draw: stop using CULLDIST semantic.
[mesa.git] / src / gallium / auxiliary / draw / draw_vs.h
index 24b29e70dd92e599f9dd88b8a822ade9f9c92192..6a900224c110d006ba927b780cdf1df0fe318f5d 100644 (file)
@@ -113,8 +113,7 @@ struct draw_vertex_shader {
    unsigned viewport_index_output;
    unsigned edgeflag_output;
    unsigned clipvertex_output;
-   unsigned clipdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT];
-   unsigned culldistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT];
+   unsigned ccdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT];
    /* Extracted from shader:
     */
    const float (*immediates)[4];