#include "hud/hud_context.h"
#include "hud/hud_private.h"
-#include "hud/font.h"
#include "cso_cache/cso_context.h"
#include "util/u_draw_quad.h"
/* Control the visibility of all HUD contexts */
static boolean huds_visible = TRUE;
-struct hud_context {
- struct pipe_context *pipe;
- struct cso_context *cso;
- struct u_upload_mgr *uploader;
-
- struct hud_batch_query_context *batch_query;
- struct list_head pane_list;
-
- /* states */
- struct pipe_blend_state no_blend, alpha_blend;
- struct pipe_depth_stencil_alpha_state dsa;
- void *fs_color, *fs_text;
- struct pipe_rasterizer_state rasterizer, rasterizer_aa_lines;
- void *vs;
- struct pipe_vertex_element velems[2];
-
- /* font */
- struct util_font font;
- struct pipe_sampler_view *font_sampler_view;
- struct pipe_sampler_state font_sampler_state;
-
- /* VS constant buffer */
- struct {
- float color[4];
- float two_div_fb_width;
- float two_div_fb_height;
- float translate[2];
- float scale[2];
- float padding[2];
- } constants;
- struct pipe_constant_buffer constbuf;
-
- unsigned fb_width, fb_height;
-
- /* vertices for text and background drawing are accumulated here and then
- * drawn all at once */
- struct vertex_queue {
- float *vertices;
- struct pipe_vertex_buffer vbuf;
- unsigned max_num_vertices;
- unsigned num_vertices;
- } text, bg, whitelines;
-
- bool has_srgb;
-};
#ifdef PIPE_OS_UNIX
static void
int xoffset, int yoffset, float yscale)
{
struct cso_context *cso = hud->cso;
- struct pipe_vertex_buffer vbuffer = {0};
+ unsigned size = num_vertices * hud->color_prims.vbuf.stride;
+
+ /* If a recording context is inactive, don't draw anything. */
+ if (size > hud->color_prims.buffer_size)
+ return;
+
+ memcpy(hud->color_prims.vertices, buffer, size);
hud->constants.color[0] = r;
hud->constants.color[1] = g;
hud->constants.scale[1] = yscale;
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
- vbuffer.user_buffer = buffer;
- vbuffer.stride = 2 * sizeof(float);
-
- cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso),
- 1, &vbuffer);
+ cso_set_vertex_buffers(cso, 0, 1, &hud->color_prims.vbuf);
cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
cso_draw_arrays(cso, prim, 0, num_vertices);
+
+ hud->color_prims.vertices += size / sizeof(float);
+ hud->color_prims.vbuf.buffer_offset += size;
+ hud->color_prims.buffer_size -= size;
}
static void
va_list ap;
va_start(ap, str);
- util_vsnprintf(buf, sizeof(buf), str, ap);
+ vsnprintf(buf, sizeof(buf), str, ap);
va_end(ap);
if (!*s)
}
static void
-number_to_human_readable(uint64_t num, enum pipe_driver_query_type type,
+number_to_human_readable(double num, enum pipe_driver_query_type type,
char *out)
{
static const char *byte_units[] =
static const char *volt_units[] = {" mV", " V"};
static const char *amp_units[] = {" mA", " A"};
static const char *watt_units[] = {" mW", " W"};
+ static const char *float_units[] = {""};
const char **units;
unsigned max_unit;
max_unit = ARRAY_SIZE(temperature_units)-1;
units = temperature_units;
break;
+ case PIPE_DRIVER_QUERY_TYPE_FLOAT:
+ max_unit = ARRAY_SIZE(float_units)-1;
+ units = float_units;
+ break;
case PIPE_DRIVER_QUERY_TYPE_PERCENTAGE:
max_unit = ARRAY_SIZE(percent_units)-1;
units = percent_units;
hud->whitelines.num_vertices += num/2;
}
+static void
+hud_pane_accumulate_vertices_simple(struct hud_context *hud,
+ const struct hud_pane *pane)
+{
+ struct hud_graph *gr;
+ unsigned i;
+ char str[32];
+
+ /* draw info below the pane */
+ i = 0;
+ LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
+ unsigned x = pane->x1;
+ unsigned y = pane->y_simple + i*hud->font.glyph_height;
+
+ number_to_human_readable(gr->current_value, pane->type, str);
+ hud_draw_string(hud, x, y, "%s: %s", gr->name, str);
+ i++;
+ }
+}
+
static void
hud_pane_draw_colored_objects(struct hud_context *hud,
const struct hud_pane *pane)
}
static void
-hud_alloc_vertices(struct hud_context *hud, struct vertex_queue *v,
- unsigned num_vertices, unsigned stride)
+hud_prepare_vertices(struct hud_context *hud, struct vertex_queue *v,
+ unsigned num_vertices, unsigned stride)
{
v->num_vertices = 0;
v->max_num_vertices = num_vertices;
v->vbuf.stride = stride;
- u_upload_alloc(hud->uploader, 0, v->vbuf.stride * v->max_num_vertices,
- 16, &v->vbuf.buffer_offset, &v->vbuf.buffer,
- (void**)&v->vertices);
+ v->buffer_size = stride * num_vertices;
}
/**
* Draw the HUD to the texture \p tex.
* The texture is usually the back buffer being displayed.
