#include "util/u_prim.h"
-DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE);
-DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE);
+DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE)
+DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE)
#ifdef HAVE_LLVM
-DEBUG_GET_ONCE_BOOL_OPTION(draw_use_llvm, "DRAW_USE_LLVM", TRUE);
+DEBUG_GET_ONCE_BOOL_OPTION(draw_use_llvm, "DRAW_USE_LLVM", TRUE)
#endif
static unsigned trim( unsigned count, unsigned first, unsigned incr )
opt |= PT_SHADE;
}
- if (draw->pt.middle.llvm) {
+ if (draw->pt.middle.llvm && !draw->gs.geometry_shader) {
middle = draw->pt.middle.llvm;
} else {
if (opt == 0)