#define PB_BUFFER_FENCED_H_
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#ifdef __cplusplus
#endif
-struct pipe_winsys;
struct pipe_buffer;
struct pipe_fence_handle;
struct fenced_buffer_list;
+struct pb_fence_ops
+{
+ void (*destroy)( struct pb_fence_ops *ops );
+
+ /** Set ptr = fence, with reference counting */
+ void (*fence_reference)( struct pb_fence_ops *ops,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence );
+
+ /**
+ * Checks whether the fence has been signalled.
+ * \param flags driver-specific meaning
+ * \return zero on success.
+ */
+ int (*fence_signalled)( struct pb_fence_ops *ops,
+ struct pipe_fence_handle *fence,
+ unsigned flag );
+
+ /**
+ * Wait for the fence to finish.
+ * \param flags driver-specific meaning
+ * \return zero on success.
+ */
+ int (*fence_finish)( struct pb_fence_ops *ops,
+ struct pipe_fence_handle *fence,
+ unsigned flag );
+};
+
+
/**
* Create a fenced buffer list.
*
* See also fenced_bufmgr_create for a more convenient way to use this.
*/
struct fenced_buffer_list *
-fenced_buffer_list_create(struct pipe_winsys *winsys);
+fenced_buffer_list_create(struct pb_fence_ops *ops);
/**
fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
int wait);
+
+#ifdef DEBUG
+void
+fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list);
+#endif
+
+
void
fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list);