gallivm: cleanup the gs interface
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_fetch_shade_pipeline.c
index 96b40fb36301efb15f1bb7cbea2df02e23956eb6..72d391257aa5ffdf5f0dc6c6d21a6b90f0690853 100644 (file)
@@ -51,6 +51,12 @@ struct fetch_pipeline_middle_end {
    unsigned opt;
 };
 
+
+/**
+ * Prepare/validate middle part of the vertex pipeline.
+ * NOTE: if you change this function, also look at the LLVM
+ * function llvm_middle_end_prepare() for similar changes.
+ */
 static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
                                     unsigned prim,
                                    unsigned opt,
@@ -59,12 +65,11 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
    struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
    struct draw_context *draw = fpme->draw;
    struct draw_vertex_shader *vs = draw->vs.vertex_shader;
+   struct draw_geometry_shader *gs = draw->gs.geometry_shader;
    unsigned i;
    unsigned instance_id_index = ~0;
 
-   unsigned gs_out_prim = (draw->gs.geometry_shader ? 
-                           draw->gs.geometry_shader->output_primitive :
-                           prim);
+   unsigned gs_out_prim = (gs ? gs->output_primitive : prim);
 
    /* Add one to num_outputs because the pipeline occasionally tags on
     * an additional texcoord, eg for AA lines.
@@ -72,6 +77,10 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
    unsigned nr = MAX2( vs->info.num_inputs,
                       vs->info.num_outputs + 1 );
 
+   if (gs) {
+      nr = MAX2(nr, gs->info.num_outputs + 1);
+   }
+
    /* Scan for instanceID system value.
     */
    for (i = 0; i < vs->info.num_inputs; i++) {
@@ -100,12 +109,15 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
     * but gl vs dx9 clip spaces.
     */
    draw_pt_post_vs_prepare( fpme->post_vs,
-                           (boolean)draw->bypass_clipping,
-                           (boolean)draw->identity_viewport,
+                           draw->clip_xy,
+                           draw->clip_z,
+                           draw->clip_user,
+                            draw->guard_band_xy,
+                           draw->identity_viewport,
                            (boolean)draw->rasterizer->gl_rasterization_rules,
                            (draw->vs.edgeflag_output ? TRUE : FALSE) );
 
-   draw_pt_so_emit_prepare( fpme->so_emit );
+   draw_pt_so_emit_prepare( fpme->so_emit, FALSE );
 
    if (!(opt & PT_PIPELINE)) {
       draw_pt_emit_prepare( fpme->emit,
@@ -125,6 +137,15 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
 }
 
 
+static void
+fetch_pipeline_bind_parameters(struct draw_pt_middle_end *middle)
+{
+   /* No-op since the vertex shader executor and drawing pipeline
+    * just grab the constants, viewport, etc. from the draw context state.
+    */
+}
+
+
 static void fetch( struct pt_fetch *fetch,
                    const struct draw_fetch_info *fetch_info,
                    char *output)
@@ -249,6 +270,7 @@ static void fetch_pipeline_generic( struct draw_pt_middle_end *middle,
                                draw->pt.user.gs_constants_size,
                                vert_info,
                                prim_info,
+                               &vshader->info,
                                &gs_vert_info,
                                &gs_prim_info);
 
@@ -263,27 +285,27 @@ static void fetch_pipeline_generic( struct draw_pt_middle_end *middle,
     * XXX: Stream output surely needs to respect the prim_info->elt
     *      lists.
     */
-   draw_pt_so_emit( fpme->so_emit,
-                    vert_info,
-                    prim_info );
-
-   if (draw_pt_post_vs_run( fpme->post_vs,
-                            vert_info ))
-   {
-      opt |= PT_PIPELINE;
-   }
+   draw_pt_so_emit( fpme->so_emit, vert_info, prim_info );
 
-   /* Do we need to run the pipeline?
+   /*
+    * if there's no position, need to stop now, or the latter stages
+    * will try to access non-existent position output.
     */
-   if (opt & PT_PIPELINE) {
-      pipeline( fpme,
-                vert_info,
-                prim_info );
-   }
-   else {
-      emit( fpme->emit,
-            vert_info,
-            prim_info );
+   if (draw_current_shader_position_output(draw) != -1) {
+
+      if (draw_pt_post_vs_run( fpme->post_vs, vert_info ))
+      {
+         opt |= PT_PIPELINE;
+      }
+
+      /* Do we need to run the pipeline?
+       */
+      if (opt & PT_PIPELINE) {
+         pipeline( fpme, vert_info, prim_info );
+      }
+      else {
+         emit( fpme->emit, vert_info, prim_info );
+      }
    }
    FREE(vert_info->verts);
 }
@@ -409,6 +431,7 @@ struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit( struct draw_context *
       goto fail;
 
    fpme->base.prepare        = fetch_pipeline_prepare;
+   fpme->base.bind_parameters  = fetch_pipeline_bind_parameters;
    fpme->base.run            = fetch_pipeline_run;
    fpme->base.run_linear     = fetch_pipeline_linear_run;
    fpme->base.run_linear_elts = fetch_pipeline_linear_run_elts;