#include "draw/draw_pt.h"
#include "translate/translate.h"
#include "translate/translate_cache.h"
+#include "util/u_format.h"
struct pt_emit {
struct draw_context *draw;
0,
vertex_count - 1 );
- render->draw(render,
- elts,
- count);
+ render->draw_elements(render,
+ elts,
+ count);
render->release_vertices(render);
}