Merge branch '7.8'
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_fetch_shade_emit.c
index c5dfbcfa3cb70802f2869a21db5ffc3e7a71642e..cbb5b6c960535e6320b61a67f003a1035b61a120 100644 (file)
@@ -100,8 +100,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
    fse->key.nr_elements = MAX2(fse->key.nr_outputs,     /* outputs - translate to hw format */
                                fse->key.nr_inputs);     /* inputs - fetch from api format */
 
-   fse->key.viewport = (!draw->rasterizer->bypass_vs_clip_and_viewport &&
-                        !draw->identity_viewport);
+   fse->key.viewport = !draw->identity_viewport;
    fse->key.clip = !draw->bypass_clipping;
    fse->key.const_vbuffers = 0;
 
@@ -131,31 +130,10 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
       unsigned dst_offset = 0;
 
       for (i = 0; i < vinfo->num_attribs; i++) {
-         unsigned emit_sz = 0;
-
-         switch (vinfo->attrib[i].emit) {
-         case EMIT_4F:
-            emit_sz = 4 * sizeof(float);
-            break;
-         case EMIT_3F:
-            emit_sz = 3 * sizeof(float);
-            break;
-         case EMIT_2F:
-            emit_sz = 2 * sizeof(float);
-            break;
-         case EMIT_1F:
-            emit_sz = 1 * sizeof(float);
-            break;
-         case EMIT_1F_PSIZE:
-            emit_sz = 1 * sizeof(float);
-            break;
-         case EMIT_4UB:
-            emit_sz = 4 * sizeof(ubyte);
-            break;
-         default:
-            assert(0);
-            break;
-         }
+         unsigned emit_sz = draw_translate_vinfo_size(vinfo->attrib[i].emit);
+
+         /* doesn't handle EMIT_OMIT */
+         assert(emit_sz != 0);
 
          /* The elements in the key correspond to vertex shader output
           * numbers, not to positions in the hw vertex description --
@@ -189,7 +167,8 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
                                i, 
                                ((const ubyte *) draw->pt.user.vbuffer[i] + 
                                 draw->pt.vertex_buffer[i].buffer_offset),
-                              draw->pt.vertex_buffer[i].stride );
+                              draw->pt.vertex_buffer[i].stride,
+                              draw->pt.vertex_buffer[i].max_index );
    }
 
    *max_vertices = (draw->render->max_vertex_buffer_bytes /