#include "draw_prim_assembler.h"
+#include "draw_fs.h"
+#include "draw_gs.h"
+
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_prim.h"
const struct draw_prim_info *input_prims;
const struct draw_vertex_info *input_verts;
+
+ boolean needs_primid;
+ int primid_slot;
+ unsigned primid;
+
+ boolean is_strip;
+ boolean is_first_prim;
+ unsigned num_prims;
};
+
+static boolean
+needs_primid(const struct draw_context *draw)
+{
+ const struct draw_fragment_shader *fs = draw->fs.fragment_shader;
+ const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
+ if (fs && fs->info.uses_primid) {
+ return !gs || !gs->info.uses_primid;
+ }
+ return FALSE;
+}
+
boolean
draw_prim_assembler_is_required(const struct draw_context *draw,
const struct draw_prim_info *prim_info,
case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
return TRUE;
default:
- return FALSE;
+ return needs_primid(draw);
}
}
asmblr->input_verts->vertex_size);
asmblr->output_verts->count += 1;
}
+ ++asmblr->num_prims;
+}
+
+
+static void
+inject_primid(struct draw_assembler *asmblr,
+ unsigned idx,
+ unsigned primid)
+{
+ int slot = asmblr->primid_slot;
+ char *input = (char*)asmblr->input_verts->verts;
+ unsigned input_offset = asmblr->input_verts->stride * idx;
+ struct vertex_header *v = (struct vertex_header*)(input + input_offset);
+
+ /* In case the backend doesn't care about it */
+ if (slot < 0) {
+ return;
+ }
+
+ memcpy(&v->data[slot][0], &primid, sizeof(primid));
+ memcpy(&v->data[slot][1], &primid, sizeof(primid));
+ memcpy(&v->data[slot][2], &primid, sizeof(primid));
+ memcpy(&v->data[slot][3], &primid, sizeof(primid));
}
+
static void
prim_point(struct draw_assembler *asmblr,
unsigned idx)
{
unsigned indices[1];
+ if (asmblr->needs_primid) {
+ inject_primid(asmblr, idx, asmblr->primid++);
+ }
indices[0] = idx;
-
+
copy_verts(asmblr, indices, 1);
}
{
unsigned indices[2];
+ if (asmblr->needs_primid) {
+ if (asmblr->is_strip && asmblr->is_first_prim) {
+ inject_primid(asmblr, i0, asmblr->primid++);
+ inject_primid(asmblr, i1, asmblr->primid++);
+ asmblr->is_first_prim = FALSE;
+ } else if (asmblr->is_strip) {
+ inject_primid(asmblr, i1, asmblr->primid++);
+ } else {
+ inject_primid(asmblr, i0, asmblr->primid);
+ inject_primid(asmblr, i1, asmblr->primid++);
+ }
+ }
indices[0] = i0;
indices[1] = i1;
{
unsigned indices[2];
+ if (asmblr->needs_primid) {
+ if (asmblr->is_strip && asmblr->is_first_prim) {
+ inject_primid(asmblr, i1, asmblr->primid++);
+ inject_primid(asmblr, i2, asmblr->primid++);
+ asmblr->is_first_prim = FALSE;
+ } else if (asmblr->is_strip) {
+ inject_primid(asmblr, i2, asmblr->primid++);
+ } else {
+ inject_primid(asmblr, i1, asmblr->primid);
+ inject_primid(asmblr, i2, asmblr->primid++);
+ }
+ }
+
indices[0] = i1;
indices[1] = i2;
{
unsigned indices[3];
+ if (asmblr->needs_primid) {
+ if (asmblr->is_strip && asmblr->is_first_prim) {
+ inject_primid(asmblr, i0, asmblr->primid++);
+ inject_primid(asmblr, i1, asmblr->primid++);
+ inject_primid(asmblr, i2, asmblr->primid++);
+ asmblr->is_first_prim = FALSE;
+ } else if (asmblr->is_strip) {
+ if (asmblr->num_prims & 1) {
+ inject_primid(asmblr, i1, asmblr->primid++);
+ } else {
