ubyte num_system_values;
ubyte system_value_semantic_name[PIPE_MAX_SHADER_INPUTS];
+ ubyte processor;
+
uint file_mask[TGSI_FILE_COUNT]; /**< bitmask of declared registers */
uint file_count[TGSI_FILE_COUNT]; /**< number of declared registers */
int file_max[TGSI_FILE_COUNT]; /**< highest index of declared registers */
boolean origin_lower_left;
boolean pixel_center_integer;
boolean color0_writes_all_cbufs;
+ boolean writes_viewport_index;
+ boolean writes_layer;
+ unsigned num_written_culldistance;
unsigned num_written_clipdistance;
/**
* Bitmask indicating which register files are accessed with