draw: Pass-through pipe_buffer::max_index to translate.
[mesa.git] / src / gallium / auxiliary / draw / draw_vs_varient.c
index 60b7a3ea361e55dc20f000e1e8e63ec24d058d88..0abd827b61586e5e80401bfa1b60ca8a7a1ae08f 100644 (file)
@@ -38,7 +38,6 @@
 #include "draw/draw_vertex.h"
 #include "draw/draw_vs.h"
 #include "translate/translate.h"
-#include "translate/translate_cache.h"
 
 /* A first pass at incorporating vertex fetch/emit functionality into 
  */
@@ -67,14 +66,16 @@ struct draw_vs_varient_generic {
 static void vsvg_set_buffer( struct draw_vs_varient *varient,
                              unsigned buffer,
                              const void *ptr,
-                             unsigned stride )
+                             unsigned stride,
+                             unsigned max_index )
 {
    struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
 
    vsvg->fetch->set_buffer(vsvg->fetch, 
                            buffer, 
                            ptr, 
-                           stride);
+                           stride,
+                           max_index );
 }
 
 
@@ -148,11 +149,12 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
    vsvg->base.vs->run_linear( vsvg->base.vs, 
                               temp_buffer,
                               temp_buffer,
-                              (const float (*)[4])vsvg->base.vs->draw->pt.user.constants,
+                             vsvg->base.vs->draw->pt.user.vs_constants,
                               count,
                               temp_vertex_stride, 
                               temp_vertex_stride);
 
+   /* FIXME: geometry shading? */
 
    if (vsvg->base.key.clip) {
       /* not really handling clipping, just do the rhw so we can
@@ -172,12 +174,14 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
    vsvg->emit->set_buffer( vsvg->emit,
                            0, 
                            temp_buffer,
-                           temp_vertex_stride );
+                           temp_vertex_stride,
+                           ~0 );
 
    vsvg->emit->set_buffer( vsvg->emit, 
                            1,
                            &vsvg->draw->rasterizer->point_size,
-                           0);
+                           0,
+                           ~0 );
 
    vsvg->emit->run( vsvg->emit,
                     0, count,
@@ -210,7 +214,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
    vsvg->base.vs->run_linear( vsvg->base.vs, 
                               temp_buffer,
                               temp_buffer,
-                              (const float (*)[4])vsvg->base.vs->draw->pt.user.constants,
+                             vsvg->base.vs->draw->pt.user.vs_constants,
                               count,
                               temp_vertex_stride, 
                               temp_vertex_stride);
@@ -232,12 +236,14 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
    vsvg->emit->set_buffer( vsvg->emit,
                            0, 
                            temp_buffer,
-                           temp_vertex_stride );
+                           temp_vertex_stride,
+                           ~0 );
    
    vsvg->emit->set_buffer( vsvg->emit, 
                            1,
                            &vsvg->draw->rasterizer->point_size,
-                           0);
+                           0,
+                           ~0 );
    
    vsvg->emit->run( vsvg->emit,
                     0, count,