gallivm: fix lp_build_sample_offset() crash when indexing a 1-D texture
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_printf.c
index 78c9ec778b6f11948cf2ba7774a5a30a5efc506d..153ba5b15b17656b3b3be65ce43c2b73f4cf38a6 100644 (file)
@@ -54,6 +54,7 @@ lp_get_printf_arg_count(const char *fmt)
               p += 3;
                continue;
            }
+           /* fallthrough */
         default:
            count ++;
       }
@@ -104,8 +105,15 @@ lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...)
    params[0] = LLVMBuildGEP(builder, fmtarg, index, 2, "");
 
    va_start(arglist, fmt);
-   for (i = 1; i <= argcount; i++)
-      params[i] = va_arg(arglist, LLVMValueRef);
+   for (i = 1; i <= argcount; i++) {
+      LLVMValueRef val = va_arg(arglist, LLVMValueRef);
+      LLVMTypeRef type = LLVMTypeOf(val);
+      /* printf wants doubles, so lets convert so that
+       * we can actually print them */
+      if (LLVMGetTypeKind(type) == LLVMFloatTypeKind)
+         val = LLVMBuildFPExt(builder, val, LLVMDoubleType(), "");
+      params[i] = val;
+   }
    va_end(arglist);
 
    return LLVMBuildCall(builder, func_printf, params, argcount + 1, "");