#include "draw/draw_gs.h"
#include "draw/draw_private.h"
#include "draw/draw_pt.h"
+#include "draw/draw_vbuf.h"
#include "draw/draw_vs.h"
#include "tgsi/tgsi_dump.h"
#include "util/u_math.h"
#include "util/u_prim.h"
#include "util/u_format.h"
+#include "util/u_draw.h"
DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE)
DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE)
-#ifdef HAVE_LLVM
-DEBUG_GET_ONCE_BOOL_OPTION(draw_use_llvm, "DRAW_USE_LLVM", TRUE)
-#endif
-
-static unsigned trim( unsigned count, unsigned first, unsigned incr )
-{
- if (count < first)
- return 0;
- return count - (count - first) % incr;
-}
-
-
/* Overall we split things into:
- * - frontend -- prepare fetch_elts, draw_elts - eg vcache
+ * - frontend -- prepare fetch_elts, draw_elts - eg vsplit
* - middle -- fetch, shade, cliptest, viewport
* - pipeline -- the prim pipeline: clipping, wide lines, etc
* - backend -- the vbuf_render provided by the driver.
*/
static boolean
-draw_pt_arrays(struct draw_context *draw,
+draw_pt_arrays(struct draw_context *draw,
unsigned prim,
unsigned start,
unsigned count)
{
unsigned first, incr;
draw_pt_split_prim(prim, &first, &incr);
- count = trim(count, first, incr);
+ count = draw_pt_trim_count(count, first, incr);
if (count < first)
return TRUE;
}
opt |= PT_PIPELINE;
}
- if (!draw->bypass_clipping && !draw->pt.test_fse) {
+ if ((draw->clip_xy ||
+ draw->clip_z ||
+ draw->clip_user) && !draw->pt.test_fse) {
opt |= PT_CLIPTEST;
}
middle = draw->pt.middle.general;
}
-
- /* Pick the right frontend
- */
- if (draw->pt.user.elts || (opt & PT_PIPELINE)) {
- frontend = draw->pt.front.vcache;
- } else {
- frontend = draw->pt.front.varray;
+ frontend = draw->pt.frontend;
+
+ if (frontend ) {
+ if (draw->pt.prim != prim || draw->pt.opt != opt) {
+ /* In certain conditions switching primitives requires us to flush
+ * and validate the different stages. One example is when smooth
+ * lines are active but first drawn with triangles and then with
+ * lines.
+ */
+ draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
+ frontend = NULL;
+ } else if (draw->pt.eltSize != draw->pt.user.eltSize) {
+ /* Flush draw state if eltSize changed.
+ * This could be improved so only the frontend is flushed since it
+ * converts all indices to ushorts and the fetch part of the middle
+ * always prepares both linear and indexed.
+ */
+ frontend->flush( frontend, DRAW_FLUSH_STATE_CHANGE );
+ frontend = NULL;
+ }
}
- frontend->prepare( frontend, prim, middle, opt );
+ if (!frontend) {
+ frontend = draw->pt.front.vsplit;
- frontend->run(frontend,
- draw_pt_elt_func(draw),
- draw_pt_elt_ptr(draw, start),
- draw->pt.user.eltBias,
- count);
+ frontend->prepare( frontend, prim, middle, opt );
- frontend->finish( frontend );
+ draw->pt.frontend = frontend;
+ draw->pt.eltSize = draw->pt.user.eltSize;
+ draw->pt.prim = prim;
+ draw->pt.opt = opt;
+ }
+
+ if (draw->pt.rebind_parameters) {
+ /* update constants, viewport dims, clip planes, etc */
+ middle->bind_parameters(middle);
+ draw->pt.rebind_parameters = FALSE;
+ }
+
+ frontend->run( frontend, start, count );
return TRUE;
}
+void draw_pt_flush( struct draw_context *draw, unsigned flags )
+{
+ assert(flags);
+
+ if (draw->pt.frontend) {
+ draw->pt.frontend->flush( draw->pt.frontend, flags );
+
+ /* don't prepare if we only are flushing the backend */
+ if (flags & DRAW_FLUSH_STATE_CHANGE)
+ draw->pt.frontend = NULL;
+ }
+
+ if (flags & DRAW_FLUSH_PARAMETER_CHANGE) {
+ draw->pt.rebind_parameters = TRUE;
+ }
+}
+
+
boolean draw_pt_init( struct draw_context *draw )
{
draw->pt.test_fse = debug_get_option_draw_fse();
draw->pt.no_fse = debug_get_option_draw_no_fse();
- draw->pt.front.vcache = draw_pt_vcache( draw );
- if (!draw->pt.front.vcache)
- return FALSE;
-
- draw->pt.front.varray = draw_pt_varray(draw);
- if (!draw->pt.front.varray)
+ draw->pt.front.vsplit = draw_pt_vsplit(draw);
