#include "util/u_math.h"
-#define FAST_MATH 1
+#define FAST_MATH 0
#define TILE_TOP_LEFT 0
#define TILE_TOP_RIGHT 1
switch (inst->Texture.Texture) {
case TGSI_TEXTURE_1D:
- case TGSI_TEXTURE_SHADOW1D:
FETCH(&r[0], 0, CHAN_X);
if (modifier == TEX_MODIFIER_PROJECTED) {
control,
&r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */
break;
+ case TGSI_TEXTURE_SHADOW1D:
+ FETCH(&r[0], 0, CHAN_X);
+ FETCH(&r[2], 0, CHAN_Z);
+
+ if (modifier == TEX_MODIFIER_PROJECTED) {
+ micro_div(&r[0], &r[0], &r[3]);
+ }
+
+ fetch_texel(mach->Samplers[unit],
+ &r[0], &ZeroVec, &r[2], lod, /* S, T, P, LOD */
+ control,
+ &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */
+ break;
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_RECT:
break;
case TGSI_TEXTURE_1D_ARRAY:
+ FETCH(&r[0], 0, CHAN_X);
+ FETCH(&r[1], 0, CHAN_Y);
+
+ if (modifier == TEX_MODIFIER_PROJECTED) {
+ micro_div(&r[0], &r[0], &r[3]);
+ }
+
+ fetch_texel(mach->Samplers[unit],
+ &r[0], &r[1], &ZeroVec, lod, /* S, T, P, LOD */
+ control,
+ &r[0], &r[1], &r[2], &r[3]); /* outputs */
+ break;
case TGSI_TEXTURE_SHADOW1D_ARRAY:
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 0, CHAN_Y);
+ FETCH(&r[2], 0, CHAN_Z);
if (modifier == TEX_MODIFIER_PROJECTED) {
micro_div(&r[0], &r[0], &r[3]);
break;
case TGSI_TEXTURE_2D_ARRAY:
- case TGSI_TEXTURE_SHADOW2D_ARRAY:
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 0, CHAN_Y);
FETCH(&r[2], 0, CHAN_Z);
control,
&r[0], &r[1], &r[2], &r[3]); /* outputs */
break;
+ case TGSI_TEXTURE_SHADOW2D_ARRAY:
+ FETCH(&r[0], 0, CHAN_X);
+ FETCH(&r[1], 0, CHAN_Y);
+ FETCH(&r[2], 0, CHAN_Z);
+ FETCH(&r[3], 0, CHAN_W);
+ fetch_texel(mach->Samplers[unit],
+ &r[0], &r[1], &r[2], &r[3], /* S, T, P, LOD */
+ control,
+ &r[0], &r[1], &r[2], &r[3]); /* outputs */
+ break;
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
FETCH(&r[0], 0, CHAN_X);
union tgsi_exec_channel r[3];
union tgsi_exec_channel d[3];
- if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) {
- store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT);
- }
if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_YZ) {
fetch_source(mach, &r[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
- if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) {
- micro_max(&d[CHAN_Y], &r[0], &ZeroVec);
- store_dest(mach, &d[CHAN_Y], &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT);
- }
-
if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) {
fetch_source(mach, &r[1], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
micro_max(&r[1], &r[1], &ZeroVec);
micro_lt(&d[CHAN_Z], &ZeroVec, &r[0], &r[1], &ZeroVec);
store_dest(mach, &d[CHAN_Z], &inst->Dst[0], inst, CHAN_Z, TGSI_EXEC_DATA_FLOAT);
}
+ if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) {
+ micro_max(&d[CHAN_Y], &r[0], &ZeroVec);
+ store_dest(mach, &d[CHAN_Y], &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ }
}
+ if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) {
+ store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ }
+
if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) {
store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_W, TGSI_EXEC_DATA_FLOAT);
}
exec_vector_trinary(mach, inst, micro_ucmp, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
+ case TGSI_OPCODE_IABS:
+ exec_vector_unary(mach, inst, micro_iabs, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
default:
assert( 0 );
}