#define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 8)
#define TGSI_EXEC_NUM_ADDRS 3
-/* predicate register */
-#define TGSI_EXEC_TEMP_P0 (TGSI_EXEC_NUM_TEMPS + 11)
-#define TGSI_EXEC_NUM_PREDS 1
-
#define TGSI_EXEC_NUM_TEMP_EXTRAS 12
struct tgsi_exec_vector SystemValue[TGSI_MAX_MISC_INPUTS];
struct tgsi_exec_vector *Addrs;
- struct tgsi_exec_vector *Predicates;
struct tgsi_sampler *Sampler;
return PIPE_MAX_CONSTANT_BUFFERS;
case PIPE_SHADER_CAP_MAX_TEMPS:
return TGSI_EXEC_NUM_TEMPS;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return TGSI_EXEC_NUM_PREDS;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
return 1;
case PIPE_SHADER_CAP_INTEGERS:
return 1;
+ case PIPE_SHADER_CAP_FP16:
+ return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return PIPE_MAX_SAMPLERS;
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 1 << PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1;
- case PIPE_SHADER_CAP_DOUBLES:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+ case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 0;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return PIPE_MAX_SHADER_BUFFERS;