}
}
}
+
+ /* stream output needs to be done before clipping */
+ draw_pt_so_emit( fpme->so_emit, gshader ? gshader->num_vertex_streams : 1, vert_info, prim_info );
+
if (prim_info->count == 0) {
debug_printf("GS/IA didn't emit any vertices!\n");
return;
}
- /* stream output needs to be done before clipping */
- draw_pt_so_emit( fpme->so_emit, gshader ? gshader->num_vertex_streams : 1, vert_info, prim_info );
-
draw_stats_clipper_primitives(draw, prim_info);
/*