unsigned vertex_data_offset;
unsigned vertex_size;
unsigned input_prim;
- unsigned output_prim;
unsigned opt;
};
+
+/**
+ * Prepare/validate middle part of the vertex pipeline.
+ * NOTE: if you change this function, also look at the LLVM
+ * function llvm_middle_end_prepare() for similar changes.
+ */
static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
- unsigned in_prim,
- unsigned out_prim,
+ unsigned prim,
unsigned opt,
unsigned *max_vertices )
{
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *vs = draw->vs.vertex_shader;
+ struct draw_geometry_shader *gs = draw->gs.geometry_shader;
unsigned i;
unsigned instance_id_index = ~0;
+ unsigned gs_out_prim = (gs ? gs->output_primitive : prim);
+
/* Add one to num_outputs because the pipeline occasionally tags on
* an additional texcoord, eg for AA lines.
*/
unsigned nr = MAX2( vs->info.num_inputs,
vs->info.num_outputs + 1 );
+ if (gs) {
+ nr = MAX2(nr, gs->info.num_outputs + 1);
+ }
+
/* Scan for instanceID system value.
*/
for (i = 0; i < vs->info.num_inputs; i++) {
}
}
- fpme->input_prim = in_prim;
- fpme->output_prim = out_prim;
+ fpme->input_prim = prim;
fpme->opt = opt;
/* Always leave room for the vertex header whether we need it or
* but gl vs dx9 clip spaces.
*/
draw_pt_post_vs_prepare( fpme->post_vs,
- (boolean)draw->bypass_clipping,
- (boolean)draw->identity_viewport,
+ draw->clip_xy,
+ draw->clip_z,
+ draw->clip_user,
+ draw->guard_band_xy,
+ draw->identity_viewport,
(boolean)draw->rasterizer->gl_rasterization_rules,
- (draw->vs.edgeflag_output ? true : false) );
+ (draw->vs.edgeflag_output ? TRUE : FALSE) );
- draw_pt_so_emit_prepare( fpme->so_emit );
+ draw_pt_so_emit_prepare( fpme->so_emit, FALSE );
if (!(opt & PT_PIPELINE)) {
draw_pt_emit_prepare( fpme->emit,
- out_prim,
+ gs_out_prim,
max_vertices );
- *max_vertices = MAX2( *max_vertices,
- DRAW_PIPE_MAX_VERTICES );
+ *max_vertices = MAX2( *max_vertices, 4096 );
}
else {
- *max_vertices = DRAW_PIPE_MAX_VERTICES;
+ /* limit max fetches by limiting max_vertices */
+ *max_vertices = 4096;
}
- /* return even number */
- *max_vertices = *max_vertices & ~1;
-
/* No need to prepare the shader.
*/
vs->prepare(vs, draw);
}
+static void
+fetch_pipeline_bind_parameters(struct draw_pt_middle_end *middle)
+{
+ /* No-op since the vertex shader executor and drawing pipeline
+ * just grab the constants, viewport, etc. from the draw context state.
+ */
+}
+
+
static void fetch( struct pt_fetch *fetch,
const struct draw_fetch_info *fetch_info,
char *output)
static void draw_vertex_shader_run(struct draw_vertex_shader *vshader,
const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
+ unsigned const_size[PIPE_MAX_CONSTANT_BUFFERS],
const struct draw_vertex_info *input_verts,
struct draw_vertex_info *output_verts )
{
output_verts->count = input_verts->count;
output_verts->verts =
(struct vertex_header *)MALLOC(output_verts->vertex_size *
- output_verts->count);
+ align(output_verts->count, 4));
vshader->run_linear(vshader,
(const float (*)[4])input_verts->verts->data,
( float (*)[4])output_verts->verts->data,
constants,
+ const_size,
input_verts->count,
input_verts->vertex_size,
input_verts->vertex_size);
if (fpme->opt & PT_SHADE) {
draw_vertex_shader_run(vshader,
draw->pt.user.vs_constants,
+ draw->pt.user.vs_constants_size,
vert_info,
&vs_vert_info);
if ((fpme->opt & PT_SHADE) && gshader) {
draw_geometry_shader_run(gshader,
draw->pt.user.gs_constants,
+ draw->pt.user.gs_constants_size,
vert_info,
prim_info,
+ &vshader->info,
&gs_vert_info,
&gs_prim_info);
* XXX: Stream output surely needs to respect the prim_info->elt
* lists.
*/
- draw_pt_so_emit( fpme->so_emit,
- vert_info,
- prim_info );
-
- if (draw_pt_post_vs_run( fpme->post_vs,
- vert_info ))
- {
- opt |= PT_PIPELINE;
- }
+ draw_pt_so_emit( fpme->so_emit, vert_info, prim_info );
- /* Do we need to run the pipeline?
+ /*
+ * if there's no position, need to stop now, or the latter stages
+ * will try to access non-existent position output.
*/
- if (opt & PT_PIPELINE) {
- pipeline( fpme,
- vert_info,
- prim_info );
- }
- else {
- emit( fpme->emit,
- vert_info,
- prim_info );
+ if (draw_current_shader_position_output(draw) != -1) {
+
+ if (draw_pt_post_vs_run( fpme->post_vs, vert_info ))
+ {
+ opt |= PT_PIPELINE;
+ }
+
+ /* Do we need to run the pipeline?
+ */
+ if (opt & PT_PIPELINE) {
+ pipeline( fpme, vert_info, prim_info );
+ }
+ else {
+ emit( fpme->emit, vert_info, prim_info );
+ }
}
FREE(vert_info->verts);
}
const unsigned *fetch_elts,
unsigned fetch_count,
const ushort *draw_elts,
- unsigned draw_count )
+ unsigned draw_count,
+ unsigned prim_flags )
{
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_fetch_info fetch_info;
prim_info.count = draw_count;
prim_info.elts = draw_elts;
prim_info.prim = fpme->input_prim;
+ prim_info.flags = prim_flags;
prim_info.primitive_count = 1;
prim_info.primitive_lengths = &draw_count;
static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
unsigned start,
- unsigned count)
+ unsigned count,
+ unsigned prim_flags)
{
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_fetch_info fetch_info;
prim_info.count = count;
prim_info.elts = NULL;
prim_info.prim = fpme->input_prim;
+ prim_info.flags = prim_flags;
prim_info.primitive_count = 1;
prim_info.primitive_lengths = &count;
unsigned start,
unsigned count,
const ushort *draw_elts,
- unsigned draw_count )
+ unsigned draw_count,
+ unsigned prim_flags )
{
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_fetch_info fetch_info;
prim_info.count = draw_count;
prim_info.elts = draw_elts;
prim_info.prim = fpme->input_prim;
+ prim_info.flags = prim_flags;
prim_info.primitive_count = 1;
prim_info.primitive_lengths = &draw_count;
goto fail;
fpme->base.prepare = fetch_pipeline_prepare;
+ fpme->base.bind_parameters = fetch_pipeline_bind_parameters;
fpme->base.run = fetch_pipeline_run;
fpme->base.run_linear = fetch_pipeline_linear_run;
fpme->base.run_linear_elts = fetch_pipeline_linear_run_elts;