/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_parse.h"
-#include "tgsi_build.h"
#include "tgsi_util.h"
union pointer_hack
unsigned component )
{
return tgsi_util_get_src_register_swizzle(
- ®->SrcRegister,
+ ®->Register,
component );
}
{
unsigned sign_mode;
- if( reg->SrcRegisterExtMod.Absolute ) {
+ if( reg->Register.Absolute ) {
/* Consider only the post-abs negation. */
- if( reg->SrcRegisterExtMod.Negate ) {
+ if( reg->Register.Negate ) {
sign_mode = TGSI_UTIL_SIGN_SET;
}
else {
}
}
else {
- /* Accumulate the three negations. */
-
- unsigned negate;
-
- negate = reg->SrcRegister.Negate;
-
- if( reg->SrcRegisterExtMod.Negate ) {
- negate = !negate;
- }
-
- if( negate ) {
+ if( reg->Register.Negate ) {
sign_mode = TGSI_UTIL_SIGN_TOGGLE;
}
else {
switch (sign_mode)
{
case TGSI_UTIL_SIGN_CLEAR:
- reg->SrcRegister.Negate = 0;
- reg->SrcRegisterExtMod.Absolute = 1;
- reg->SrcRegisterExtMod.Negate = 0;
+ reg->Register.Negate = 0;
+ reg->Register.Absolute = 1;
break;
case TGSI_UTIL_SIGN_SET:
- reg->SrcRegister.Negate = 0;
- reg->SrcRegisterExtMod.Absolute = 1;
- reg->SrcRegisterExtMod.Negate = 1;
+ reg->Register.Absolute = 1;
+ reg->Register.Negate = 1;
break;
case TGSI_UTIL_SIGN_TOGGLE:
- reg->SrcRegister.Negate = 1;
- reg->SrcRegisterExtMod.Absolute = 0;
- reg->SrcRegisterExtMod.Negate = 0;
+ reg->Register.Negate = 1;
+ reg->Register.Absolute = 0;
break;
case TGSI_UTIL_SIGN_KEEP:
- reg->SrcRegister.Negate = 0;
- reg->SrcRegisterExtMod.Absolute = 0;
- reg->SrcRegisterExtMod.Negate = 0;
+ reg->Register.Negate = 0;
+ reg->Register.Absolute = 0;
break;
default:
assert( 0 );
}
}
+
+/**
+ * Determine which channels of the specificed src register are effectively
+ * used by this instruction.
+ */
+unsigned
+tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
+ unsigned src_idx)
+{
+ const struct tgsi_full_src_register *src = &inst->Src[src_idx];
+ unsigned write_mask = inst->Dst[0].Register.WriteMask;
+ unsigned read_mask;
+ unsigned usage_mask;
+ unsigned chan;
+
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_ARL:
+ case TGSI_OPCODE_ARR:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_DIV:
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_MIN:
+ case TGSI_OPCODE_MAX:
+ case TGSI_OPCODE_SLT:
+ case TGSI_OPCODE_SGE:
+ case TGSI_OPCODE_MAD:
+ case TGSI_OPCODE_SUB:
+ case TGSI_OPCODE_LRP:
+ case TGSI_OPCODE_CND:
+ case TGSI_OPCODE_FRC:
+ case TGSI_OPCODE_CEIL:
+ case TGSI_OPCODE_CLAMP:
+ case TGSI_OPCODE_FLR:
+ case TGSI_OPCODE_ROUND:
+ case TGSI_OPCODE_POW:
+ case TGSI_OPCODE_ABS:
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_DDX:
+ case TGSI_OPCODE_DDY:
+ case TGSI_OPCODE_SEQ:
+ case TGSI_OPCODE_SGT:
+ case TGSI_OPCODE_SLE:
+ case TGSI_OPCODE_SNE:
+ case TGSI_OPCODE_SSG:
+ case TGSI_OPCODE_CMP:
+ case TGSI_OPCODE_TRUNC:
+ case TGSI_OPCODE_NOT:
+ case TGSI_OPCODE_AND:
+ case TGSI_OPCODE_OR:
+ case TGSI_OPCODE_XOR:
+ case TGSI_OPCODE_SAD:
+ case TGSI_OPCODE_FSEQ:
+ case TGSI_OPCODE_FSGE:
+ case TGSI_OPCODE_FSLT:
+ case TGSI_OPCODE_FSNE:
+ case TGSI_OPCODE_F2I:
+ case TGSI_OPCODE_IDIV:
+ case TGSI_OPCODE_IMAX:
+ case TGSI_OPCODE_IMIN:
+ case TGSI_OPCODE_INEG:
+ case TGSI_OPCODE_ISGE:
+ case TGSI_OPCODE_ISHR:
+ case TGSI_OPCODE_ISLT:
+ case TGSI_OPCODE_F2U:
+ case TGSI_OPCODE_U2F:
