-
-
-static void FUNC( ARGS,
- unsigned count )
-{
- LOCAL_VARS;
-
- switch (prim) {
- case PIPE_PRIM_POINTS:
- for (i = 0; i < count; i ++) {
- POINT( (i + 0) );
- }
- break;
-
- case PIPE_PRIM_LINES:
- for (i = 0; i+1 < count; i += 2) {
- LINE( DRAW_PIPE_RESET_STIPPLE,
- (i + 0),
- (i + 1));
- }
- break;
-
- case PIPE_PRIM_LINE_LOOP:
- if (count >= 2) {
- flags = DRAW_PIPE_RESET_STIPPLE;
-
- for (i = 1; i < count; i++, flags = 0) {
- LINE( flags,
- (i - 1),
- (i ));
- }
-
- LINE( flags,
- (i - 1),
- (0 ));
- }
- break;
-
- case PIPE_PRIM_LINE_STRIP:
- flags = DRAW_PIPE_RESET_STIPPLE;
- for (i = 1; i < count; i++, flags = 0) {
- LINE( flags,
- (i - 1),
- (i ));
- }
- break;
-
- case PIPE_PRIM_TRIANGLES:
- for (i = 0; i+2 < count; i += 3) {
- if (flatfirst) {
- /* put provoking vertex in last pos for clipper */
- TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
- (i + 1),
- (i + 2),
- (i + 0 ));
- }
- else {
- TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
- (i + 0),
- (i + 1),
- (i + 2 ));
- }
- }
- break;
-
- case PIPE_PRIM_TRIANGLE_STRIP:
- if (flatfirst) {
- for (i = 0; i+2 < count; i++) {
- TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
- (i + 1 + (i&1)),
- (i + 2 - (i&1)),
- (i + 0) );
- }
- }
- else {
- for (i = 0; i+2 < count; i++) {
- TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
- (i + 0 + (i&1)),
- (i + 1 - (i&1)),
- (i + 2 ));
- }
- }
- break;
-
- case PIPE_PRIM_TRIANGLE_FAN:
- if (count >= 3) {
- if (flatfirst) {
- for (i = 0; i+2 < count; i++) {
- TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
- (i + 2),
- 0,
- (i + 1) );
- }
- }
- else {
- for (i = 0; i+2 < count; i++) {
- TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
- (0),
- (i + 1),
- (i + 2 ));
- }
- }
- }
- break;
-
-
- case PIPE_PRIM_QUADS:
- for (i = 0; i+3 < count; i += 4) {
- QUAD( (i + 0),
- (i + 1),
- (i + 2),
- (i + 3));
- }
- break;
-
- case PIPE_PRIM_QUAD_STRIP:
- for (i = 0; i+3 < count; i += 2) {
- QUAD( (i + 2),
- (i + 0),
- (i + 1),
- (i + 3));
- }
- break;
-
- case PIPE_PRIM_POLYGON:
- {
- /* These bitflags look a little odd because we submit the
- * vertices as (1,2,0) to satisfy flatshade requirements.
- */
- const ushort edge_first = DRAW_PIPE_EDGE_FLAG_2;
- const ushort edge_middle = DRAW_PIPE_EDGE_FLAG_0;
- const ushort edge_last = DRAW_PIPE_EDGE_FLAG_1;
-
- flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
-
- for (i = 0; i+2 < count; i++, flags = edge_middle) {
-
- if (i + 3 == count)
- flags |= edge_last;
-
- TRIANGLE( flags,
- (i + 1),
- (i + 2),
- (0));
- }
- }
- break;
-
- default:
- assert(0);
- break;
- }
-
- FLUSH;
-}
-
-
-#undef TRIANGLE
-#undef QUAD
-#undef POINT
-#undef LINE
-#undef FUNC
+#define LOCAL_VARS \
+ char *verts = (char *) vertices; \
+ const boolean quads_flatshade_last = \
+ draw->quads_always_flatshade_last; \
+ const boolean last_vertex_last = \
+ !(draw->rasterizer->flatshade && \
+ draw->rasterizer->flatshade_first);
+
+#include "draw_decompose_tmp.h"