/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+/* Authors: Keith Whitwell <keithw@vmware.com>
*/
#include "pipe/p_context.h"
struct wideline_stage {
struct draw_stage stage;
-
- float half_line_width;
};
-
-static INLINE struct wideline_stage *wideline_stage( struct draw_stage *stage )
-{
- return (struct wideline_stage *)stage;
-}
-
-
-
/**
* Draw a wide line by drawing a quad (two triangles).
*/
static void wideline_line( struct draw_stage *stage,
struct prim_header *header )
{
- /*const struct wideline_stage *wide = wideline_stage(stage);*/
const unsigned pos = draw_current_shader_position_output(stage->draw);
const float half_width = 0.5f * stage->draw->rasterizer->line_width;
struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
{
struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
- if (wide == NULL)
+ if (!wide)
goto fail;
wide->stage.draw = draw;