*/
-void
-hud_draw(struct hud_context *hud, struct pipe_resource *tex)
+static void
+hud_draw_results(struct hud_context *hud, struct pipe_resource *tex)
{
struct cso_context *cso = hud->cso;
struct pipe_context *pipe = hud->pipe;
const struct pipe_sampler_state *sampler_states[] =
{ &hud->font_sampler_state };
struct hud_pane *pane;
- struct hud_graph *gr, *next;
if (!huds_visible)
return;
cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, sampler_states);
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
- /* prepare vertex buffers */
- hud_alloc_vertices(hud, &hud->bg, 16 * 256, 2 * sizeof(float));
- hud_alloc_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float));
- hud_alloc_vertices(hud, &hud->text, 16 * 1024, 4 * sizeof(float));
-
- /* prepare all graphs */
- hud_batch_query_update(hud->batch_query);
-
- LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
- LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
- gr->query_new_value(gr);
- }
-
- if (pane->sort_items) {
- LIST_FOR_EACH_ENTRY_SAFE(gr, next, &pane->graph_list, head) {
- /* ignore the last one */
- if (&gr->head == pane->graph_list.prev)
- continue;
-
- /* This is an incremental bubble sort, because we only do one pass
- * per frame. It will eventually reach an equilibrium.
- */
- if (gr->current_value <
- LIST_ENTRY(struct hud_graph, next, head)->current_value) {
- LIST_DEL(&gr->head);
- LIST_ADD(&gr->head, &next->head);
- }
- }
- }
-
- hud_pane_accumulate_vertices(hud, pane);
- }
-
- /* unmap the uploader's vertex buffer before drawing */
- u_upload_unmap(hud->uploader);
-
/* draw accumulated vertices for background quads */
cso_set_blend(cso, &hud->alpha_blend);
cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
hud->constants.scale[1] = 1;
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
- cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
- &hud->bg.vbuf);
+ cso_set_vertex_buffers(cso, 0, 1, &hud->bg.vbuf);
cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->bg.num_vertices);
}
- pipe_resource_reference(&hud->bg.vbuf.buffer, NULL);
+ pipe_resource_reference(&hud->bg.vbuf.buffer.resource, NULL);
+
+ /* draw accumulated vertices for text */
+ if (hud->text.num_vertices) {
+ cso_set_vertex_buffers(cso, 0, 1, &hud->text.vbuf);
+ cso_set_fragment_shader_handle(hud->cso, hud->fs_text);
+ cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices);
+ }
+ pipe_resource_reference(&hud->text.vbuf.buffer.resource, NULL);
+
+ if (hud->simple) {
+ cso_restore_state(cso);
+ cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
+
+ pipe_surface_reference(&surf, NULL);
+ return;
+ }
/* draw accumulated vertices for white lines */
cso_set_blend(cso, &hud->no_blend);
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
if (hud->whitelines.num_vertices) {
- cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
- &hud->whitelines.vbuf);
+ cso_set_vertex_buffers(cso, 0, 1, &hud->whitelines.vbuf);
cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
cso_draw_arrays(cso, PIPE_PRIM_LINES, 0, hud->whitelines.num_vertices);
}
- pipe_resource_reference(&hud->whitelines.vbuf.buffer, NULL);
-
- /* draw accumulated vertices for text */
- cso_set_blend(cso, &hud->alpha_blend);
- if (hud->text.num_vertices) {
- cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
- &hud->text.vbuf);
- cso_set_fragment_shader_handle(hud->cso, hud->fs_text);
- cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices);
- }
- pipe_resource_reference(&hud->text.vbuf.buffer, NULL);
+ pipe_resource_reference(&hud->whitelines.vbuf.buffer.resource, NULL);
/* draw the rest */
+ cso_set_blend(cso, &hud->alpha_blend);
cso_set_rasterizer(cso, &hud->rasterizer_aa_lines);
LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
if (pane)
cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
pipe_surface_reference(&surf, NULL);
+}
+
+static void
+hud_start_queries(struct hud_context *hud, struct pipe_context *pipe)
+{
+ struct hud_pane *pane;
+ struct hud_graph *gr;
/* Start queries. */
- hud_batch_query_begin(hud->batch_query);
+ hud_batch_query_begin(hud->batch_query, pipe);
LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
if (gr->begin_query)
- gr->begin_query(gr);
+ gr->begin_query(gr, pipe);
}
}
}
+/* Stop queries, query results, and record vertices for charts. */
+static void
+hud_stop_queries(struct hud_context *hud, struct pipe_context *pipe)
+{
+ struct hud_pane *pane;
+ struct hud_graph *gr, *next;
+
+ /* prepare vertex buffers */
+ hud_prepare_vertices(hud, &hud->bg, 16 * 256, 2 * sizeof(float));
+ hud_prepare_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float));
+ hud_prepare_vertices(hud, &hud->text, 16 * 1024, 4 * sizeof(float));
+ hud_prepare_vertices(hud, &hud->color_prims, 32 * 1024, 2 * sizeof(float));
+
+ /* Allocate everything once and divide the storage into 3 portions
+ * manually, because u_upload_alloc can unmap memory from previous calls.
