{ "no_brilinear", GALLIVM_PERF_NO_BRILINEAR, "disable brilinear optimization" },
{ "no_rho_approx", GALLIVM_PERF_NO_RHO_APPROX, "disable rho_approx optimization" },
{ "no_quad_lod", GALLIVM_PERF_NO_QUAD_LOD, "disable quad_lod optimization" },
+ { "no_aos_sampling", GALLIVM_PERF_NO_AOS_SAMPLING, "disable aos sampling optimization" },
{ "nopt", GALLIVM_PERF_NO_OPT, "disable optimization passes to speed up shader compilation" },
{ "no_filter_hacks", GALLIVM_PERF_NO_BRILINEAR | GALLIVM_PERF_NO_RHO_APPROX |
GALLIVM_PERF_NO_QUAD_LOD, "disable filter optimization hacks" },