ffvertex: don't touch tex coords if coord replace is enabled.
[mesa.git] / src / gallium / auxiliary / pipebuffer / pb_validate.c
index 150fd5061812e804387c2aba7589750e5d958414..b585422460b0e4e378e0f16fe310a2be46e5a2a8 100644 (file)
 
 
 #include "pipe/p_compiler.h"
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
 #include "util/u_memory.h"
 #include "util/u_debug.h"
 
 #include "pb_buffer.h"
-#include "pb_buffer_fenced.h"
 #include "pb_validate.h"
 
 
@@ -70,9 +69,9 @@ pb_validate_add_buffer(struct pb_validate *vl,
    if(!buf)
       return PIPE_ERROR;
 
-   assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
-   assert(!(flags & ~PIPE_BUFFER_USAGE_GPU_READ_WRITE));
-   flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE;
+   assert(flags & PB_USAGE_GPU_READ_WRITE);
+   assert(!(flags & ~PB_USAGE_GPU_READ_WRITE));
+   flags &= PB_USAGE_GPU_READ_WRITE;
 
    /* We only need to store one reference for each buffer, so avoid storing
     * consecutive references for the same buffer. It might not be the most