gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times
[mesa.git] / src / gallium / auxiliary / driver_noop / noop_state.c
diff --git a/src/gallium/auxiliary/driver_noop/noop_state.c b/src/gallium/auxiliary/driver_noop/noop_state.c
new file mode 100644 (file)
index 0000000..80cfae8
--- /dev/null
@@ -0,0 +1,307 @@
+/*
+ * Copyright 2010 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <errno.h>
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "util/u_transfer.h"
+
+static void noop_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
+{
+}
+
+static void noop_launch_grid(struct pipe_context *ctx,
+                             const struct pipe_grid_info *info)
+{
+}
+
+static void noop_set_blend_color(struct pipe_context *ctx,
+                                 const struct pipe_blend_color *state)
+{
+}
+
+static void *noop_create_blend_state(struct pipe_context *ctx,
+                                     const struct pipe_blend_state *state)
+{
+   return MALLOC(1);
+}
+
+static void *noop_create_dsa_state(struct pipe_context *ctx,
+                                   const struct pipe_depth_stencil_alpha_state *state)
+{
+   return MALLOC(1);
+}
+
+static void *noop_create_rs_state(struct pipe_context *ctx,
+                                  const struct pipe_rasterizer_state *state)
+{
+   return MALLOC(1);
+}
+
+static void *noop_create_sampler_state(struct pipe_context *ctx,
+                                       const struct pipe_sampler_state *state)
+{
+   return MALLOC(1);
+}
+
+static struct pipe_sampler_view *noop_create_sampler_view(struct pipe_context *ctx,
+                                                          struct pipe_resource *texture,
+                                                          const struct pipe_sampler_view *state)
+{
+   struct pipe_sampler_view *sampler_view = CALLOC_STRUCT(pipe_sampler_view);
+
+   if (!sampler_view)
+      return NULL;
+
+   /* initialize base object */
+   *sampler_view = *state;
+   sampler_view->texture = NULL;
+   pipe_resource_reference(&sampler_view->texture, texture);
+   pipe_reference_init(&sampler_view->reference, 1);
+   sampler_view->context = ctx;
+   return sampler_view;
+}
+
+static struct pipe_surface *noop_create_surface(struct pipe_context *ctx,
+                                                struct pipe_resource *texture,
+                                                const struct pipe_surface *surf_tmpl)
+{
+   struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
+
+   if (!surface)
+      return NULL;
+   pipe_reference_init(&surface->reference, 1);
+   pipe_resource_reference(&surface->texture, texture);
+   surface->context = ctx;
+   surface->format = surf_tmpl->format;
+   surface->width = texture->width0;
+   surface->height = texture->height0;
+   surface->texture = texture;
+   surface->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+   surface->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+   surface->u.tex.level = surf_tmpl->u.tex.level;
+
+   return surface;
+}
+
+static void noop_set_sampler_views(struct pipe_context *ctx,
+                                   enum pipe_shader_type shader,
+                                   unsigned start, unsigned count,
+                                   struct pipe_sampler_view **views)
+{
+}
+
+static void noop_bind_sampler_states(struct pipe_context *ctx,
+                                     enum pipe_shader_type shader,
+                                     unsigned start, unsigned count,
+                                     void **states)
+{
+}
+
+static void noop_set_clip_state(struct pipe_context *ctx,
+                                const struct pipe_clip_state *state)
+{
+}
+
+static void noop_set_polygon_stipple(struct pipe_context *ctx,
+                                     const struct pipe_poly_stipple *state)
+{
+}
+
+static void noop_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
+{
+}
+
+static void noop_set_scissor_states(struct pipe_context *ctx,
+                                    unsigned start_slot,
+                                    unsigned num_scissors,
+                                    const struct pipe_scissor_state *state)
+{
+}
+
+static void noop_set_stencil_ref(struct pipe_context *ctx,
+                                 const struct pipe_stencil_ref *state)
+{
+}
+
+static void noop_set_viewport_states(struct pipe_context *ctx,
+                                     unsigned start_slot,
+                                     unsigned num_viewports,
+                                     const struct pipe_viewport_state *state)
+{
+}
+
+static void noop_set_framebuffer_state(struct pipe_context *ctx,
+                                       const struct pipe_framebuffer_state *state)
+{
+}
+
+static void noop_set_constant_buffer(struct pipe_context *ctx,
+                                     enum pipe_shader_type shader, uint index,
+                                     const struct pipe_constant_buffer *cb)
+{
+}
+
+
+static void noop_sampler_view_destroy(struct pipe_context *ctx,
+                                      struct pipe_sampler_view *state)
+{
+   pipe_resource_reference(&state->texture, NULL);