+ */
+ u_upload_alloc(pipe->stream_uploader, 0,
+ hud->bg.buffer_size +
+ hud->whitelines.buffer_size +
+ hud->text.buffer_size +
+ hud->color_prims.buffer_size,
+ 16, &hud->bg.vbuf.buffer_offset, &hud->bg.vbuf.buffer.resource,
+ (void**)&hud->bg.vertices);
+ if (!hud->bg.vertices)
+ return;
+
+ pipe_resource_reference(&hud->whitelines.vbuf.buffer.resource, hud->bg.vbuf.buffer.resource);
+ pipe_resource_reference(&hud->text.vbuf.buffer.resource, hud->bg.vbuf.buffer.resource);
+ pipe_resource_reference(&hud->color_prims.vbuf.buffer.resource, hud->bg.vbuf.buffer.resource);
+
+ hud->whitelines.vbuf.buffer_offset = hud->bg.vbuf.buffer_offset +
+ hud->bg.buffer_size;
+ hud->whitelines.vertices = hud->bg.vertices +
+ hud->bg.buffer_size / sizeof(float);
+
+ hud->text.vbuf.buffer_offset = hud->whitelines.vbuf.buffer_offset +
+ hud->whitelines.buffer_size;
+ hud->text.vertices = hud->whitelines.vertices +
+ hud->whitelines.buffer_size / sizeof(float);
+
+ hud->color_prims.vbuf.buffer_offset = hud->text.vbuf.buffer_offset +
+ hud->text.buffer_size;
+ hud->color_prims.vertices = hud->text.vertices +
+ hud->text.buffer_size / sizeof(float);
+
+ /* prepare all graphs */
+ hud_batch_query_update(hud->batch_query, pipe);
+
+ LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
+ LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
+ gr->query_new_value(gr, pipe);
+ }
+
+ if (pane->sort_items) {
+ LIST_FOR_EACH_ENTRY_SAFE(gr, next, &pane->graph_list, head) {
+ /* ignore the last one */
+ if (&gr->head == pane->graph_list.prev)
+ continue;
+
+ /* This is an incremental bubble sort, because we only do one pass
+ * per frame. It will eventually reach an equilibrium.
+ */
+ if (gr->current_value <
+ LIST_ENTRY(struct hud_graph, next, head)->current_value) {
+ LIST_DEL(&gr->head);
+ LIST_ADD(&gr->head, &next->head);
+ }
+ }
+ }
+
+ if (hud->simple)
+ hud_pane_accumulate_vertices_simple(hud, pane);
+ else
+ hud_pane_accumulate_vertices(hud, pane);
+ }
+
+ /* unmap the uploader's vertex buffer before drawing */
+ u_upload_unmap(pipe->stream_uploader);
+}
+
+/**
+ * Record queries and draw the HUD. The "cso" parameter acts as a filter.
+ * If "cso" is not the recording context, recording is skipped.
+ * If "cso" is not the drawing context, drawing is skipped.
+ * cso == NULL ignores the filter.
+ */
+void
+hud_run(struct hud_context *hud, struct cso_context *cso,
+ struct pipe_resource *tex)
+{
+ struct pipe_context *pipe = cso ? cso_get_pipe_context(cso) : NULL;
+
+ /* If "cso" is the recording or drawing context or NULL, execute
+ * the operation. Otherwise, don't do anything.
+ */
+ if (hud->record_pipe && (!pipe || pipe == hud->record_pipe))
+ hud_stop_queries(hud, hud->record_pipe);
+
+ if (hud->cso && (!cso || cso == hud->cso))
+ hud_draw_results(hud, tex);
+
+ if (hud->record_pipe && (!pipe || pipe == hud->record_pipe))
+ hud_start_queries(hud, hud->record_pipe);
+}
+
+/**
+ * Record query results and assemble vertices if "pipe" is a recording but
+ * not drawing context.
+ */
+void
+hud_record_only(struct hud_context *hud, struct pipe_context *pipe)
+{
+ assert(pipe);
+
+ /* If it's a drawing context, only hud_run() records query results. */
+ if (pipe == hud->pipe || pipe != hud->record_pipe)
+ return;
+
+ hud_stop_queries(hud, hud->record_pipe);
+ hud_start_queries(hud, hud->record_pipe);
+}
+
static void
fixup_bytes(enum pipe_driver_query_type type, int position, uint64_t *exp10)
{
* hard-to-read numbers like 1.753.