+ inject_primid(asmblr, i2, asmblr->primid++);
+ }
+ } else {
+ inject_primid(asmblr, i0, asmblr->primid);
+ inject_primid(asmblr, i1, asmblr->primid);
+ inject_primid(asmblr, i2, asmblr->primid++);
+ }
+ }
indices[0] = i0;
indices[1] = i1;
indices[2] = i2;
{
unsigned indices[3];
+ if (asmblr->needs_primid) {
+ if (asmblr->is_strip && asmblr->is_first_prim) {
+ inject_primid(asmblr, i0, asmblr->primid++);
+ inject_primid(asmblr, i2, asmblr->primid++);
+ inject_primid(asmblr, i4, asmblr->primid++);
+ asmblr->is_first_prim = FALSE;
+ } else if (asmblr->is_strip) {
+ if (asmblr->num_prims & 1) {
+ inject_primid(asmblr, i2, asmblr->primid++);
+ } else {
+ inject_primid(asmblr, i4, asmblr->primid++);
+ }
+ } else {
+ inject_primid(asmblr, i0, asmblr->primid);
+ inject_primid(asmblr, i2, asmblr->primid);
+ inject_primid(asmblr, i4, asmblr->primid);
+ asmblr->primid++;
+ }
+ }
indices[0] = i0;
indices[1] = i2;
indices[2] = i4;
copy_verts(asmblr, indices, 3);
}
+void
+draw_prim_assembler_prepare_outputs(struct draw_assembler *ia)
+{
+ struct draw_context *draw = ia->draw;
+ if (needs_primid(draw)) {
+ ia->primid_slot = draw_alloc_extra_vertex_attrib(
+ ia->draw, TGSI_SEMANTIC_PRIMID, 0);
+ } else {
+ ia->primid_slot = -1;
+ }
+ ia->primid = 0;
+}
#define FUNC assembler_run_linear
struct draw_prim_info *output_prims,
struct draw_vertex_info *output_verts)
{
- struct draw_assembler asmblr;
+ struct draw_assembler *asmblr = draw->ia;
unsigned start, i;
unsigned assembled_prim = u_assembled_prim(input_prims->prim);
unsigned max_primitives = u_decomposed_prims_for_vertices(
input_prims->prim, input_prims->count);
unsigned max_verts = u_vertices_per_prim(assembled_prim) * max_primitives;
- asmblr.draw = draw;
- asmblr.output_prims = output_prims;
- asmblr.output_verts = output_verts;
- asmblr.input_prims = input_prims;
- asmblr.input_verts = input_verts;
+ asmblr->output_prims = output_prims;
+ asmblr->output_verts = output_verts;
+ asmblr->input_prims = input_prims;
+ asmblr->input_verts = input_verts;
+ asmblr->is_strip =
+ (input_prims->prim == PIPE_PRIM_TRIANGLE_STRIP ||
+ input_prims->prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY) ||
+ (input_prims->prim == PIPE_PRIM_LINE_STRIP ||
+ input_prims->prim == PIPE_PRIM_LINE_STRIP_ADJACENCY);
+ asmblr->needs_primid = needs_primid(asmblr->draw);
+ asmblr->is_first_prim = asmblr->is_strip;
+ asmblr->primid = 0;
+ asmblr->num_prims = 0;
output_prims->linear = TRUE;
output_prims->elts = NULL;
{
unsigned count = input_prims->primitive_lengths[i];
if (input_prims->linear) {
- assembler_run_linear(&asmblr, input_prims, input_verts,
+ assembler_run_linear(asmblr, input_prims, input_verts,
start, count);
} else {
- assembler_run_elts(&asmblr, input_prims, input_verts,
+ assembler_run_elts(asmblr, input_prims, input_verts,
start, count);
}
}
output_prims->primitive_lengths[0] = output_verts->count;
output_prims->count = output_verts->count;
}
+
+struct draw_assembler *
+draw_prim_assembler_create(struct draw_context *draw)
+{
+ struct draw_assembler *ia = CALLOC_STRUCT( draw_assembler );
+
+ ia->draw = draw;
+
+ return ia;
+}
+
+void
+draw_prim_assembler_destroy(struct draw_assembler *ia)
+{
+ FREE(ia);
+}