hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
hw_key.element[i].input_buffer = src_buffer;
hw_key.element[i].input_offset = src_offset;
+ hw_key.element[i].instance_divisor = 0;
hw_key.element[i].output_format = output_format;
hw_key.element[i].output_offset = dst_offset;