*/
- /* Find the left-most digit. */
+ /* Find the left-most digit. Make sure exp10 * 10 and fixup_bytes doesn't
+ * overflow. (11 is safe) */
exp10 = 1;
- for (i = 0; value > 9 * exp10; i++) {
+ for (i = 0; exp10 <= UINT64_MAX / 11 && exp10 * 9 < value; i++) {
exp10 *= 10;
fixup_bytes(pane->type, i + 1, &exp10);
}
}
static struct hud_pane *
-hud_pane_create(unsigned x1, unsigned y1, unsigned x2, unsigned y2,
+hud_pane_create(struct hud_context *hud,
+ unsigned x1, unsigned y1, unsigned x2, unsigned y2,
+ unsigned y_simple,
unsigned period, uint64_t max_value, uint64_t ceiling,
boolean dyn_ceiling, boolean sort_items)
{
if (!pane)
return NULL;
+ pane->hud = hud;
pane->x1 = x1;
pane->y1 = y1;
pane->x2 = x2;
pane->y2 = y2;
+ pane->y_simple = y_simple;
pane->inner_x1 = x1 + 1;
pane->inner_x2 = x2 - 1;
pane->inner_y1 = y1 + 1;
pane->sort_items = sort_items;
pane->initial_max_value = max_value;
hud_pane_set_max_value(pane, max_value);
- LIST_INITHEAD(&pane->graph_list);
+ list_inithead(&pane->graph_list);
return pane;
}
gr->color[1] = colors[color][1];
gr->color[2] = colors[color][2];
gr->pane = pane;
- LIST_ADDTAIL(&gr->head, &pane->graph_list);
+ list_addtail(&gr->head, &pane->graph_list);
pane->num_graphs++;
pane->next_color++;
}
void
-hud_graph_add_value(struct hud_graph *gr, uint64_t value)
+hud_graph_add_value(struct hud_graph *gr, double value)
{
gr->current_value = value;
value = value > gr->pane->ceiling ? gr->pane->ceiling : value;
- if (gr->fd)
- fprintf(gr->fd, "%" PRIu64 "\n", value);
+ if (gr->fd) {
+ if (fabs(value - lround(value)) > FLT_EPSILON) {
+ fprintf(gr->fd, "%f\n", value);
+ }
+ else {
+ fprintf(gr->fd, "%" PRIu64 "\n", (uint64_t) lround(value));
+ }
+ }
if (gr->index == gr->pane->max_num_vertices) {
gr->vertices[0] = 0;
}
static void
-hud_graph_destroy(struct hud_graph *graph)
+hud_graph_destroy(struct hud_graph *graph, struct pipe_context *pipe)
{
FREE(graph->vertices);
if (graph->free_query_data)
- graph->free_query_data(graph->query_data);
+ graph->free_query_data(graph->query_data, pipe);
if (graph->fd)
fclose(graph->fd);
FREE(graph);
}
-void
+static void strcat_without_spaces(char *dst, const char *src)
+{
+ dst += strlen(dst);
+ while (*src) {
+ if (*src == ' ')
+ *dst++ = '_';
+ else
+ *dst++ = *src;
+ src++;
+ }
+ *dst = 0;
+}
+
+
+#ifdef PIPE_OS_WINDOWS
+#define W_OK 0
+static int
+access(const char *pathname, int mode)
+{
+ /* no-op */
+ return 0;
+}
+
+#define PATH_SEP "\\"
+
+#else
+
+#define PATH_SEP "/"
+
+#endif
+
+
+/**
+ * If the GALLIUM_HUD_DUMP_DIR env var is set, we'll write the raw
+ * HUD values to files at ${GALLIUM_HUD_DUMP_DIR}/<stat> where <stat>
+ * is a HUD variable such as "fps", or "cpu"
+ */
+static void
hud_graph_set_dump_file(struct hud_graph *gr)
{
-#ifndef PIPE_OS_WINDOWS
const char *hud_dump_dir = getenv("GALLIUM_HUD_DUMP_DIR");
- char *dump_file;
if (hud_dump_dir && access(hud_dump_dir, W_OK) == 0) {
- dump_file = malloc(strlen(hud_dump_dir) + sizeof("/") + sizeof(gr->name));
+ char *dump_file = malloc(strlen(hud_dump_dir) + sizeof(PATH_SEP)
+ + sizeof(gr->name));
if (dump_file) {
strcpy(dump_file, hud_dump_dir);
- strcat(dump_file, "/");
- strcat(dump_file, gr->name);
+ strcat(dump_file, PATH_SEP);
+ strcat_without_spaces(dump_file, gr->name);
gr->fd = fopen(dump_file, "w+");
+ if (gr->fd) {
+ /* flush output after each line is written */
+ setvbuf(gr->fd, NULL, _IOLBF, 0);
+ }
free(dump_file);
}
}
-#endif
}
/**
}
static void
-hud_parse_env_var(struct hud_context *hud, const char *env)
+hud_parse_env_var(struct hud_context *hud, struct pipe_screen *screen,
+ const char *env)
{
unsigned num, i;
char name_a[256], s[256];
char *name;
struct hud_pane *pane = NULL;
- unsigned x = 10, y = 10;
+ unsigned x = 10, y = 10, y_simple = 10;
unsigned width = 251, height = 100;
unsigned period = 500 * 1000; /* default period (1/2 second) */
uint64_t ceiling = UINT64_MAX;
boolean sort_items = false;
const char *period_env;
+ if (strncmp(env, "simple,", 7) == 0) {
+ hud->simple = true;
+ env += 7;
+ }
+
/*
* The GALLIUM_HUD_PERIOD env var sets the graph update rate.
* The env var is in seconds (a float).
