gallium/draw: cope with unused vertex_elements
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_fetch_shade_pipeline.c
index 11ac90fc56354b05f2223ebdc3e74fd55606b895..df6c265b7ec9026a95cd6383b1d70adb242efcbb 100644 (file)
@@ -77,8 +77,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
    
 
    draw_pt_fetch_prepare( fpme->fetch, 
+                          vs->info.num_inputs,
                          fpme->vertex_size );
-
    /* XXX: it's not really gl rasterization rules we care about here,
     * but gl vs dx9 clip spaces.
     */