+ case TGSI_OPCODE_UADD:
+ case TGSI_OPCODE_UDIV:
+ case TGSI_OPCODE_UMAD:
+ case TGSI_OPCODE_UMAX:
+ case TGSI_OPCODE_UMIN:
+ case TGSI_OPCODE_UMOD:
+ case TGSI_OPCODE_UMUL:
+ case TGSI_OPCODE_USEQ:
+ case TGSI_OPCODE_USGE:
+ case TGSI_OPCODE_USHR:
+ case TGSI_OPCODE_USLT:
+ case TGSI_OPCODE_USNE:
+ case TGSI_OPCODE_IMUL_HI:
+ case TGSI_OPCODE_UMUL_HI:
+ /* Channel-wise operations */
+ read_mask = write_mask;
+ break;
+
+ case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_RCC:
+ read_mask = TGSI_WRITEMASK_X;
+ break;
+
+ case TGSI_OPCODE_SCS:
+ read_mask = write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0;
+ break;
+
+ case TGSI_OPCODE_EXP:
+ case TGSI_OPCODE_LOG:
+ read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
+ break;
+
+ case TGSI_OPCODE_DP2A:
+ read_mask = src_idx == 2 ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_XY;
+ break;
+
+ case TGSI_OPCODE_DP2:
+ read_mask = TGSI_WRITEMASK_XY;
+ break;
+
+ case TGSI_OPCODE_DP3:
+ read_mask = TGSI_WRITEMASK_XYZ;
+ break;
+
+ case TGSI_OPCODE_DP4:
+ read_mask = TGSI_WRITEMASK_XYZW;
+ break;
+
+ case TGSI_OPCODE_DPH:
+ read_mask = src_idx == 0 ? TGSI_WRITEMASK_XYZ : TGSI_WRITEMASK_XYZW;
+ break;
+
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXD:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXL:
+ case TGSI_OPCODE_TXP:
+ if (src_idx == 0) {
+ /* Note that the SHADOW variants use the Z component too */
+ switch (inst->Texture.Texture) {
+ case TGSI_TEXTURE_1D:
+ read_mask = TGSI_WRITEMASK_X;
+ break;
+ case TGSI_TEXTURE_SHADOW1D:
+ read_mask = TGSI_WRITEMASK_XZ;
+ break;
+ case TGSI_TEXTURE_1D_ARRAY:
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_RECT:
+ read_mask = TGSI_WRITEMASK_XY;
+ break;
+ case TGSI_TEXTURE_SHADOW1D_ARRAY:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ case TGSI_TEXTURE_2D_ARRAY:
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+ case TGSI_TEXTURE_2D_MSAA:
+ read_mask = TGSI_WRITEMASK_XYZ;
+ break;
+ case TGSI_TEXTURE_SHADOW2D_ARRAY:
+ case TGSI_TEXTURE_CUBE_ARRAY:
+ case TGSI_TEXTURE_SHADOWCUBE:
+ case TGSI_TEXTURE_2D_ARRAY_MSAA:
+ case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
+ read_mask = TGSI_WRITEMASK_XYZW;
+ break;
+ default:
+ assert(0);
+ read_mask = 0;
+ }
+
+ if (inst->Instruction.Opcode != TGSI_OPCODE_TEX) {
+ read_mask |= TGSI_WRITEMASK_W;
+ }
+ } else {
+ /* A safe approximation */
+ read_mask = TGSI_WRITEMASK_XYZW;
+ }
+ break;
+
+ default:
+ /* Assume all channels are read */
+ read_mask = TGSI_WRITEMASK_XYZW;
+ break;
+ }
+
+ usage_mask = 0;
+ for (chan = 0; chan < 4; ++chan) {
+ if (read_mask & (1 << chan)) {
+ usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
+ }
+ }
+
+ return usage_mask;
+}
+
+/**
+ * Convert a tgsi_ind_register into a tgsi_src_register
+ */
+struct tgsi_src_register
+tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
+{
+ struct tgsi_src_register src = { 0 };
+
+ src.File = reg->File;
+ src.Index = reg->Index;
+ src.SwizzleX = reg->Swizzle;
+ src.SwizzleY = reg->Swizzle;
+ src.SwizzleZ = reg->Swizzle;
+ src.SwizzleW = reg->Swizzle;
+
+ return src;
+}
+
+/**
+ * Return the dimension of the texture coordinates (layer included for array
+ * textures), as well as the location of the shadow reference value or the
+ * sample index.