}
while ((num = parse_string(env, name_a)) != 0) {
+ bool added = true;
+
env += num;
/* check for explicit location, size and etc. settings */
column_width = width > column_width ? width : column_width;
if (!pane) {
- pane = hud_pane_create(x, y, x + width, y + height, period, 10,
- ceiling, dyn_ceiling, sort_items);
+ pane = hud_pane_create(hud, x, y, x + width, y + height, y_simple,
+ period, 10, ceiling, dyn_ceiling, sort_items);
if (!pane)
return;
}
}
/* Add a graph. */
-#if HAVE_GALLIUM_EXTRA_HUD || HAVE_LIBSENSORS
+#if defined(HAVE_GALLIUM_EXTRA_HUD) || defined(HAVE_LIBSENSORS)
char arg_name[64];
#endif
/* IF YOU CHANGE THIS, UPDATE print_help! */
if (strcmp(name, "fps") == 0) {
hud_fps_graph_install(pane);
}
+ else if (strcmp(name, "frametime") == 0) {
+ hud_frametime_graph_install(pane);
+ }
else if (strcmp(name, "cpu") == 0) {
hud_cpu_graph_install(pane, ALL_CPUS);
}
else if (sscanf(name, "cpu%u%s", &i, s) == 1) {
hud_cpu_graph_install(pane, i);
}
-#if HAVE_GALLIUM_EXTRA_HUD
+ else if (strcmp(name, "API-thread-busy") == 0) {
+ hud_thread_busy_install(pane, name, false);
+ }
+ else if (strcmp(name, "API-thread-offloaded-slots") == 0) {
+ hud_thread_counter_install(pane, name, HUD_COUNTER_OFFLOADED);
+ }
+ else if (strcmp(name, "API-thread-direct-slots") == 0) {
+ hud_thread_counter_install(pane, name, HUD_COUNTER_DIRECT);
+ }
+ else if (strcmp(name, "API-thread-num-syncs") == 0) {
+ hud_thread_counter_install(pane, name, HUD_COUNTER_SYNCS);
+ }
+ else if (strcmp(name, "main-thread-busy") == 0) {
+ hud_thread_busy_install(pane, name, true);
+ }
+#ifdef HAVE_GALLIUM_EXTRA_HUD
else if (sscanf(name, "nic-rx-%s", arg_name) == 1) {
hud_nic_graph_install(pane, arg_name, NIC_DIRECTION_RX);
}
pane->type = PIPE_DRIVER_QUERY_TYPE_HZ;
}
#endif
-#if HAVE_LIBSENSORS
+#ifdef HAVE_LIBSENSORS
else if (sscanf(name, "sensors_temp_cu-%s", arg_name) == 1) {
hud_sensors_temp_graph_install(pane, arg_name,
SENSORS_TEMP_CURRENT);
}
#endif
else if (strcmp(name, "samples-passed") == 0 &&
- has_occlusion_query(hud->pipe->screen)) {
- hud_pipe_query_install(&hud->batch_query, pane, hud->pipe,
+ has_occlusion_query(screen)) {
+ hud_pipe_query_install(&hud->batch_query, pane,
"samples-passed",
PIPE_QUERY_OCCLUSION_COUNTER, 0, 0,
PIPE_DRIVER_QUERY_TYPE_UINT64,
0);
}
else if (strcmp(name, "primitives-generated") == 0 &&
- has_streamout(hud->pipe->screen)) {
- hud_pipe_query_install(&hud->batch_query, pane, hud->pipe,
+ has_streamout(screen)) {
+ hud_pipe_query_install(&hud->batch_query, pane,
"primitives-generated",
PIPE_QUERY_PRIMITIVES_GENERATED, 0, 0,
PIPE_DRIVER_QUERY_TYPE_UINT64,
boolean processed = FALSE;
/* pipeline statistics queries */
- if (has_pipeline_stats_query(hud->pipe->screen)) {
+ if (has_pipeline_stats_query(screen)) {
static const char *pipeline_statistics_names[] =
{
"ia-vertices",
if (strcmp(name, pipeline_statistics_names[i]) == 0)
break;
if (i < ARRAY_SIZE(pipeline_statistics_names)) {
- hud_pipe_query_install(&hud->batch_query, pane, hud->pipe, name,
+ hud_pipe_query_install(&hud->batch_query, pane, name,
PIPE_QUERY_PIPELINE_STATISTICS, i,
0, PIPE_DRIVER_QUERY_TYPE_UINT64,
PIPE_DRIVER_QUERY_RESULT_TYPE_AVERAGE,
/* driver queries */
if (!processed) {
- if (!hud_driver_query_install(&hud->batch_query, pane, hud->pipe,
- name)) {
+ if (!hud_driver_query_install(&hud->batch_query, pane,
+ screen, name)) {
fprintf(stderr, "gallium_hud: unknown driver query '%s'\n", name);
fflush(stderr);
+ added = false;
}
}
}
env += num;
strip_hyphens(s);
- if (!LIST_IS_EMPTY(&pane->graph_list)) {
- strcpy(LIST_ENTRY(struct hud_graph,
- pane->graph_list.prev, head)->name, s);
+ if (added && !LIST_IS_EMPTY(&pane->graph_list)) {
+ struct hud_graph *graph;
+ graph = LIST_ENTRY(struct hud_graph, pane->graph_list.prev, head);
+ strncpy(graph->name, s, sizeof(graph->name)-1);
+ graph->name[sizeof(graph->name)-1] = 0;
}
}
break;
