unsigned output_format;
switch (vinfo->attrib[i].emit) {
+ case EMIT_4UB:
+ output_format = PIPE_FORMAT_R8G8B8A8_UNORM;
+ emit_sz = 4 * sizeof(unsigned char);
+ break;
case EMIT_4F:
output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
emit_sz = 4 * sizeof(float);
output_format = PIPE_FORMAT_R32_FLOAT;
emit_sz = 1 * sizeof(float);
break;
+ case EMIT_OMIT:
+ continue;
default:
assert(0);
output_format = PIPE_FORMAT_NONE;
continue;
}
+ key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
key.element[i].input_format = input_format;
key.element[i].input_buffer = input_buffer;
key.element[i].input_offset = input_offset;
+ key.element[i].instance_divisor = src->instance_divisor;
key.element[i].output_format = output_format;
key.element[i].output_offset = dst_offset;
i,
((char *)draw->pt.user.vbuffer[i] +
draw->pt.vertex_buffer[i].buffer_offset),
- draw->pt.vertex_buffer[i].pitch );
+ draw->pt.vertex_buffer[i].stride );
}
*max_vertices = (draw->render->max_vertex_buffer_bytes /
return;
}
- hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)feme->translate->key.output_stride,
- (ushort)fetch_count );
+ draw->render->allocate_vertices( draw->render,
+ (ushort)feme->translate->key.output_stride,
+ (ushort)fetch_count );
+
+ hw_verts = draw->render->map_vertices( draw->render );
if (!hw_verts) {
assert(0);
return;
feme->translate->run_elts( feme->translate,
fetch_elts,
fetch_count,
+ draw->instance_id,
hw_verts );
if (0) {
}
}
+ draw->render->unmap_vertices( draw->render,
+ 0,
+ (ushort)(fetch_count - 1) );
+
/* XXX: Draw arrays path to avoid re-emitting index list again and
* again.
*/
/* Done -- that was easy, wasn't it:
*/
- draw->render->release_vertices( draw->render,
- hw_verts,
- feme->translate->key.output_stride,
- fetch_count );
+ draw->render->release_vertices( draw->render );
}
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
- if (count >= UNDEFINED_VERTEX_ID) {
- assert(0);
- return;
- }
+ if (count >= UNDEFINED_VERTEX_ID)
+ goto fail;
- hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)feme->translate->key.output_stride,
- (ushort)count );
- if (!hw_verts) {
- assert(0);
- return;
- }
+ if (!draw->render->allocate_vertices( draw->render,
+ (ushort)feme->translate->key.output_stride,
+ (ushort)count ))
+ goto fail;
+
+ hw_verts = draw->render->map_vertices( draw->render );
+ if (!hw_verts)
+ goto fail;
/* Single routine to fetch vertices and emit HW verts.
*/
feme->translate->run( feme->translate,
start,
count,
+ draw->instance_id,
hw_verts );
if (0) {
}
}
+ draw->render->unmap_vertices( draw->render, 0, count - 1 );
+
/* XXX: Draw arrays path to avoid re-emitting index list again and
* again.
*/
- draw->render->draw_arrays( draw->render,
- 0, /*start*/
- count );
+ draw->render->draw_arrays( draw->render, 0, count );
/* Done -- that was easy, wasn't it:
*/
- draw->render->release_vertices( draw->render,
- hw_verts,
- feme->translate->key.output_stride,
- count );
+ draw->render->release_vertices( draw->render );
+ return;
+fail:
+ assert(0);
+ return;
}
if (count >= UNDEFINED_VERTEX_ID)
return FALSE;
- hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)feme->translate->key.output_stride,
- (ushort)count );
+ if (!draw->render->allocate_vertices( draw->render,
+ (ushort)feme->translate->key.output_stride,
+ (ushort)count ))
+ return FALSE;
+
+ hw_verts = draw->render->map_vertices( draw->render );
if (!hw_verts)
return FALSE;
feme->translate->run( feme->translate,
start,
count,
+ draw->instance_id,
hw_verts );
+ draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) );
+
/* XXX: Draw arrays path to avoid re-emitting index list again and
* again.
*/
/* Done -- that was easy, wasn't it:
*/
- draw->render->release_vertices( draw->render,
- hw_verts,
- feme->translate->key.output_stride,
- count );
+ draw->render->release_vertices( draw->render );
return TRUE;
}