};
+enum lp_sampler_lod_property {
+ LP_SAMPLER_LOD_SCALAR,
+ LP_SAMPLER_LOD_PER_ELEMENT,
+ LP_SAMPLER_LOD_PER_QUAD
+};
+
+
/**
* Texture static state.
*
unsigned lod_bias_non_zero:1;
unsigned apply_min_lod:1; /**< min_lod > 0 ? */
unsigned apply_max_lod:1; /**< max_lod < last_level ? */
+ unsigned seamless_cube_map:1;
/* Hacks */
unsigned force_nearest_s:1;
/** SIMD vector width */
unsigned vector_width;
- /** number of lod values (valid are 1, length/4, length) */
+ /** number of mipmaps (valid are 1, length/4, length) */
+ unsigned num_mips;
+
+ /** number of lod values (valid are 1, length/4, length) */
unsigned num_lods;
/** regular scalar float type */
struct lp_type texel_type;
struct lp_build_context texel_bld;
- /** Float per-quad type */
- struct lp_type perquadf_type;
- struct lp_build_context perquadf_bld;
+ /** Float level type */
+ struct lp_type levelf_type;
+ struct lp_build_context levelf_bld;
+
+ /** Int level type */
+ struct lp_type leveli_type;
+ struct lp_build_context leveli_bld;
+
+ /** Float lod type */
+ struct lp_type lodf_type;
+ struct lp_build_context lodf_bld;
- /** Int per-quad type */
- struct lp_type perquadi_type;
- struct lp_build_context perquadi_bld;
+ /** Int lod type */
+ struct lp_type lodi_type;
+ struct lp_build_context lodi_bld;
/* Common dynamic state values */
LLVMValueRef row_stride_array;
/** Integer vector with texture width, height, depth */
LLVMValueRef int_size;
+
+ LLVMValueRef border_color_clamped;
};
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_CUBE:
return 2;
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ assert(0);
+ return 2;
case PIPE_TEXTURE_3D:
return 3;
default:
LLVMValueRef s,
LLVMValueRef t,
LLVMValueRef r,
+ LLVMValueRef cube_rho,
const struct lp_derivatives *derivs,
LLVMValueRef lod_bias, /* optional */
LLVMValueRef explicit_lod, /* optional */
unsigned mip_filter,
LLVMValueRef *out_lod_ipart,
- LLVMValueRef *out_lod_fpart);
+ LLVMValueRef *out_lod_fpart,
+ LLVMValueRef *out_lod_positive);
void
lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
unsigned texture_unit,
LLVMValueRef lod,
- LLVMValueRef *level_out);
+ LLVMValueRef *level_out,
+ LLVMValueRef *out_of_bounds);
void
lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
void
lp_build_cube_lookup(struct lp_build_sample_context *bld,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
- LLVMValueRef *face,
- LLVMValueRef *face_s,
- LLVMValueRef *face_t);
+ LLVMValueRef *coords,
+ const struct lp_derivatives *derivs_in, /* optional */
+ LLVMValueRef *rho,
+ struct lp_derivatives *derivs_out, /* optional */
+ boolean need_derivs);
+
+
+void
+lp_build_cube_new_coords(struct lp_build_context *ivec_bld,
+ LLVMValueRef face,
+ LLVMValueRef x0,
+ LLVMValueRef x1,
+ LLVMValueRef y0,
+ LLVMValueRef y1,
+ LLVMValueRef max_coord,
+ LLVMValueRef new_faces[4],
+ LLVMValueRef new_xcoords[4][2],
+ LLVMValueRef new_ycoords[4][2]);
void
const struct lp_derivatives *derivs,
LLVMValueRef lod_bias,
LLVMValueRef explicit_lod,
+ enum lp_sampler_lod_property lod_property,
LLVMValueRef texel_out[4]);
struct lp_sampler_dynamic_state *dynamic_state,
struct lp_type int_type,
unsigned texture_unit,
- boolean need_nr_mips,
+ unsigned target,
+ boolean is_sviewinfo,
+ enum lp_sampler_lod_property lod_property,
LLVMValueRef explicit_lod,
LLVMValueRef *sizes_out);
LLVMValueRef
lp_build_minify(struct lp_build_context *bld,
LLVMValueRef base_size,
- LLVMValueRef level);
+ LLVMValueRef level,
+ boolean lod_scalar);
#endif /* LP_BLD_SAMPLE_H */