y += height + hud->font.glyph_height * (pane->num_graphs + 2);
+ y_simple += hud->font.glyph_height * (pane->num_graphs + 1);
height = 100;
if (pane && pane->num_graphs) {
- LIST_ADDTAIL(&pane->head, &hud->pane_list);
+ list_addtail(&pane->head, &hud->pane_list);
pane = NULL;
}
break;
case ';':
env++;
y = 10;
+ y_simple = 10;
x += column_width + hud->font.glyph_width * 9;
height = 100;
if (pane && pane->num_graphs) {
- LIST_ADDTAIL(&pane->head, &hud->pane_list);
+ list_addtail(&pane->head, &hud->pane_list);
pane = NULL;
}
if (pane) {
if (pane->num_graphs) {
- LIST_ADDTAIL(&pane->head, &hud->pane_list);
+ list_addtail(&pane->head, &hud->pane_list);
}
else {
FREE(pane);
}
}
+
+ LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
+ struct hud_graph *gr;
+
+ LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
+ hud_graph_set_dump_file(gr);
+ }
+ }
}
static void
puts(" the Y axis does not go above the restriction imposed by 'c' while");
puts(" still adjusting the value of the Y axis down when appropriate.");
puts("");
+ puts(" You can change behavior of the whole HUD by adding these options at");
+ puts(" the beginning of the environment variable:");
+ puts(" 'simple,' disables all the fancy stuff and only draws text.");
+ puts("");
puts(" Example: GALLIUM_HUD=\".w256.h64.x1600.y520.d.c1000fps+cpu,.datom-count\"");
puts("");
puts(" Available names:");
puts(" fps");
+ puts(" frametime");
puts(" cpu");
for (i = 0; i < num_cpus; i++)
puts(" cs-invocations");
}
-#if HAVE_GALLIUM_EXTRA_HUD
+#ifdef HAVE_GALLIUM_EXTRA_HUD
hud_get_num_disks(1);
hud_get_num_nics(1);
hud_get_num_cpufreq(1);
#endif
-#if HAVE_LIBSENSORS
+#ifdef HAVE_LIBSENSORS
hud_get_num_sensors(1);
#endif
fflush(stdout);
}
-struct hud_context *
-hud_create(struct pipe_context *pipe, struct cso_context *cso)
+static void
+hud_unset_draw_context(struct hud_context *hud)
{
- struct pipe_screen *screen = pipe->screen;
- struct hud_context *hud;
- struct pipe_sampler_view view_templ;
- unsigned i;
- const char *env = debug_get_option("GALLIUM_HUD", NULL);
-#ifdef PIPE_OS_UNIX
- unsigned signo = debug_get_num_option("GALLIUM_HUD_TOGGLE_SIGNAL", 0);
- static boolean sig_handled = FALSE;
- struct sigaction action = {};
-#endif
- huds_visible = debug_get_bool_option("GALLIUM_HUD_VISIBLE", TRUE);
+ struct pipe_context *pipe = hud->pipe;
- if (!env || !*env)
- return NULL;
+ if (!pipe)
+ return;
- if (strcmp(env, "help") == 0) {
- print_help(pipe->screen);
- return NULL;
+ pipe_sampler_view_reference(&hud->font_sampler_view, NULL);
+
+ if (hud->fs_color) {
+ pipe->delete_fs_state(pipe, hud->fs_color);
+ hud->fs_color = NULL;
+ }
+ if (hud->fs_text) {
+ pipe->delete_fs_state(pipe, hud->fs_text);
+ hud->fs_text = NULL;
+ }
+ if (hud->vs) {
+ pipe->delete_vs_state(pipe, hud->vs);
+ hud->vs = NULL;
}
- hud = CALLOC_STRUCT(hud_context);
- if (!hud)
- return NULL;
+ hud->cso = NULL;
+ hud->pipe = NULL;
+}
+static bool
+hud_set_draw_context(struct hud_context *hud, struct cso_context *cso)
+{
+ struct pipe_context *pipe = cso_get_pipe_context(cso);
+
+ assert(!hud->pipe);
hud->pipe = pipe;
hud->cso = cso;
- hud->uploader = u_upload_create(pipe, 256 * 1024,
- PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STREAM);
-
- /* font */
- if (!util_font_create(pipe, UTIL_FONT_FIXED_8X13, &hud->font)) {
- u_upload_destroy(hud->uploader);
- FREE(hud);
- return NULL;
- }
- hud->has_srgb = screen->is_format_supported(screen,
- PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET) != 0;
-
- /* blend state */
- hud->no_blend.rt[0].colormask = PIPE_MASK_RGBA;
-
- hud->alpha_blend.rt[0].colormask = PIPE_MASK_RGBA;
- hud->alpha_blend.rt[0].blend_enable = 1;
- hud->alpha_blend.rt[0].rgb_func = PIPE_BLEND_ADD;
- hud->alpha_blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
- hud->alpha_blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
- hud->alpha_blend.rt[0].alpha_func = PIPE_BLEND_ADD;
