#include "draw/draw_vbuf.h"
#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
+#include "draw/draw_prim_assembler.h"
#include "draw/draw_vs.h"
#include "draw/draw_llvm.h"
#include "gallivm/lp_bld_init.h"
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *vs = draw->vs.vertex_shader;
struct draw_geometry_shader *gs = draw->gs.geometry_shader;
- const unsigned out_prim = gs ? gs->output_primitive : in_prim;
+ const unsigned out_prim = gs ? gs->output_primitive :
+ u_assembled_prim(in_prim);
/* Add one to num_outputs because the pipeline occasionally tags on
* an additional texcoord, eg for AA lines.
fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
- /* XXX: it's not really gl rasterization rules we care about here,
- * but gl vs dx9 clip spaces.
- */
draw_pt_post_vs_prepare( fpme->post_vs,
- draw->clip_xy,
- draw->clip_z,
- draw->clip_user,
+ draw->clip_xy,
+ draw->clip_z,
+ draw->clip_user,
draw->guard_band_xy,
- draw->identity_viewport,
- (boolean)draw->rasterizer->gl_rasterization_rules,
- (draw->vs.edgeflag_output ? TRUE : FALSE) );
+ draw->identity_viewport,
+ draw->rasterizer->clip_halfz,
+ (draw->vs.edgeflag_output ? TRUE : FALSE) );
draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL );
static void
llvm_pipeline_generic( struct draw_pt_middle_end *middle,
const struct draw_fetch_info *fetch_info,
- const struct draw_prim_info *prim_info )
+ const struct draw_prim_info *in_prim_info )
{
struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_info llvm_vert_info;
struct draw_vertex_info gs_vert_info;
struct draw_vertex_info *vert_info;
+ struct draw_prim_info ia_prim_info;
+ struct draw_vertex_info ia_vert_info;
+ const struct draw_prim_info *prim_info = in_prim_info;
+ boolean free_prim_info = FALSE;
unsigned opt = fpme->opt;
unsigned clipped = 0;
assert(0);
return;
}
+
if (draw->collect_statistics) {
draw->statistics.ia_vertices += fetch_info->count;
draw->statistics.ia_primitives +=
- u_decomposed_prims_for_vertices(prim_info->prim, fetch_info->count);
+ u_decomposed_prims_for_vertices(prim_info->prim, prim_info->count);
draw->statistics.vs_invocations += fetch_info->count;
}
FREE(vert_info->verts);
vert_info = &gs_vert_info;
prim_info = &gs_prim_info;
+ } else {
+ if (draw_prim_assembler_is_required(draw, prim_info, vert_info)) {
+ draw_prim_assembler_run(draw, prim_info, vert_info,
+ &ia_prim_info, &ia_vert_info);
+
+ if (ia_vert_info.count) {
+ FREE(vert_info->verts);
+ vert_info = &ia_vert_info;
+ prim_info = &ia_prim_info;
+ free_prim_info = TRUE;
+ }
+ }
+ }
+ if (prim_info->count == 0) {
+ debug_printf("GS/IA didn't emit any vertices!\n");
+
+ FREE(vert_info->verts);
+ if (free_prim_info) {
+ FREE(prim_info->primitive_lengths);
+ }
+ return;
}
/* stream output needs to be done before clipping */
}
}
FREE(vert_info->verts);
+ if (free_prim_info) {
+ FREE(prim_info->primitive_lengths);
+ }
}