* Brian Paul
*/
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
#include "pipe/p_shader_tokens.h"
+
#include "draw_private.h"
#include "draw_context.h"
#include "draw_vs.h"
+
#include "translate/translate.h"
#include "translate/translate_cache.h"
+#include "tgsi/tgsi_exec.h"
+
void draw_vs_set_constants( struct draw_context *draw,
- const float (*constants)[4] )
+ const float (*constants)[4],
+ unsigned size )
{
+ if (((uintptr_t)constants) & 0xf) {
+ if (size > draw->vs.const_storage_size) {
+ if (draw->vs.aligned_constant_storage)
+ align_free((void *)draw->vs.aligned_constant_storage);
+ draw->vs.aligned_constant_storage = align_malloc( size, 16 );
+ }
+ memcpy( (void*)draw->vs.aligned_constant_storage,
+ constants,
+ size );
+ constants = draw->vs.aligned_constant_storage;
+ }
+
+ draw->vs.aligned_constants = constants;
draw_vs_aos_machine_constants( draw->vs.aos_machine, constants );
}
if (!vs) {
vs = draw_create_vs_sse( draw, shader );
if (!vs) {
- vs = draw_create_vs_exec( draw, shader );
+ vs = draw_create_vs_ppc( draw, shader );
+ if (!vs) {
+ vs = draw_create_vs_exec( draw, shader );
+ }
+ }
+ }
+
+ if (vs)
+ {
+ uint i;
+ for (i = 0; i < vs->info.num_outputs; i++) {
+ if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
+ vs->info.output_semantic_index[i] == 0)
+ vs->position_output = i;
}
}
{
draw->vs.vertex_shader = dvs;
draw->vs.num_vs_outputs = dvs->info.num_outputs;
+ draw->vs.position_output = dvs->position_output;
dvs->prepare( dvs, draw );
}
else {
boolean
draw_vs_init( struct draw_context *draw )
{
- tgsi_exec_machine_init(&draw->vs.machine);
-
- /* FIXME: give this machine thing a proper constructor:
- */
- draw->vs.machine.Inputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16);
- if (!draw->vs.machine.Inputs)
- return FALSE;
-
- draw->vs.machine.Outputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16);
- if (!draw->vs.machine.Outputs)
+ draw->vs.machine = tgsi_exec_machine_create();
+ if (!draw->vs.machine)
return FALSE;
draw->vs.emit_cache = translate_cache_create();
return FALSE;
draw->vs.aos_machine = draw_vs_aos_machine();
+#ifdef PIPE_ARCH_X86
if (!draw->vs.aos_machine)
return FALSE;
+#endif
return TRUE;
}
void
draw_vs_destroy( struct draw_context *draw )
{
- if (draw->vs.machine.Inputs)
- align_free(draw->vs.machine.Inputs);
-
- if (draw->vs.machine.Outputs)
- align_free(draw->vs.machine.Outputs);
-
if (draw->vs.fetch_cache)
translate_cache_destroy(draw->vs.fetch_cache);
if (draw->vs.aos_machine)
draw_vs_aos_machine_destroy(draw->vs.aos_machine);
- tgsi_exec_machine_free_data(&draw->vs.machine);
+ if (draw->vs.aligned_constant_storage)
+ align_free((void*)draw->vs.aligned_constant_storage);
+ tgsi_exec_machine_destroy(draw->vs.machine);
}