- hud->alpha_blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
- hud->alpha_blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
+ struct pipe_sampler_view view_templ;
+ u_sampler_view_default_template(
+ &view_templ, hud->font.texture, hud->font.texture->format);
+ hud->font_sampler_view = pipe->create_sampler_view(pipe, hud->font.texture,
+ &view_templ);
+ if (!hud->font_sampler_view)
+ goto fail;
/* fragment shader */
hud->fs_color =
if (!tgsi_text_translate(fragment_shader_text, tokens, ARRAY_SIZE(tokens))) {
assert(0);
- pipe_resource_reference(&hud->font.texture, NULL);
- u_upload_destroy(hud->uploader);
- FREE(hud);
- return NULL;
+ goto fail;
}
pipe_shader_state_from_tgsi(&state, tokens);
hud->fs_text = pipe->create_fs_state(pipe, &state);
}
- /* rasterizer */
- hud->rasterizer.half_pixel_center = 1;
- hud->rasterizer.bottom_edge_rule = 1;
- hud->rasterizer.depth_clip = 1;
- hud->rasterizer.line_width = 1;
- hud->rasterizer.line_last_pixel = 1;
-
- hud->rasterizer_aa_lines = hud->rasterizer;
- hud->rasterizer_aa_lines.line_smooth = 1;
-
/* vertex shader */
{
static const char *vertex_shader_text = {
/* [0] = color,
* [1] = (2/fb_width, 2/fb_height, xoffset, yoffset)
* [2] = (xscale, yscale, 0, 0) */
- "DCL CONST[0..2]\n"
+ "DCL CONST[0][0..2]\n"
"DCL TEMP[0]\n"
"IMM[0] FLT32 { -1, 0, 0, 1 }\n"
/* v = in * (xscale, yscale) + (xoffset, yoffset) */
- "MAD TEMP[0].xy, IN[0], CONST[2].xyyy, CONST[1].zwww\n"
+ "MAD TEMP[0].xy, IN[0], CONST[0][2].xyyy, CONST[0][1].zwww\n"
/* pos = v * (2 / fb_width, 2 / fb_height) - (1, 1) */
- "MAD OUT[0].xy, TEMP[0], CONST[1].xyyy, IMM[0].xxxx\n"
+ "MAD OUT[0].xy, TEMP[0], CONST[0][1].xyyy, IMM[0].xxxx\n"
"MOV OUT[0].zw, IMM[0]\n"
- "MOV OUT[1], CONST[0]\n"
+ "MOV OUT[1], CONST[0][0]\n"
"MOV OUT[2], IN[1]\n"
"END\n"
};
struct pipe_shader_state state;
if (!tgsi_text_translate(vertex_shader_text, tokens, ARRAY_SIZE(tokens))) {
assert(0);
- pipe_resource_reference(&hud->font.texture, NULL);
- u_upload_destroy(hud->uploader);
- FREE(hud);
- return NULL;
+ goto fail;
}
pipe_shader_state_from_tgsi(&state, tokens);
hud->vs = pipe->create_vs_state(pipe, &state);
}
+ return true;
+
+fail:
+ hud_unset_draw_context(hud);
+ fprintf(stderr, "hud: failed to set a draw context");
+ return false;
+}
+
+static void
+hud_unset_record_context(struct hud_context *hud)
+{
+ struct pipe_context *pipe = hud->record_pipe;
+ struct hud_pane *pane, *pane_tmp;
+ struct hud_graph *graph, *graph_tmp;
+
+ if (!pipe)
+ return;
+
+ LIST_FOR_EACH_ENTRY_SAFE(pane, pane_tmp, &hud->pane_list, head) {
+ LIST_FOR_EACH_ENTRY_SAFE(graph, graph_tmp, &pane->graph_list, head) {
+ LIST_DEL(&graph->head);
+ hud_graph_destroy(graph, pipe);
+ }
+ LIST_DEL(&pane->head);
+ FREE(pane);
+ }
+
+ hud_batch_query_cleanup(&hud->batch_query, pipe);
+ hud->record_pipe = NULL;
+}
+
+static void
+hud_set_record_context(struct hud_context *hud, struct pipe_context *pipe)
+{
+ hud->record_pipe = pipe;
+}
+
+/**
+ * Create the HUD.
+ *
+ * If "share" is non-NULL and GALLIUM_HUD_SHARE=x,y is set, increment the
+ * reference counter of "share", set "cso" as the recording or drawing context
+ * according to the environment variable, and return "share".
+ * This allows sharing the HUD instance within a multi-context share group,
+ * record queries in one context and draw them in another.
+ */
+struct hud_context *
+hud_create(struct cso_context *cso, struct hud_context *share)
+{
+ const char *share_env = debug_get_option("GALLIUM_HUD_SHARE", NULL);
+ unsigned record_ctx = 0, draw_ctx = 0;
+
+ if (share_env && sscanf(share_env, "%u,%u", &record_ctx, &draw_ctx) != 2)
+ share_env = NULL;
+
+ if (share && share_env) {
+ /* All contexts in a share group share the HUD instance.
+ * Only one context can record queries and only one context
+ * can draw the HUD.
+ *
+ * GALLIUM_HUD_SHARE=x,y determines the context indices.
