#include "util/u_blit.h"
#include "util/u_draw_quad.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_sampler.h"
struct pipe_surface *dst,
int dstX0, int dstY0,
int dstX1, int dstY1,
- MAYBE_UNUSED float z,
+ ASSERTED float z,
enum pipe_tex_filter filter,
uint writemask)
{