"SAMP",
"ADDR",
"IMM",
- "PRED",
"SV",
"IMAGE",
"SVIEW",
"BUFFER",
"MEMORY",
+ "CONSTBUF",
+ "HWATOMIC",
};
const char *tgsi_semantic_names[TGSI_SEMANTIC_COUNT] =
"HELPER_INVOCATION",
"BASEINSTANCE",
"DRAWID",
+ "WORK_DIM",
+ "SUBGROUP_SIZE",
+ "SUBGROUP_INVOCATION",
+ "SUBGROUP_EQ_MASK",
+ "SUBGROUP_GE_MASK",
+ "SUBGROUP_GT_MASK",
+ "SUBGROUP_LE_MASK",
+ "SUBGROUP_LT_MASK",
};
const char *tgsi_texture_names[TGSI_TEXTURE_COUNT] =
"NUM_CLIPDIST_ENABLED",
"NUM_CULLDIST_ENABLED",
"FS_EARLY_DEPTH_STENCIL",
+ "FS_POST_DEPTH_COVERAGE",
"NEXT_SHADER",
"CS_FIXED_BLOCK_WIDTH",
"CS_FIXED_BLOCK_HEIGHT",
- "CS_FIXED_BLOCK_DEPTH"
+ "CS_FIXED_BLOCK_DEPTH",
+ "MUL_ZERO_WINS",
};
const char *tgsi_return_type_names[TGSI_RETURN_TYPE_COUNT] =
"INTEGER"
};
-const char *tgsi_immediate_type_names[4] =
+const char *tgsi_immediate_type_names[6] =
{
"FLT32",
"UINT32",
"INT32",
- "FLT64"
+ "FLT64",
+ "UINT64",
+ "INT64",
};
const char *tgsi_memory_names[3] =