+ if (!draw->pt.front.vsplit)
return FALSE;
draw->pt.middle.fetch_emit = draw_pt_fetch_emit( draw );
return FALSE;
#if HAVE_LLVM
- if (debug_get_option_draw_use_llvm())
+ if (draw->llvm)
draw->pt.middle.llvm = draw_pt_fetch_pipeline_or_emit_llvm( draw );
#endif
draw->pt.middle.fetch_shade_emit = NULL;
}
- if (draw->pt.front.vcache) {
- draw->pt.front.vcache->destroy( draw->pt.front.vcache );
- draw->pt.front.vcache = NULL;
- }
-
- if (draw->pt.front.varray) {
- draw->pt.front.varray->destroy( draw->pt.front.varray );
- draw->pt.front.varray = NULL;
+ if (draw->pt.front.vsplit) {
+ draw->pt.front.vsplit->destroy( draw->pt.front.vsplit );
+ draw->pt.front.vsplit = NULL;
}
}
uint ii = 0;
uint j;
- if (draw->pt.user.elts) {
+ if (draw->pt.user.eltSize) {
/* indexed arrays */
+
switch (draw->pt.user.eltSize) {
case 1:
{
for (j = 0; j < draw->pt.nr_vertex_elements; j++) {
uint buf = draw->pt.vertex_element[j].vertex_buffer_index;
- ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf];
+ ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf].map;
+
+ if (draw->pt.vertex_element[j].instance_divisor) {
+ ii = draw->instance_id / draw->pt.vertex_element[j].instance_divisor;
+ }
+
ptr += draw->pt.vertex_buffer[buf].buffer_offset;
ptr += draw->pt.vertex_buffer[buf].stride * ii;
ptr += draw->pt.vertex_element[j].src_offset;
(void *) u);
}
break;
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ {
+ ubyte *u = (ubyte *) ptr;
+ debug_printf("ARGB %d %d %d %d @ %p\n", u[0], u[1], u[2], u[3],
+ (void *) u);
+ }
+ break;
default:
debug_printf("other format %s (fix me)\n",
util_format_name(draw->pt.vertex_element[j].src_format));
}
+/** Helper code for below */
+#define PRIM_RESTART_LOOP(elements) \
+ do { \
+ for (i = start; i < end; i++) { \
+ if (i < elt_max && elements[i] == info->restart_index) { \
+ if (cur_count > 0) { \
+ /* draw elts up to prev pos */ \
+ draw_pt_arrays(draw, prim, cur_start, cur_count); \
+ } \
+ /* begin new prim at next elt */ \
+ cur_start = i + 1; \
+ cur_count = 0; \
+ } \
+ else { \
+ cur_count++; \
+ } \
+ } \
+ if (cur_count > 0) { \
+ draw_pt_arrays(draw, prim, cur_start, cur_count); \
+ } \
+ } while (0)
+
+
/**
- * Non-instanced drawing.
- * \sa draw_arrays_instanced
+ * For drawing prims with primitive restart enabled.
+ * Scan for restart indexes and draw the runs of elements/vertices between
+ * the restarts.
*/
-void
-draw_arrays(struct draw_context *draw, unsigned prim,
- unsigned start, unsigned count)
+static void
+draw_pt_arrays_restart(struct draw_context *draw,
+ const struct pipe_draw_info *info)
{
- draw_arrays_instanced(draw, prim, start, count, 0, 1);
+ const unsigned prim = info->mode;
+ const unsigned start = info->start;
+ const unsigned count = info->count;
+ const unsigned end = start + count;
+ const unsigned elt_max = draw->pt.user.eltMax;
+ unsigned i, cur_start, cur_count;
+
+ assert(info->primitive_restart);
+
+ if (draw->pt.user.eltSize) {
+ /* indexed prims (draw_elements) */
+ cur_start = start;
+ cur_count = 0;
+
+ switch (draw->pt.user.eltSize) {
+ case 1:
+ {
+ const ubyte *elt_ub = (const ubyte *) draw->pt.user.elts;
+ PRIM_RESTART_LOOP(elt_ub);
+ }
+ break;
+ case 2:
+ {
+ const ushort *elt_us = (const ushort *) draw->pt.user.elts;
+ PRIM_RESTART_LOOP(elt_us);
+ }
+ break;
+ case 4:
+ {
+ const uint *elt_ui = (const uint *) draw->pt.user.elts;
+ PRIM_RESTART_LOOP(elt_ui);
+ }
+ break;
+ default:
+ assert(0 && "bad eltSize in draw_arrays()");
+ }
+ }
+ else {
+ /* Non-indexed prims (draw_arrays).
+ * Primitive restart should have been handled in the state tracker.
+ */
+ draw_pt_arrays(draw, prim, start, count);
+ }
}
+/**
+ * Resolve true values within pipe_draw_info.
+ * If we're rendering from transform feedback/stream output
+ * buffers both the count and max_index need to be computed
+ * from the attached stream output target.
