else
memcpy(buffer, &input[idx][start_comp], num_comps * sizeof(float));
}
- for (ob = 0; ob < draw->so.num_targets; ++ob)
+ for (ob = 0; ob < draw->so.num_targets; ++ob) {
draw->so.targets[ob]->internal_offset += state->stride[ob] * sizeof(float);
+ draw->so.targets[ob]->emitted_vertices += 1;
+ }
}
so->emitted_vertices += num_vertices;
++so->emitted_primitives;