gallivm: pass jit_context pointer through to sampling
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample.c
index 7d18ee592ba2ec1155df6413c6ec2424910f7f2f..5b220450bf31318d2c10b95dc35200e348a37d0f 100644 (file)
@@ -246,8 +246,8 @@ lp_build_rho(struct lp_build_sample_context *bld,
     * the messy cube maps for now) when requested.
     */
 
-   first_level = bld->dynamic_state->first_level(bld->dynamic_state,
-                                                 bld->gallivm, texture_unit);
+   first_level = bld->dynamic_state->first_level(bld->dynamic_state, bld->gallivm,
+                                                 bld->context_ptr, texture_unit);
    first_level_vec = lp_build_broadcast_scalar(int_size_bld, first_level);
    int_size = lp_build_minify(int_size_bld, bld->int_size, first_level_vec, TRUE);
    float_size = lp_build_int_to_float(float_size_bld, int_size);
@@ -714,6 +714,7 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
 
 {
    LLVMBuilderRef builder = bld->gallivm->builder;
+   struct lp_sampler_dynamic_state *dynamic_state = bld->dynamic_state;
    struct lp_build_context *lodf_bld = &bld->lodf_bld;
    LLVMValueRef lod;
 
@@ -744,8 +745,8 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
        * This is hit during mipmap generation.
        */
       LLVMValueRef min_lod =
-         bld->dynamic_state->min_lod(bld->dynamic_state,
-                                     bld->gallivm, sampler_unit);
+         dynamic_state->min_lod(dynamic_state, bld->gallivm,
+                                bld->context_ptr, sampler_unit);
 
       lod = lp_build_broadcast_scalar(lodf_bld, min_lod);
    }
@@ -835,8 +836,8 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
       /* add sampler lod bias */
       if (bld->static_sampler_state->lod_bias_non_zero) {
          LLVMValueRef sampler_lod_bias =
-            bld->dynamic_state->lod_bias(bld->dynamic_state,
-                                         bld->gallivm, sampler_unit);
+            dynamic_state->lod_bias(dynamic_state, bld->gallivm,
+                                    bld->context_ptr, sampler_unit);
          sampler_lod_bias = lp_build_broadcast_scalar(lodf_bld,
                                                       sampler_lod_bias);
          lod = LLVMBuildFAdd(builder, lod, sampler_lod_bias, "sampler_lod_bias");
@@ -845,16 +846,16 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
       /* clamp lod */
       if (bld->static_sampler_state->apply_max_lod) {
          LLVMValueRef max_lod =
-            bld->dynamic_state->max_lod(bld->dynamic_state,
-                                        bld->gallivm, sampler_unit);
+            dynamic_state->max_lod(dynamic_state, bld->gallivm,
+                                   bld->context_ptr, sampler_unit);
          max_lod = lp_build_broadcast_scalar(lodf_bld, max_lod);
 
          lod = lp_build_min(lodf_bld, lod, max_lod);
       }
       if (bld->static_sampler_state->apply_min_lod) {
          LLVMValueRef min_lod =
-            bld->dynamic_state->min_lod(bld->dynamic_state,
-                                        bld->gallivm, sampler_unit);
+            dynamic_state->min_lod(dynamic_state, bld->gallivm,
+                                   bld->context_ptr, sampler_unit);
          min_lod = lp_build_broadcast_scalar(lodf_bld, min_lod);
 
          lod = lp_build_max(lodf_bld, lod, min_lod);
@@ -901,12 +902,13 @@ lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
                            LLVMValueRef *out_of_bounds)
 {
    struct lp_build_context *leveli_bld = &bld->leveli_bld;
+   struct lp_sampler_dynamic_state *dynamic_state = bld->dynamic_state;
    LLVMValueRef first_level, last_level, level;
 
-   first_level = bld->dynamic_state->first_level(bld->dynamic_state,
-                                                 bld->gallivm, texture_unit);
-   last_level = bld->dynamic_state->last_level(bld->dynamic_state,
-                                               bld->gallivm, texture_unit);
+   first_level = dynamic_state->first_level(dynamic_state, bld->gallivm,
+                                            bld->context_ptr, texture_unit);
+   last_level = dynamic_state->last_level(dynamic_state, bld->gallivm,
+                                          bld->context_ptr, texture_unit);
    first_level = lp_build_broadcast_scalar(leveli_bld, first_level);
    last_level = lp_build_broadcast_scalar(leveli_bld, last_level);
 
@@ -956,6 +958,7 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
                            LLVMValueRef *level1_out)
 {
    LLVMBuilderRef builder = bld->gallivm->builder;
+   struct lp_sampler_dynamic_state *dynamic_state = bld->dynamic_state;
    struct lp_build_context *leveli_bld = &bld->leveli_bld;
    struct lp_build_context *levelf_bld = &bld->levelf_bld;
    LLVMValueRef first_level, last_level;
@@ -964,10 +967,10 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
 
    assert(bld->num_lods == bld->num_mips);
 
-   first_level = bld->dynamic_state->first_level(bld->dynamic_state,
-                                                 bld->gallivm, texture_unit);
-   last_level = bld->dynamic_state->last_level(bld->dynamic_state,
-                                               bld->gallivm, texture_unit);
+   first_level = dynamic_state->first_level(dynamic_state, bld->gallivm,
+                                            bld->context_ptr, texture_unit);
+   last_level = dynamic_state->last_level(dynamic_state, bld->gallivm,
+                                          bld->context_ptr, texture_unit);
    first_level = lp_build_broadcast_scalar(leveli_bld, first_level);
    last_level = lp_build_broadcast_scalar(leveli_bld, last_level);