+ */
+static void
+resolve_draw_info(const struct pipe_draw_info *raw_info,
+ struct pipe_draw_info *info)
+{
+ memcpy(info, raw_info, sizeof(struct pipe_draw_info));
+
+ if (raw_info->count_from_stream_output) {
+ struct draw_so_target *target =
+ (struct draw_so_target *)info->count_from_stream_output;
+ info->count = target->emitted_vertices;
+
+ /* Stream output draw can not be indexed */
+ debug_assert(!info->indexed);
+ info->max_index = info->count - 1;
+ }
+}
+
/**
* Draw vertex arrays.
- * This is the main entrypoint into the drawing module.
- * If drawing an indexed primitive, the draw_set_mapped_element_buffer_range()
- * function should have already been called to specify the element/index buffer
- * information.
- *
- * \param prim one of PIPE_PRIM_x
- * \param start index of first vertex to draw
- * \param count number of vertices to draw
- * \param startInstance number for the first primitive instance (usually 0).
- * \param instanceCount number of instances to draw (1=non-instanced)
+ * This is the main entrypoint into the drawing module. If drawing an indexed
+ * primitive, the draw_set_indexes() function should have already been called
+ * to specify the element/index buffer information.
*/
void
-draw_arrays_instanced(struct draw_context *draw,
- unsigned mode,
- unsigned start,
- unsigned count,
- unsigned startInstance,
- unsigned instanceCount)
+draw_vbo(struct draw_context *draw,
+ const struct pipe_draw_info *info)
{
- unsigned reduced_prim = u_reduced_prim(mode);
unsigned instance;
+ unsigned index_limit;
+ unsigned count;
+ struct pipe_draw_info resolved_info;
- assert(instanceCount > 0);
+ resolve_draw_info(info, &resolved_info);
+ info = &resolved_info;
- if (reduced_prim != draw->reduced_prim) {
- draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
- draw->reduced_prim = reduced_prim;
- }
+ assert(info->instance_count > 0);
+ if (info->indexed)
+ assert(draw->pt.user.elts);
+
+ count = info->count;
+
+ draw->pt.user.eltBias = info->index_bias;
+ draw->pt.user.min_index = info->min_index;
+ draw->pt.user.max_index = info->max_index;
+ draw->pt.user.eltSize = info->indexed ? draw->pt.user.eltSizeIB : 0;
if (0)
- debug_printf("draw_arrays(mode=%u start=%u count=%u):\n",
- mode, start, count);
+ debug_printf("draw_vbo(mode=%u start=%u count=%u):\n",
+ info->mode, info->start, count);
if (0)
tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
}
debug_printf("Buffers:\n");
for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
- debug_printf(" %u: stride=%u maxindex=%u offset=%u ptr=%p\n",
+ debug_printf(" %u: stride=%u offset=%u size=%d ptr=%p\n",
i,
draw->pt.vertex_buffer[i].stride,
- draw->pt.vertex_buffer[i].max_index,
draw->pt.vertex_buffer[i].buffer_offset,
- draw->pt.user.vbuffer[i]);
+ (int) draw->pt.user.vbuffer[i].size,
+ draw->pt.user.vbuffer[i].map);
}
}
if (0)
- draw_print_arrays(draw, mode, start, MIN2(count, 20));
+ draw_print_arrays(draw, info->mode, info->start, MIN2(count, 20));
+
+ index_limit = util_draw_max_index(draw->pt.vertex_buffer,
+ draw->pt.vertex_element,
+ draw->pt.nr_vertex_elements,
+ info);
+
+ if (index_limit == 0) {
+ /* one of the buffers is too small to do any valid drawing */
+ debug_warning("draw: VBO too small to draw anything\n");
+ return;
+ }
+
+ /* If we're collecting stats then make sure we start from scratch */
+ if (draw->collect_statistics) {
+ memset(&draw->statistics, 0, sizeof(draw->statistics));
+ }
+
+ draw->pt.max_index = index_limit - 1;
+
+ /*
+ * TODO: We could use draw->pt.max_index to further narrow
+ * the min_index/max_index hints given by the state tracker.
+ */
+
+ for (instance = 0; instance < info->instance_count; instance++) {
+ draw->instance_id = instance + info->start_instance;
+
+ draw_new_instance(draw);
+
+ if (info->primitive_restart) {
+ draw_pt_arrays_restart(draw, info);
+ }
+ else {
+ draw_pt_arrays(draw, info->mode, info->start, count);
+ }
+ }
- for (instance = 0; instance < instanceCount; instance++) {
- draw->instance_id = instance + startInstance;
- draw_pt_arrays(draw, mode, start, count);
+ /* If requested emit the pipeline statistics for this run */
+ if (draw->collect_statistics) {
+ draw->render->pipeline_statistics(draw->render, &draw->statistics);
}
}