struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit(struct draw_context *draw);
-/* More helpers:
- */
-boolean draw_pt_get_edgeflag( struct draw_context *draw,
- unsigned idx );
-
/*******************************************************************************
* HW vertex emit:
void draw_pt_emit_linear( struct pt_emit *emit,
const float (*vertex_data)[4],
- unsigned vertex_count,
unsigned stride,
- unsigned start,
unsigned count );
void draw_pt_emit_destroy( struct pt_emit *emit );
struct pt_fetch;
void draw_pt_fetch_prepare( struct pt_fetch *fetch,
- unsigned vertex_size );
+ unsigned vertex_input_count,
+ unsigned vertex_size,
+ unsigned instance_id_index );
void draw_pt_fetch_run( struct pt_fetch *fetch,
const unsigned *elts,
void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean bypass_clipping,
- boolean identity_viewport,
- boolean opengl );
+ boolean bypass_viewport,
+ boolean opengl,
+ boolean need_edgeflags );
struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw );
* Utils:
*/
void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr);
-unsigned draw_pt_reduced_prim(unsigned prim);
#endif