unsigned viewport_index_output;
unsigned edgeflag_output;
unsigned clipvertex_output;
- unsigned clipdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT];
- unsigned culldistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT];
+ unsigned ccdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT];
/* Extracted from shader:
*/
const float (*immediates)[4];