return screen->get_compiler_options(screen, ir, shader);
}
+static void noop_finalize_nir(struct pipe_screen *pscreen, void *nir, bool optimize)
+{
+}
+
struct pipe_screen *noop_screen_create(struct pipe_screen *oscreen)
{
struct noop_pipe_screen *noop_screen;
screen->query_memory_info = noop_query_memory_info;
screen->get_disk_shader_cache = noop_get_disk_shader_cache;
screen->get_compiler_options = noop_get_compiler_options;
+ screen->finalize_nir = noop_finalize_nir;
return screen;
}