draw: corrections to allow for different cliptest cases
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample.h
index 5b8f478094b1aa95564c8894396e803d64de53b1..bb485784ef5e757237e122f10f0b902b871d7448 100644 (file)
 #define LP_BLD_SAMPLE_H
 
 
+#include "pipe/p_format.h"
+#include "util/u_debug.h"
 #include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_type.h"
+#include "gallivm/lp_bld_swizzle.h"
+
 
 struct pipe_resource;
 struct pipe_sampler_view;
@@ -77,8 +82,7 @@ struct lp_sampler_static_state
    unsigned compare_mode:1;
    unsigned compare_func:3;
    unsigned normalized_coords:1;
-   float lod_bias, min_lod, max_lod;
-   float border_color[4];
+   unsigned min_max_lod_equal:1;  /**< min_lod == max_lod ? */
 };
 
 
@@ -134,9 +138,122 @@ struct lp_sampler_dynamic_state
                 LLVMBuilderRef builder,
                 unsigned unit);
 
+   /** Obtain texture min lod */
+   LLVMValueRef
+   (*min_lod)(const struct lp_sampler_dynamic_state *state,
+              LLVMBuilderRef builder, unsigned unit);
+
+   /** Obtain texture max lod */
+   LLVMValueRef
+   (*max_lod)(const struct lp_sampler_dynamic_state *state,
+              LLVMBuilderRef builder, unsigned unit);
+
+   /** Obtain texture lod bias */
+   LLVMValueRef
+   (*lod_bias)(const struct lp_sampler_dynamic_state *state,
+               LLVMBuilderRef builder, unsigned unit);
+
+   /** Obtain texture border color */
+   LLVMValueRef
+   (*border_color)(const struct lp_sampler_dynamic_state *state,
+                   LLVMBuilderRef builder, unsigned unit);
 };
 
 
+/**
+ * Keep all information for sampling code generation in a single place.
+ */
+struct lp_build_sample_context
+{
+   LLVMBuilderRef builder;
+
+   const struct lp_sampler_static_state *static_state;
+
+   struct lp_sampler_dynamic_state *dynamic_state;
+
+   const struct util_format_description *format_desc;
+
+   /** regular scalar float type */
+   struct lp_type float_type;
+   struct lp_build_context float_bld;
+
+   /** float vector type */
+   struct lp_build_context float_vec_bld;
+
+   /** regular scalar float type */
+   struct lp_type int_type;
+   struct lp_build_context int_bld;
+
+   /** Incoming coordinates type and build context */
+   struct lp_type coord_type;
+   struct lp_build_context coord_bld;
+
+   /** Unsigned integer coordinates */
+   struct lp_type uint_coord_type;
+   struct lp_build_context uint_coord_bld;
+
+   /** Signed integer coordinates */
+   struct lp_type int_coord_type;
+   struct lp_build_context int_coord_bld;
+
+   /** Output texels type and build context */
+   struct lp_type texel_type;
+   struct lp_build_context texel_bld;
+};
+
+
+
+/**
+ * We only support a few wrap modes in lp_build_sample_wrap_linear_int() at
+ * this time.  Return whether the given mode is supported by that function.
+ */
+static INLINE boolean
+lp_is_simple_wrap_mode(unsigned mode)
+{
+   switch (mode) {
+   case PIPE_TEX_WRAP_REPEAT:
+   case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+      return TRUE;
+   default:
+      return FALSE;
+   }
+}
+
+
+static INLINE void
+apply_sampler_swizzle(struct lp_build_sample_context *bld,
+                      LLVMValueRef *texel)
+{
+   unsigned char swizzles[4];
+
+   swizzles[0] = bld->static_state->swizzle_r;
+   swizzles[1] = bld->static_state->swizzle_g;
+   swizzles[2] = bld->static_state->swizzle_b;
+   swizzles[3] = bld->static_state->swizzle_a;
+
+   lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
+}
+
+
+static INLINE int
+texture_dims(enum pipe_texture_target tex)
+{
+   switch (tex) {
+   case PIPE_TEXTURE_1D:
+      return 1;
+   case PIPE_TEXTURE_2D:
+   case PIPE_TEXTURE_RECT:
+   case PIPE_TEXTURE_CUBE:
+      return 2;
+   case PIPE_TEXTURE_3D:
+      return 3;
+   default:
+      assert(0 && "bad texture target in texture_dims()");
+      return 2;
+   }
+}
+
+
 /**
  * Derive the sampler static state.
  */
@@ -146,6 +263,81 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
                         const struct pipe_sampler_state *sampler);
 
 
+LLVMValueRef
+lp_build_lod_selector(struct lp_build_sample_context *bld,
+                      unsigned unit,
+                      const LLVMValueRef ddx[4],
+                      const LLVMValueRef ddy[4],
+                      LLVMValueRef lod_bias, /* optional */
+                      LLVMValueRef explicit_lod, /* optional */
+                      LLVMValueRef width,
+                      LLVMValueRef height,
+                      LLVMValueRef depth);
+
+void
+lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
+                           unsigned unit,
+                           LLVMValueRef lod,
+                           LLVMValueRef *level_out);
+
+void
+lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
+                           unsigned unit,
+                           LLVMValueRef lod,
+                           LLVMValueRef *level0_out,
+                           LLVMValueRef *level1_out,
+                           LLVMValueRef *weight_out);
+
+LLVMValueRef
+lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
+                          LLVMValueRef data_array, LLVMValueRef level);
+
+LLVMValueRef
+lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
+                                LLVMValueRef data_array, int level);
+
+
+void
+lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
+                            unsigned dims,
+                            LLVMValueRef width_vec,
+                            LLVMValueRef height_vec,
+                            LLVMValueRef depth_vec,
+                            LLVMValueRef ilevel0,
+                            LLVMValueRef ilevel1,
+                            LLVMValueRef row_stride_array,
+                            LLVMValueRef img_stride_array,
+                            LLVMValueRef *width0_vec,
+                            LLVMValueRef *width1_vec,
+                            LLVMValueRef *height0_vec,
+                            LLVMValueRef *height1_vec,
+                            LLVMValueRef *depth0_vec,
+                            LLVMValueRef *depth1_vec,
+                            LLVMValueRef *row_stride0_vec,
+                            LLVMValueRef *row_stride1_vec,
+                            LLVMValueRef *img_stride0_vec,
+                            LLVMValueRef *img_stride1_vec);
+
+
+void
+lp_build_cube_lookup(struct lp_build_sample_context *bld,
+                     LLVMValueRef s,
+                     LLVMValueRef t,
+                     LLVMValueRef r,
+                     LLVMValueRef *face,
+                     LLVMValueRef *face_s,
+                     LLVMValueRef *face_t);
+
+
+void
+lp_build_sample_partial_offset(struct lp_build_context *bld,
+                               unsigned block_length,
+                               LLVMValueRef coord,
+                               LLVMValueRef stride,
+                               LLVMValueRef *out_offset,
+                               LLVMValueRef *out_i);
+
+
 void
 lp_build_sample_offset(struct lp_build_context *bld,
                        const struct util_format_description *format_desc,
@@ -173,6 +365,9 @@ lp_build_sample_soa(LLVMBuilderRef builder,
                     LLVMValueRef explicit_lod,
                     LLVMValueRef texel_out[4]);
 
+void
+lp_build_sample_nop(struct lp_type type,
+                    LLVMValueRef texel_out[4]);
 
 
 #endif /* LP_BLD_SAMPLE_H */