+ */
+int
+tgsi_util_get_texture_coord_dim(int tgsi_tex, int *shadow_or_sample)
+{
+ int dim;
+
+ /*
+ * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
+ * differently:
+ *
+ * (s, X, X, X, X), for BUFFER
+ * (s, X, X, X, X), for 1D
+ * (s, t, X, X, X), for 2D, RECT
+ * (s, t, r, X, X), for 3D, CUBE
+ *
+ * (s, layer, X, X, X), for 1D_ARRAY
+ * (s, t, layer, X, X), for 2D_ARRAY
+ * (s, t, r, layer, X), for CUBE_ARRAY
+ *
+ * (s, X, shadow, X, X), for SHADOW1D
+ * (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT
+ * (s, t, r, shadow, X), for SHADOWCUBE
+ *
+ * (s, layer, shadow, X, X), for SHADOW1D_ARRAY
+ * (s, t, layer, shadow, X), for SHADOW2D_ARRAY
+ * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
+ *
+ * (s, t, sample, X, X), for 2D_MSAA
+ * (s, t, layer, sample, X), for 2D_ARRAY_MSAA
+ */
+ switch (tgsi_tex) {
+ case TGSI_TEXTURE_BUFFER:
+ case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_SHADOW1D:
+ dim = 1;
+ break;
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_RECT:
+ case TGSI_TEXTURE_1D_ARRAY:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ case TGSI_TEXTURE_SHADOW1D_ARRAY:
+ case TGSI_TEXTURE_2D_MSAA:
+ dim = 2;
+ break;
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+ case TGSI_TEXTURE_2D_ARRAY:
+ case TGSI_TEXTURE_SHADOWCUBE:
+ case TGSI_TEXTURE_SHADOW2D_ARRAY:
+ case TGSI_TEXTURE_2D_ARRAY_MSAA:
+ dim = 3;
+ break;
+ case TGSI_TEXTURE_CUBE_ARRAY:
+ case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
+ dim = 4;
+ break;
+ default:
+ assert(!"unknown texture target");
+ dim = 0;
+ break;
+ }
+
+ if (shadow_or_sample) {
+ switch (tgsi_tex) {
+ case TGSI_TEXTURE_SHADOW1D:
+ /* there is a gap */
+ *shadow_or_sample = 2;
+ break;
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ case TGSI_TEXTURE_SHADOWCUBE:
+ case TGSI_TEXTURE_SHADOW1D_ARRAY:
+ case TGSI_TEXTURE_SHADOW2D_ARRAY:
+ case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
+ *shadow_or_sample = dim;
+ break;
+ case TGSI_TEXTURE_2D_MSAA:
+ case TGSI_TEXTURE_2D_ARRAY_MSAA:
+ *shadow_or_sample = 3;
+ break;
+ default:
+ /* no shadow nor sample */
+ *shadow_or_sample = -1;
+ break;
+ }
+ }
+
+ return dim;
+}