+   FREE(state);
+}
+
+
+static void noop_surface_destroy(struct pipe_context *ctx,
+                                 struct pipe_surface *surface)
+{
+   pipe_resource_reference(&surface->texture, NULL);
+   FREE(surface);
+}
+
+static void noop_bind_state(struct pipe_context *ctx, void *state)
+{
+}
+
+static void noop_delete_state(struct pipe_context *ctx, void *state)
+{
+   FREE(state);
+}
+
+static void noop_set_vertex_buffers(struct pipe_context *ctx,
+                                    unsigned start_slot, unsigned count,
+                                    const struct pipe_vertex_buffer *buffers)
+{
+}
+
+static void *noop_create_vertex_elements(struct pipe_context *ctx,
+                                         unsigned count,
+                                         const struct pipe_vertex_element *state)
+{
+   return MALLOC(1);
+}
+
+static void *noop_create_shader_state(struct pipe_context *ctx,
+                                      const struct pipe_shader_state *state)
+{
+   return MALLOC(1);
+}
+
+static void *noop_create_compute_state(struct pipe_context *ctx,
+                                       const struct pipe_compute_state *state)
+{
+   return MALLOC(1);
+}
+
+static struct pipe_stream_output_target *noop_create_stream_output_target(
+      struct pipe_context *ctx,
+      struct pipe_resource *res,
+      unsigned buffer_offset,
+      unsigned buffer_size)
+{
+   struct pipe_stream_output_target *t = CALLOC_STRUCT(pipe_stream_output_target);
+   if (!t)
+      return NULL;
+
+   pipe_reference_init(&t->reference, 1);
+   pipe_resource_reference(&t->buffer, res);
+   t->buffer_offset = buffer_offset;
+   t->buffer_size = buffer_size;
+   return t;
+}
+
+static void noop_stream_output_target_destroy(struct pipe_context *ctx,
+                                              struct pipe_stream_output_target *t)
+{
+   pipe_resource_reference(&t->buffer, NULL);
+   FREE(t);
+}
+
+static void noop_set_stream_output_targets(struct pipe_context *ctx,
+                                           unsigned num_targets,
+                                           struct pipe_stream_output_target **targets,
+                                           const unsigned *offsets)
+{
+}
+
+void noop_init_state_functions(struct pipe_context *ctx);
+
+void noop_init_state_functions(struct pipe_context *ctx)
+{
+   ctx->create_blend_state = noop_create_blend_state;
+   ctx->create_depth_stencil_alpha_state = noop_create_dsa_state;
+   ctx->create_fs_state = noop_create_shader_state;
+   ctx->create_rasterizer_state = noop_create_rs_state;
+   ctx->create_sampler_state = noop_create_sampler_state;
+   ctx->create_sampler_view = noop_create_sampler_view;
+   ctx->create_surface = noop_create_surface;
+   ctx->create_vertex_elements_state = noop_create_vertex_elements;
+   ctx->create_compute_state = noop_create_compute_state;
+   ctx->create_tcs_state = noop_create_shader_state;
+   ctx->create_tes_state = noop_create_shader_state;
+   ctx->create_gs_state = noop_create_shader_state;
+   ctx->create_vs_state = noop_create_shader_state;
+   ctx->bind_blend_state = noop_bind_state;
+   ctx->bind_depth_stencil_alpha_state = noop_bind_state;
+   ctx->bind_sampler_states = noop_bind_sampler_states;
+   ctx->bind_fs_state = noop_bind_state;
+   ctx->bind_rasterizer_state = noop_bind_state;
+   ctx->bind_vertex_elements_state = noop_bind_state;
+   ctx->bind_compute_state = noop_bind_state;
+   ctx->bind_tcs_state = noop_bind_state;
+   ctx->bind_tes_state = noop_bind_state;
+   ctx->bind_gs_state = noop_bind_state;
+   ctx->bind_vs_state = noop_bind_state;
+   ctx->delete_blend_state = noop_delete_state;
+   ctx->delete_depth_stencil_alpha_state = noop_delete_state;
+   ctx->delete_fs_state = noop_delete_state;
+   ctx->delete_rasterizer_state = noop_delete_state;
+   ctx->delete_sampler_state = noop_delete_state;
+   ctx->delete_vertex_elements_state = noop_delete_state;
+   ctx->delete_compute_state = noop_delete_state;
+   ctx->delete_tcs_state = noop_delete_state;
+   ctx->delete_tes_state = noop_delete_state;
+   ctx->delete_gs_state = noop_delete_state;
+   ctx->delete_vs_state = noop_delete_state;
+   ctx->set_blend_color = noop_set_blend_color;
+   ctx->set_clip_state = noop_set_clip_state;
+   ctx->set_constant_buffer = noop_set_constant_buffer;
+   ctx->set_sampler_views = noop_set_sampler_views;
+   ctx->set_framebuffer_state = noop_set_framebuffer_state;
+   ctx->set_polygon_stipple = noop_set_polygon_stipple;
+   ctx->set_sample_mask = noop_set_sample_mask;
+   ctx->set_scissor_states = noop_set_scissor_states;
+   ctx->set_stencil_ref = noop_set_stencil_ref;
+   ctx->set_vertex_buffers = noop_set_vertex_buffers;
+   ctx->set_viewport_states = noop_set_viewport_states;
+   ctx->sampler_view_destroy = noop_sampler_view_destroy;
+   ctx->surface_destroy = noop_surface_destroy;
+   ctx->draw_vbo = noop_draw_vbo;
+   ctx->launch_grid = noop_launch_grid;
+   ctx->create_stream_output_target = noop_create_stream_output_target;
+   ctx->stream_output_target_destroy = noop_stream_output_target_destroy;
+   ctx->set_stream_output_targets = noop_set_stream_output_targets;
+}