/* Leave the clipmask/edgeflags/pad/vertex_id untouched
*/
dst_offset += 1 * sizeof(float);
- /* Just leave the clip[] array untouched.
+ /* Just leave the clip[] and pre_clip_pos[] array untouched.
*/
- dst_offset += 4 * sizeof(float);
+ dst_offset += 8 * sizeof(float);
if (instance_id_index != ~0) {
num_extra_inputs++;
((char *)draw->pt.user.vbuffer[i] +
draw->pt.vertex_buffer[i].buffer_offset),
draw->pt.vertex_buffer[i].stride,
- draw->pt.user.max_index + draw->pt.user.eltBias);
+ draw->pt.max_index);
}
translate->run( translate,