procType == PIPE_SHADER_TESS_EVAL ||
procType == PIPE_SHADER_COMPUTE);
info->processor = procType;
+ info->num_tokens = tgsi_num_tokens(parse.Tokens);
/**
** Loop over incoming program tokens/instructions
*/
while (!tgsi_parse_end_of_tokens(&parse)) {
- info->num_tokens++;
-
tgsi_parse_token( &parse );
switch( parse.FullToken.Token.Type ) {