struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
{
struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
-
- draw_alloc_temp_verts( &wide->stage, 4 );
+ if (wide == NULL)
+ goto fail;
wide->stage.draw = draw;
wide->stage.name = "wide-line";
wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;
wide->stage.destroy = wideline_destroy;
+ if (!draw_alloc_temp_verts( &wide->stage, 4 ))
+ goto fail;
+
return &wide->stage;
+
+fail:
+ if (wide)
+ wide->stage.destroy( &wide->stage );
+
+ return NULL;
}