+ */
+ int context_id = p_atomic_inc_return(&share->refcount) - 1;
+
+ if (context_id == record_ctx) {
+ assert(!share->record_pipe);
+ hud_set_record_context(share, cso_get_pipe_context(cso));
+ }
+
+ if (context_id == draw_ctx) {
+ assert(!share->pipe);
+ hud_set_draw_context(share, cso);
+ }
+
+ return share;
+ }
+
+ struct pipe_screen *screen = cso_get_pipe_context(cso)->screen;
+ struct hud_context *hud;
+ unsigned i;
+ const char *env = debug_get_option("GALLIUM_HUD", NULL);
+#ifdef PIPE_OS_UNIX
+ unsigned signo = debug_get_num_option("GALLIUM_HUD_TOGGLE_SIGNAL", 0);
+ static boolean sig_handled = FALSE;
+ struct sigaction action = {};
+#endif
+ huds_visible = debug_get_bool_option("GALLIUM_HUD_VISIBLE", TRUE);
+
+ if (!env || !*env)
+ return NULL;
+
+ if (strcmp(env, "help") == 0) {
+ print_help(screen);
+ return NULL;
+ }
+
+ hud = CALLOC_STRUCT(hud_context);
+ if (!hud)
+ return NULL;
+
+ /* font (the context is only used for the texture upload) */
+ if (!util_font_create(cso_get_pipe_context(cso),
+ UTIL_FONT_FIXED_8X13, &hud->font)) {
+ FREE(hud);
+ return NULL;
+ }
+
+ hud->refcount = 1;
+ hud->has_srgb = screen->is_format_supported(screen,
+ PIPE_FORMAT_B8G8R8A8_SRGB,
+ PIPE_TEXTURE_2D, 0, 0,
+ PIPE_BIND_RENDER_TARGET) != 0;
+
+ /* blend state */
+ hud->no_blend.rt[0].colormask = PIPE_MASK_RGBA;
+
+ hud->alpha_blend.rt[0].colormask = PIPE_MASK_RGBA;
+ hud->alpha_blend.rt[0].blend_enable = 1;
+ hud->alpha_blend.rt[0].rgb_func = PIPE_BLEND_ADD;
+ hud->alpha_blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ hud->alpha_blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ hud->alpha_blend.rt[0].alpha_func = PIPE_BLEND_ADD;
+ hud->alpha_blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
+ hud->alpha_blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
+
+ /* rasterizer */
+ hud->rasterizer.half_pixel_center = 1;
+ hud->rasterizer.bottom_edge_rule = 1;
+ hud->rasterizer.depth_clip_near = 1;
+ hud->rasterizer.depth_clip_far = 1;
+ hud->rasterizer.line_width = 1;
+ hud->rasterizer.line_last_pixel = 1;
+
+ hud->rasterizer_aa_lines = hud->rasterizer;
+ hud->rasterizer_aa_lines.line_smooth = 1;
+
/* vertex elements */
for (i = 0; i < 2; i++) {
hud->velems[i].src_offset = i * 2 * sizeof(float);
hud->velems[i].src_format = PIPE_FORMAT_R32G32_FLOAT;
- hud->velems[i].vertex_buffer_index = cso_get_aux_vertex_buffer_slot(cso);
+ hud->velems[i].vertex_buffer_index = 0;
}
- /* sampler view */
- u_sampler_view_default_template(
- &view_templ, hud->font.texture, hud->font.texture->format);
- hud->font_sampler_view = pipe->create_sampler_view(pipe, hud->font.texture,
- &view_templ);
-
/* sampler state (for font drawing) */
hud->font_sampler_state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
hud->font_sampler_state.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
hud->constbuf.buffer_size = sizeof(hud->constants);
hud->constbuf.user_buffer = &hud->constants;
- LIST_INITHEAD(&hud->pane_list);
+ list_inithead(&hud->pane_list);
/* setup sig handler once for all hud contexts */
#ifdef PIPE_OS_UNIX
}
#endif
- hud_parse_env_var(hud, env);
+ if (record_ctx == 0)
+ hud_set_record_context(hud, cso_get_pipe_context(cso));
+ if (draw_ctx == 0)
+ hud_set_draw_context(hud, cso);
+
+ hud_parse_env_var(hud, screen, env);
return hud;
}
+/**
+ * Destroy a HUD. If the HUD has several users, decrease the reference counter
+ * and detach the context from the HUD.
+ */
void
-hud_destroy(struct hud_context *hud)
+hud_destroy(struct hud_context *hud, struct cso_context *cso)
{
- struct pipe_context *pipe = hud->pipe;
- struct hud_pane *pane, *pane_tmp;
- struct hud_graph *graph, *graph_tmp;
+ if (!cso || hud->record_pipe == cso_get_pipe_context(cso))
+ hud_unset_record_context(hud);
- LIST_FOR_EACH_ENTRY_SAFE(pane, pane_tmp, &hud->pane_list, head) {
- LIST_FOR_EACH_ENTRY_SAFE(graph, graph_tmp, &pane->graph_list, head) {
- LIST_DEL(&graph->head);
- hud_graph_destroy(graph);
- }
- LIST_DEL(&pane->head);
- FREE(pane);
+ if (!cso || hud->cso == cso)
+ hud_unset_draw_context(hud);
+
+ if (p_atomic_dec_zero(&hud->refcount)) {
+ pipe_resource_reference(&hud->font.texture, NULL);
+ FREE(hud);
}
+}
- hud_batch_query_cleanup(&hud->batch_query);
- pipe->delete_fs_state(pipe, hud->fs_color);
- pipe->delete_fs_state(pipe, hud->fs_text);
- pipe->delete_vs_state(pipe, hud->vs);
- pipe_sampler_view_reference(&hud->font_sampler_view, NULL);
- pipe_resource_reference(&hud->font.texture, NULL);
- u_upload_destroy(hud->uploader);
- FREE(hud);
+void
+hud_add_queue_for_monitoring(struct hud_context *hud,
+ struct util_queue_monitoring *queue_info)
+{
+ assert(!hud->monitored_queue);
+ hud->monitored_queue = queue_info;
}