*/
#include "rbug_internal.h"
-#include "rbug/rbug_texture.h"
+#include "rbug_texture.h"
int rbug_send_texture_list(struct rbug_connection *__con,
uint32_t *__serial)
struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header)
{
- uint32_t len = 0;
- uint32_t pos = 0;
- uint8_t *data = NULL;
struct rbug_proto_texture_list *ret;
if (!header)
return NULL;
- if (header->opcode != (int16_t)RBUG_OP_TEXTURE_LIST)
+ if (header->opcode != (int32_t)RBUG_OP_TEXTURE_LIST)
return NULL;
- pos = 0;
- len = header->length * 4;
- data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
ret->header.__message = header;
ret->header.opcode = header->opcode;
-
return ret;
}
if (!header)
return NULL;
- if (header->opcode != (int16_t)RBUG_OP_TEXTURE_INFO)
+ if (header->opcode != (int32_t)RBUG_OP_TEXTURE_INFO)
return NULL;
pos = 0;
if (!header)
return NULL;
- if (header->opcode != (int16_t)RBUG_OP_TEXTURE_WRITE)
+ if (header->opcode != (int32_t)RBUG_OP_TEXTURE_WRITE)
return NULL;
pos = 0;
if (!header)
return NULL;
- if (header->opcode != (int16_t)RBUG_OP_TEXTURE_READ)
+ if (header->opcode != (int32_t)RBUG_OP_TEXTURE_READ)
return NULL;
pos = 0;
if (!header)
return NULL;
- if (header->opcode != (int16_t)RBUG_OP_TEXTURE_LIST_REPLY)
+ if (header->opcode != (int32_t)RBUG_OP_TEXTURE_LIST_REPLY)
return NULL;
pos = 0;
if (!header)
return NULL;
- if (header->opcode != (int16_t)RBUG_OP_TEXTURE_INFO_REPLY)
+ if (header->opcode != (int32_t)RBUG_OP_TEXTURE_INFO_REPLY)
return NULL;
pos = 0;
if (!header)
return NULL;
- if (header->opcode != (int16_t)RBUG_OP_TEXTURE_READ_REPLY)
+ if (header->opcode != (int32_t)RBUG_OP_TEXTURE_READ_REPLY)
return NULL;
pos = 0;