{
result[0] = 1.0F;
result[1] = in[0];
- result[2] = 1.0;
+ result[2] = 0.0F;
result[3] = 1.0F;
}
else
{
result[0] = 1.0F;
result[1] = in[0];
- result[2] = 1.0;
+ result[2] = 0.0F;
result[3] = 1.0F;
return;
}
}
-void draw_vs_aos_machine_constants( struct aos_machine *machine,
- const float (*constants)[4] )
+void
+draw_vs_aos_machine_constants(struct aos_machine *machine,
+ unsigned slot,
+ const void *constants)
{
- machine->constants = constants;
+ machine->constants[slot] = constants;
{
unsigned i;
{
}
-void draw_vs_aos_machine_constants( struct aos_machine *machine,
- const float (*constants)[4] )
+void
+draw_vs_aos_machine_constants(struct aos_machine *machine,
+ unsigned slot,
+ const void *constants)
{
}